area attack idea

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Konoko
Supporting Member
Posts: 18
Joined: 2014-06-06 09:33

area attack idea

Post by Konoko »

We already have artillery in regular PR.

How difficult would it be to have a rectangular carpet bomb area attack?

It could introduce the new challenge of having it at the right angle to kill enemy without friendly casualties.

I have no idea how this would be achieved if it's even possible.
MikeDude
Posts: 942
Joined: 2007-10-25 12:07

Re: area attack idea

Post by MikeDude »

Would be awesome to have a carpet bomb arty yea! But I'm not sure if it is then possible to let the player or commander decide from which way the carpet bombing will start, and where it will end.

An other idea would be ''just'' to add a plane which can carpet bomb :P
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: area attack idea

Post by Rhino »

Should also be noted that area bombing isn't really done during a battle due to the risk of it hitting its own forces. It has only ever been done to my knowledge without a direct impact to a battle (ie, bombing a city or oil refinery, dock yard etc, or just before a battle (ala Normandy where the shores where heavily bombed before the landing forces came in, some of the area bombing was also done well away from the landing beaches to confuse the enemy on where they where coming from).
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sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: area attack idea

Post by sweedensniiperr »

Those bombers were not accurate..

What about rocket artillery then? Would it be impossible in Pr, visual wise? And was it more like artillery, what does our experts say?
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Mats391
PR:BF2 Lead Developer
Posts: 7636
Joined: 2010-08-06 18:06

Re: area attack idea

Post by Mats391 »

Rocket artillery would be possible. I guess we all know Nebelwerfer. Could also do rocket artillery for normal PR while we are at it :)
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sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: area attack idea

Post by sweedensniiperr »

So that works for germans, just some updated sounds, maybe effects and a new pattern then.

But what about mericans? The only thing I can think of they using was that sherman with rockets on it. But is it even necessary?

Perhaps the Omaha pattern also could be different(because it isn't right?) since I assume it's should be coming from ships?
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PatrickLA_CA
Posts: 2243
Joined: 2009-07-14 09:31

Re: area attack idea

Post by PatrickLA_CA »

I think the area attack on Omaha should have a bigger radius but with the same amount of explosions.
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mectus11
PR:BF2 Developer
Posts: 805
Joined: 2015-09-05 19:44

Re: area attack idea

Post by mectus11 »

sweedensniiperr wrote:So that works for germans, just some updated sounds, maybe effects and a new pattern then.

But what about mericans? The only thing I can think of they using was that sherman with rockets on it. But is it even necessary?

Perhaps the Omaha pattern also could be different(because it isn't right?) since I assume it's should be coming from ships?
Could introduce a T34 Calliope that spawns after all beaches are capped and the ships appear on it.
Also, that featuring in Carentan would be sweet.
HellRanger2558
Posts: 101
Joined: 2015-09-28 18:03

Re: area attack idea

Post by HellRanger2558 »

mectus11 wrote:Could introduce a T34 Calliope that spawns after all beaches are capped and the ships appear on it.
Also, that featuring in Carentan would be sweet.
I dont think the calliope was used until later on in the war maybe during the invasion of Germany?Correct me if i'm wrong
Ts4EVER
Posts: 1111
Joined: 2009-02-18 13:43

Re: area attack idea

Post by Ts4EVER »

HellRanger2558 wrote:I dont think the calliope was used until later on in the war maybe during the invasion of Germany?Correct me if i'm wrong
It is true.
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Fastjack
PR:BF2 Contributor
Posts: 525
Joined: 2011-09-04 19:47

Re: area attack idea

Post by Fastjack »

[R-DEV]Mats391 wrote:Rocket artillery would be possible. I guess we all know Nebelwerfer. Could also do rocket artillery for normal PR while we are at it :)
Nebelwerfer, would it be a stationary commander arty or a crewman operated one?


How it looks with mobile arty Panzerwerfer 42, operated by crewmans.


Tbh. what a nice SOUND :shock:
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