Ask the [DEV]s a (?) - Part 2

General discussion of the Project Reality: BF2 modification.
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TommyGunn
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Joined: 2010-07-17 17:09

Re: Ask the [DEV]s a (?) - Part 2

Post by TommyGunn »

Do DEV's fap alot? :D
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Arc_Shielder
Retired PR Developer
Posts: 1621
Joined: 2010-09-15 06:39

Re: Ask the [DEV]s a (?) - Part 2

Post by Arc_Shielder »

TommyGunn wrote:Do DEV's fap alot? :D
Why do I have a feeling that this question has something to do with Jennifer Lawrence?
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atom9[CH]
Posts: 117
Joined: 2011-06-25 08:52

Re: Ask the [DEV]s a (?) - Part 2

Post by atom9[CH] »

When can we expect the next patch?
ComradeHX
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Joined: 2009-06-23 17:58

Re: Ask the [DEV]s a (?) - Part 2

Post by ComradeHX »

'atom9[CH wrote:;2032066']When can we expect the next patch?
I know the answer to that.





















When it's done.
Raphavenger
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Joined: 2014-04-05 19:11

Re: Ask the [DEV]s a (?) - Part 2

Post by Raphavenger »

ComradeHX wrote:I know the answer to that.

When it's done.
And I was prepared for an insider tip...
camo
PR:BF2 Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by camo »

My gosh we let this thread die for over two weeks? What has become of us?

Anyways does rabbit wish to reveal some info about Shahadah? Noticed it in the polish design plan.
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40mmrain
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Re: Ask the [DEV]s a (?) - Part 2

Post by 40mmrain »

I have a semi important question

do the devs have access to map outcome statistics? Ive noticed some admins record number of times they play a certain map a month, but data of who is winning and by what margin on maps would be really really useful information for balancing.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Ask the [DEV]s a (?) - Part 2

Post by Rabbit »

Yes we do!
camo_jnr_jnr wrote:My gosh we let this thread die for over two weeks? What has become of us?

Anyways does rabbit wish to reveal some info about Shahadah? Noticed it in the polish design plan.
Someday, no rush
Last edited by Rabbit on 2014-09-19 01:51, edited 3 times in total.
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AfSoccer "I just don't see the natural talent."
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fatalsushi83
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Re: Ask the [DEV]s a (?) - Part 2

Post by fatalsushi83 »

The devs have tools that tell them who won on what maps. BTW, supposeldy insurgents win most insurgency rounds despite them seeming underpowered with their crappy Soviet-era weapons (is this still true?). People say its more of a challenge to play with ironsights but it may be more of a challenge to actually win as blufor.

Edit: Sorry, just noticed that I posted this after Rabbit gave a reply.
tankninja1
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Re: Ask the [DEV]s a (?) - Part 2

Post by tankninja1 »

What has happened to the HALO sights?
Rabbit
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rabbit »

HALO sights?
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AfSoccer "I just don't see the natural talent."
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camo
PR:BF2 Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by camo »

Is that Shahadah in your sig?
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Rabbit
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rabbit »

Nope, different project.
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AfSoccer "I just don't see the natural talent."
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tankninja1
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Re: Ask the [DEV]s a (?) - Part 2

Post by tankninja1 »

[R-DEV]Rabbit wrote:HALO sights?
EoTech. Why were they all replaced with Reddot aim-point/ iron sights
camo
PR:BF2 Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by camo »

tankninja1 wrote:EoTech. Why were they all replaced with Reddot aim-point/ iron sights
Nothing has been replaced, as far as i know there are just as many holo sights as there used to be. Only for the Canadians and usmc squad lead.
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tankninja1
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Re: Ask the [DEV]s a (?) - Part 2

Post by tankninja1 »

camo_jnr_jnr wrote:Nothing has been replaced, as far as i know there are just as many holo sights as there used to be. Only for the Canadians and usmc squad lead.
All of the other kits, no SL, for umsc/army that had EoTechs in .98 no longer have them. Iron Sights were also replaced with the red dot.
Rabbit
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rabbit »

tankninja1 wrote:All of the other kits, no SL, for umsc/army that had EoTechs in .98 no longer have them. Iron Sights were also replaced with the red dot.
Well for the army kits EoTechs are not commonly issued. In-fact the only issued one I have ever seen was for an m2. the m68 and acog are much more commonly issued.
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AfSoccer "I just don't see the natural talent."
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baltimore
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Re: Ask the [DEV]s a (?) - Part 2

Post by baltimore »

So I heard that new Project Reality will come out on Unreal engine, with bigger maps, more players, more features that was impossible to implement with BF2.

https://www.youtube.com/watch?v=KCjqEHbaQfM&list=UUNSwcDEUfIEzYdAPscXo6ZA

So this game is going to be independent from current PR:BF2?
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Spec
Retired PR Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by Spec »

Yes, completely independent. And it is NOT PR2, PR2 is a different project.

Squad is however made by PR Devs and is designed to bring the PR gameplay to the Unreal engine, which if I may say so is already working very well.
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Psyko
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Re: Ask the [DEV]s a (?) - Part 2

Post by Psyko »

I got a question...

Is the intro music for Fallujah West, the same as Call of Duty 1?
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