I would recommend not using the ru_church static (\staticobjects\pr\ru_church\) as it is horrifically unoptimized, 11 texture materials, no lods (lod1 is copy of lod0), high poly collision.
[Mapper Info] Static Objects that should not be used in your maps
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Re: [Mapper Info] Static Objects that should not be used in your maps
Updated first post with new pictures and reports.
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