Pelitutka (Europe)

Player feedback for all Project Reality: Battlefield 2 servers.
sukkizzzz
Posts: 32
Joined: 2009-12-29 16:46

Re: Pelitutka (Europe)

Post by sukkizzzz »

Nice too server full also tonight. :)
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Finrar
Posts: 174
Joined: 2010-11-24 16:03

Re: Pelitutka (Europe)

Post by Finrar »

Really good games tonight! And thanks for belw@r nice commanding in jabal and beirut :D
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Belwar
Posts: 8
Joined: 2011-05-18 16:17

Re: Pelitutka (Europe)

Post by Belwar »

Finrar wrote:Really good games tonight! And thanks for belw@r nice commanding in jabal and beirut :D
What happened to Mestia? I commanded there too ;)

It was a pleasure to command, with almost all squads listening and all. And very rewarding, especially as neither of those maps started very well for us, but we still did very well.


Nice to see that Pelitutka still draws so many players after our ~6 months of silence. Close to full server for most of the evening, even after several server crashes.
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: Pelitutka (Europe)

Post by Nate. »

First time I've been to Pelitutka (in a long time).
Enjoyed rounds on Karbala, Silent Eagle and Fools Road - Teamplay was fine overall, had a nice Squadleader J_Walker or so, and also got switched very fast when I requested so.

No crashes, good administration, mapvotes everytime, overall teamplay was fine.
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K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: Pelitutka (Europe)

Post by K4on »

nice to have a stable spot to play, while other servers fight with some strange crashes. keep it up!
oh8gnz
Posts: 115
Joined: 2008-01-11 21:19

Re: Pelitutka (Europe)

Post by oh8gnz »

Nice gaming yesterday at Pelitutka. A lot of people and nice atmosphere. Today again?
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WolfeClaw
Posts: 10
Joined: 2015-05-26 12:12

Re: Pelitutka (Europe)

Post by WolfeClaw »

I played last night and didn't really have that great of a time. Squad leaders weren't talking at all when I played, and I reported two people who kept ramming jeeps into eachother but nothing was done about it, despite admins being online. I'm also surprised there is no rule to enforce proper squad naming conventions like a lot of other servers have, as more often than not I can't immediately tell what it is each squad is actually doing.

Maybe I just got unlucky.
oh8gnz
Posts: 115
Joined: 2008-01-11 21:19

Re: Pelitutka (Europe)

Post by oh8gnz »

WolfeClaw wrote:I played last night and didn't really have that great of a time. Squad leaders weren't talking at all when I played, and I reported two people who kept ramming jeeps into eachother but nothing was done about it, despite admins being online. I'm also surprised there is no rule to enforce proper squad naming conventions like a lot of other servers have, as more often than not I can't immediately tell what it is each squad is actually doing.

Maybe I just got unlucky.
Thanks for feedback. As said in start, I'm also happy for critisism.

We are trying to get more admins atm. because of this PR success was a bit surprise for us too and we were not fully prepared. I can't say which admins were online at that point but I will have discussion with our admins about your feedback. We are going to talk about the squad namings with admins. For vehicles there is such rule already:
http://www.pelitutka.fi/forums/viewtopic.php?f=104&t=26

Also our website will be soon also in English with easier shortcuts for BF2 :P R sections in forums for more feedback and better communication between players, admins and sysadmins.
Last edited by oh8gnz on 2015-06-04 06:53, edited 1 time in total.
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Careless
Posts: 390
Joined: 2013-07-02 19:01

Re: Pelitutka (Europe)

Post by Careless »

Hi, I just want to report that the Training Server with Airfield Map is not working properly.

There's no instant respawn and rcon debug doesn't work..
Belwar
Posts: 8
Joined: 2011-05-18 16:17

Re: Pelitutka (Europe)

Post by Belwar »

Careless wrote:Hi, I just want to report that the Training Server with Airfield Map is not working properly.

There's no instant respawn and rcon debug doesn't work..
Thank you for your feedback and sorry for the delay. I was traveling.

Rcon debug is now working again and also the spawn times have been fixed.
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