Ask the [DEV]s a (?) - Part 2

General discussion of the Project Reality: BF2 modification.
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Jacksonez__
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Re: Ask the [DEV]s a (?) - Part 2

Post by Jacksonez__ »

Any chance to make Mosin Nagant / SMLE sniper rifle scope zoom less shitty? It has very weak zoom and the rifle recoil is over 9000 units, but I'd like to see the scope get better zoom. Weak zoom + huge recoil equals not so good sniper rifle. Good scope would compensate the huge recoil.
The scope was fixed at 3.5 power magnification.
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Mats391
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Re: Ask the [DEV]s a (?) - Part 2

Post by Mats391 »

Jacksonez__ wrote:Any chance to make Mosin Nagant / SMLE sniper rifle scope zoom less shitty? It has very weak zoom and the rifle recoil is over 9000 units, but I'd like to see the scope get better zoom. Weak zoom + huge recoil equals not so good sniper rifle. Good scope would compensate the huge recoil.


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Those already have a 3.5x magnification. To bring that into perspective the Acog has 4x magnification and the scoped Tavor (IDF rifle) has 3.5x.
Jacksonez__
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Re: Ask the [DEV]s a (?) - Part 2

Post by Jacksonez__ »

[R-DEV]Mats391 wrote:Those already have a 3.5x magnification. To bring that into perspective the Acog has 4x magnification and the scoped Tavor (IDF rifle) has 3.5x.
Really? Because I just tested this in-game and I really struggled to see my target (only 350m away) in the Mosin Nagant scope.
E: SVD scope zooms 4x, Mosin Nagant 3,5x
But in-game you can really see the difference.

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Last edited by Jacksonez__ on 2015-04-09 09:27, edited 1 time in total.
ComradeHX
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Re: Ask the [DEV]s a (?) - Part 2

Post by ComradeHX »

Jacksonez__ wrote:Really? Because I just tested this in-game and I really struggled to see my target (only 350m away) in the Mosin Nagant scope.
E: SVD scope zooms 4x, Mosin Nagant 3,5x
But in-game you can really see the difference.

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Indeed, the zoom looks like x2 instead.

Does the engine even support 3.5x zoom?
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Mats391
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Re: Ask the [DEV]s a (?) - Part 2

Post by Mats391 »

ComradeHX wrote:Indeed, the zoom looks like x2 instead.

Does the engine even support 3.5x zoom?
Yes it does. I will verify the zoom levels on nagant and smle again.
LiamNL
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Re: Ask the [DEV]s a (?) - Part 2

Post by LiamNL »

Will there be controlable boats/ships on maps that aren't just landing craft/patrol boats? Due to the ship that was shown at the donation fund raiser thingy.
Hulabi
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Re: Ask the [DEV]s a (?) - Part 2

Post by Hulabi »

LiamNL wrote:Will there be controlable boats/ships on maps that aren't just landing craft/patrol boats? Due to the ship that was shown at the donation fund raiser thingy.
Spoiler for click:
'[R-DEV wrote:Rhino;2065658']you will have to wait and see ;)

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Zeno
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Re: Ask the [DEV]s a (?) - Part 2

Post by Zeno »

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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
KaB
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Re: Ask the [DEV]s a (?) - Part 2

Post by KaB »

And the choppa can take off of course.
Zeno
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Re: Ask the [DEV]s a (?) - Part 2

Post by Zeno »

Cool! now give Norwegians this, and we will be victorius :lol:

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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
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Mats391
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Re: Ask the [DEV]s a (?) - Part 2

Post by Mats391 »

[R-DEV]Mats391 wrote:Yes it does. I will verify the zoom levels on nagant and smle again.
Okay i was wrong. We currently have 3x magnification on those. This is the same as the Tar21 has tho, so i was right on that. :)
Will increase it to 3.5x, but dont expect huge zoom like other snipers have.
Jacksonez__
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Re: Ask the [DEV]s a (?) - Part 2

Post by Jacksonez__ »

[R-DEV]Mats391 wrote:Okay i was wrong. We currently have 3x magnification on those. This is the same as the Tar21 has tho, so i was right on that. :)
Will increase it to 3.5x, but dont expect huge zoom like other snipers have.
well, better than nothing? :D
>para<
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Re: Ask the [DEV]s a (?) - Part 2

Post by >para< »

Hello, i have one question, why you stop putting easter eggs on the maps?
Rabbit
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rabbit »

Still easter eggs, just not weapons so much anymore.
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AfSoccer "I just don't see the natural talent."
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>para<
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Re: Ask the [DEV]s a (?) - Part 2

Post by >para< »

[R-DEV]Rabbit wrote:Still easter eggs, just not weapons so much anymore.
can you show us one ?
Amok@ndy
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Re: Ask the [DEV]s a (?) - Part 2

Post by Amok@ndy »

uhh there are still hidden weapons :p you just need to know where .!
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Mully
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Re: Ask the [DEV]s a (?) - Part 2

Post by Mully »

How do I get the press kit?
Amok@ndy
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Re: Ask the [DEV]s a (?) - Part 2

Post by Amok@ndy »

rcon camera i think
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TheMerchantOfMenace
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Re: Ask the [DEV]s a (?) - Part 2

Post by TheMerchantOfMenace »

ComradeHX wrote:Don't forget the Mass Effect 3 npc sprint animation.

the horror...
Hmmm... well glad I missed that! A bit of Googlin' information about it is as close as I've wanted to get to it.
LiamNL
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Re: Ask the [DEV]s a (?) - Part 2

Post by LiamNL »

How many people will it take to man that frigate, will it come in 1.3, and someone tell me if the Argentinian navy gets a naval asset as well. God I can't wait to steer that thing around the map
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