PR 1.3 Patch Preview - Official Video
-
- Posts: 202
- Joined: 2012-11-26 20:13
Re: PR 1.3 Patch Preview - Official Video
That would be awesome if you could set the roadblocks on fire... then Ramiel really could be a more realistic Blackhawk Down.
-
- Posts: 202
- Joined: 2012-11-26 20:13
Re: PR 1.3 Patch Preview - Official Video
'[KSK wrote:Eichhoernsche;2071634']Well done - guys. I only got 2 concerns:
1. I don't know how greedy EA lawyers are - Have you doublechecked with EA whether they are ok if you distribute parts of their IP? I don't want to see PR going down because of some fuckin lawyer.
2. I'm a bit concerned about the amount of those insurgency road blocks. This might lead to setting up a tower defence game in front of the cache - or building a road block at the enntrance of a cave with infantry behind which constantly reshovels that shit. At least therefore it would be great if a C4 completely destroys the roadblock (and a foxhole btw as well). I've seen this being abused various times.
In RE:: your item #1....
Didn't EA abandon BF2? Correct me if I'm wrong.
-
- Posts: 107
- Joined: 2013-08-08 08:43
Re: PR 1.3 Patch Preview - Official Video
They still want to protect their IP, they recently used BF2 assets for BF Play4Free.{ZW}C-LOKE wrote:In RE:: your item #1....
Didn't EA abandon BF2? Correct me if I'm wrong.
There are also remasters of older games being released left and right so they will want to lock it up just in case they want to sell the game to us again.
The thing is, they're going to catch a lot of shit if they start throwing their lawyers on a community that has stuck with their game for over 10 years, especially since they shut down the servers.
-
- Posts: 2459
- Joined: 2011-07-12 14:08
Re: PR 1.3 Patch Preview - Official Video
Taliban dont get the roadblock. So no blocked caves.'[KSK wrote:Eichhoernsche;2071634']
2. I'm a bit concerned about the amount of those insurgency road blocks. This might lead to setting up a tower defence game in front of the cache - or building a road block at the enntrance of a cave with infantry behind which constantly reshovels that shit. At least therefore it would be great if a C4 completely destroys the roadblock (and a foxhole btw as well). I've seen this being abused various times.
-
- Posts: 15
- Joined: 2014-08-19 05:25
Re: PR 1.3 Patch Preview - Official Video
FINALLY !!!!
-
- Posts: 16
- Joined: 2013-05-31 17:27
Re: PR 1.3 Patch Preview - Official Video
Totally agreed - and I hope that they will notice this as well.cribbaaa wrote:They still want to protect their IP, they recently used BF2 assets for BF Play4Free.
There are also remasters of older games being released left and right so they will want to lock it up just in case they want to sell the game to us again.
The thing is, they're going to catch a lot of shit if they start throwing their lawyers on a community that has stuck with their game for over 10 years, especially since they shut down the servers.
The thing is - you'll never know. And just considering existing law they could sue you without any problem. (At least I have no case for Abandonware in mind...)
But you know, it might be a cultural thing, that the German guy worries about everything in advance...
-
- Posts: 15
- Joined: 2014-08-19 05:25
Re: PR 1.3 Patch Preview - Official Video
i hope I hope they will not concern itcribbaaa wrote:They still want to protect their IP, they recently used BF2 assets for BF Play4Free.
There are also remasters of older games being released left and right so they will want to lock it up just in case they want to sell the game to us again.
The thing is, they're going to catch a lot of shit if they start throwing their lawyers on a community that has stuck with their game for over 10 years, especially since they shut down the servers.
-
- Posts: 1390
- Joined: 2009-04-26 12:37
Re: PR 1.3 Patch Preview - Official Video
nah, not required, 1.3 will be released... really really soonAntol wrote:Will be there preload for 1.3? I hope so...
-
- Posts: 520
- Joined: 2012-12-10 18:10
Re: PR 1.3 Patch Preview - Official Video
Actually Play4Free is being shutting down.cribbaaa wrote:They still want to protect their IP, they recently used BF2 assets for BF Play4Free.
There are also remasters of older games being released left and right so they will want to lock it up just in case they want to sell the game to us again.
The thing is, they're going to catch a lot of shit if they start throwing their lawyers on a community that has stuck with their game for over 10 years, especially since they shut down the servers.
[align=center]Sorry i cant into English...
[/align]-
- Posts: 623
- Joined: 2012-08-27 09:30
Re: PR 1.3 Patch Preview - Official Video
YES!
came back, logged just to say this : PR WILL NEVER DIE!
A lot of my friends, who might joined pr, did not because of the bf2 thing, but now the doors are open, and I really see a great influx of a lot of players to pr.
Which is good/....
came back, logged just to say this : PR WILL NEVER DIE!
A lot of my friends, who might joined pr, did not because of the bf2 thing, but now the doors are open, and I really see a great influx of a lot of players to pr.
Which is good/....
-
- Posts: 26
- Joined: 2014-06-10 08:30
Re: PR 1.3 Patch Preview - Official Video
I'm far too excited for the update! I really appreciate all the hard work you guys put in on this update and everything in the past. That said, here's some food for thought; GIVE ME FUCKING NORMANDY NOW BEFORE I EXPLODE!!!!!!!!!
Last edited by Jayhawker2092 on 2015-05-20 00:08, edited 1 time in total.
-
- Retired PR Developer
- Posts: 962
- Joined: 2011-04-21 18:57
Re: PR 1.3 Patch Preview - Official Video
All in due timeJayhawker2092 wrote:GIVE ME FUCKING NORMANDY NOW BEFORE I EXPLODE!!!!!!!!!!
-
- Posts: 130
- Joined: 2013-04-30 00:11
Re: PR 1.3 Patch Preview - Official Video
1.4, or is that reserved for Falklands?
-
- Posts: 26
- Joined: 2014-06-10 08:30
Re: PR 1.3 Patch Preview - Official Video
If we get both, I'll name my future children after the devs.crazygamelover wrote:1.4, or is that reserved for Falklands?
HUNDEKUVEN2092
-
- Posts: 551
- Joined: 2013-12-03 07:49
Re: PR 1.3 Patch Preview - Official Video
I was thinking, those roadblocks might also be really useful for creating safe avenues for getting from hideouts to the cache. A lot of the time, you have to cross a street to get from a hideout to a cache. Once an AR starts camping that street, he can cut off reinforcements. But if you place a long road block perpendicular to the street, or even create a sort of alleyway with two of them, you can safely cross and keep reinforcements flowing.Spook wrote:Taliban dont get the roadblock. So no blocked caves.
By the way, what's the max limit for roadblocks?
-
- Posts: 135
- Joined: 2010-04-10 08:51
Re: PR 1.3 Patch Preview - Official Video
I hope the "NATO" infantry Anti-Air kit gets fixed. It is not playing sounds when it is locking a target, much less buzzing when the target is on lock. So the enemy CAS will just release the flares and ruin any shot possibility. Shooting without the locking sound is much more based on luck than on skills. This is a big disadvantage when your infantry AA is "broken" and the enemy's is not. Speaking of the current NATO AA in game, the zoom really sucks. Perhaps if it could have two levels of zoom, that would be better: One normal, far out, like the russian AA, which uses iron sights apparenetly, and one level of (scoped?) zoom. If the target is a bit close it is almost impossible to aim for a good shot.
Found it's name: Stinger.
Found it's name: Stinger.
Last edited by Unarmed Civilian on 2015-05-20 01:05, edited 1 time in total.
-
- Posts: 942
- Joined: 2007-10-25 12:07
Re: PR 1.3 Patch Preview - Official Video
Haha, damn straight!Jayhawker2092 wrote:If we get both, I'll name my future children after the devs.
-
- Posts: 2277
- Joined: 2009-08-08 22:15
Re: PR 1.3 Patch Preview - Official Video
10fatalsushi83 wrote: By the way, what's the max limit for roadblocks?
34567
-
- Posts: 156
- Joined: 2012-08-04 04:15