Ask the [DEV]s a (?) - Part 2
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Re: Ask the [DEV]s a (?) - Part 2
should we expect important hotfix and patches for 1.3.6 update ?
i know there is alot of issue to be solved but are the Dev's fixing the important issue or just in General and what kind of problem they come a cross and fix it ?
Regards.
i know there is alot of issue to be solved but are the Dev's fixing the important issue or just in General and what kind of problem they come a cross and fix it ?
Regards.
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Re: Ask the [DEV]s a (?) - Part 2
Rabbit ofc, he's leading Armour squads all day long.
assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
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Re: Ask the [DEV]s a (?) - Part 2
He's not a dev. I would guess UT or Mats.rPoXoTauJIo wrote:Rabbit ofc, he's leading Armour squads all day long.
AfSoccer "I just don't see the natural talent."
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Re: Ask the [DEV]s a (?) - Part 2
ctbear1996 wrote:Why tactical iron sight g3 were gone???
AfSoccer "I just don't see the natural talent."
- Mats391
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Re: Ask the [DEV]s a (?) - Part 2
Rails on G3 are as bad as putting them on AK. You just dont do it.
Mineral: TIL that Wire-guided missiles actually use wire
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Re: Ask the [DEV]s a (?) - Part 2
"That's.... pretty bad ***"Rabbit wrote:
assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
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Re: Ask the [DEV]s a (?) - Part 2
AfSoccer "I just don't see the natural talent."
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Re: Ask the [DEV]s a (?) - Part 2
Notice for the tanks in the game most do not have a commander camera or option to sit inside and spot for targets the third seat is a basic commander .50 cal gun is there a option to sit inside the tank and spot with camera etc. or its not possible with the game engine?
Just always wondered that since the tanks have 3 seats and the third is rarely used
Just always wondered that since the tanks have 3 seats and the third is rarely used
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Re: Ask the [DEV]s a (?) - Part 2
Original argument was it would take too many people away from the battlefield, but now that we have 100 people per game there's nothing really stopping it (except the ever present resistance to change :mrgreen apart from someone simply doing it.
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Re: Ask the [DEV]s a (?) - Part 2
It still would take too many people away from the front lines tbh.[R-DEV]camo wrote:Original argument was it would take too many people away from the battlefield, but now that we have 100 people per game there's nothing really stopping it (except the ever present resistance to change :mrgreen apart from someone simply doing it.
Currently the Driver position is also the commander position, being able to select both driver and commander views in all tanks and some APCs/IFVs though the weapon keys. This might not be the most realistic setup but it gives the driver a much bigger and IMO, much funner role than just driving with being able to spot for targets etc and isn't too stressful doing both jobs like it would be in r/l since in r/l, tanks are much, much harder to drive which I can tell you from being in a Challenger 2 driving simulator, that it really takes all your concentration to drive a tank in r/l and isn't just pushing the gas peddle or w key to go forwards
As such, you get the benefits of people wanting to drive a tank/APC/IFV more (I prefer to drive myself than gun) since they also have the commander role on top of it to keep them busy, as well as putting another set of boots on the front line per every tank/IFV ingame, as well not to mention that if we gave every APC/IFV a commander position, then it would have one less passenger spot as well.
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Re: Ask the [DEV]s a (?) - Part 2
If you could change any faction on any map, which factions on what map should you choose?
Mean, green and unseen!
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Re: Ask the [DEV]s a (?) - Part 2
Why does the scoped FAMAS not have a BUIS optic?
Is it because IRL it is not possible? Or is it not implemented yet? Because by the looks of it there is an iron sight below the scope.
Is it because IRL it is not possible? Or is it not implemented yet? Because by the looks of it there is an iron sight below the scope.
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Re: Ask the [DEV]s a (?) - Part 2
I think the mount for the scope blocks the view between the rear aperture and the front sight, much like the M-14 EBR
(EBR previously had BUIS, but was removed in 1.2ish for this reason)
(EBR previously had BUIS, but was removed in 1.2ish for this reason)
CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
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Re: Ask the [DEV]s a (?) - Part 2
how close we are until PR 1.4 get released ?
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Re: Ask the [DEV]s a (?) - Part 2
Is there any reason that when your connection dies, or server crashes that vehicles start majestically flying off to the horizon?
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Re: Ask the [DEV]s a (?) - Part 2
I would assume your client usually interpolates the vehicle coordinates it gets from the server so the movement is smooth.
In case you loose connection the client continues doing so but doesn't receive correct coordinates from the server anymore.
In case you loose connection the client continues doing so but doesn't receive correct coordinates from the server anymore.
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Re: Ask the [DEV]s a (?) - Part 2
Hello everyone. Thought to write a mini prologue for my first message in the forums. I am a 30 year old who mostly didn't play games anymore, but i find myself being sucked in PR more and more. I am close to the point of using the word addicted here! This game seems to have the perfect mixture of realism/tactics/fun!!
So, i am interested in the mid to long term plans of the development. What are some major changes that we will be seeing in the mid to long term down the road? I am not asking for anything unknown to be revealed to me here. I am just new and clueless and wondering what long term goals might have been revealed to the community allready, but someone new like me wouldn't know about.
So, i am interested in the mid to long term plans of the development. What are some major changes that we will be seeing in the mid to long term down the road? I am not asking for anything unknown to be revealed to me here. I am just new and clueless and wondering what long term goals might have been revealed to the community allready, but someone new like me wouldn't know about.