Ask the [DEV]s a (?) - Part 2

General discussion of the Project Reality: BF2 modification.
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Zeno
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Re: Ask the [DEV]s a (?) - Part 2

Post by Zeno »

Norwegian forces are also not dead, just a very small and busy crew :D
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[R-DEV]Ninja2dan: Not having a spotter is like masturbating with a cheese grater...mildly amusing at first, but generally painful and bloody in the end.

Thornehaw: If all this have been evidently true, Battlefield is a much scarier and dirtier than ever imagined. Not a conspiracy, but a possibility. If it is true, then trusting another is quite worrisome.
Panzerfire
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Re: Ask the [DEV]s a (?) - Part 2

Post by Panzerfire »

Good to hear the Vikings are still making their way to PR.

USMCMIDN: KILL EVERYTHING!
gx: KILL! KILL! KILL 'EM ALL!!
[R-DEV]Dunehunter: Great attitude for hearts and minds :p
Jacksonez__
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Re: Ask the [DEV]s a (?) - Part 2

Post by Jacksonez__ »

Is FDF stil a real thing or was it combined with Norwegian forces?
LiamNL
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Joined: 2013-06-15 08:13

Re: Ask the [DEV]s a (?) - Part 2

Post by LiamNL »

I believe that many Norwegian and Finnish assets were shared between the 2, but I can't find anything saying they joined together. At least good to know that part of the community is still working on new content outside of the major players (Excluding Falklands of course I want that damn boat)
ZektorSK
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Re: Ask the [DEV]s a (?) - Part 2

Post by ZektorSK »

Maybe you could add UPVOTE into forum, like it is in STARMADE FORUM which has 7 different upvotes (Like,Agree,Funny,Informative,Friendly,Useful,Creative)
Jacksonez__
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Re: Ask the [DEV]s a (?) - Part 2

Post by Jacksonez__ »

ZektorSK wrote:Maybe you could add UPVOTE into forum, like it is in STARMADE FORUM which has 7 different upvotes (Like,Agree,Funny,Informative,Friendly,Useful,Creative)
I think we should get notifications if you get quoted, would be more useful imho.
ZektorSK
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Re: Ask the [DEV]s a (?) - Part 2

Post by ZektorSK »

Jacksonez__ wrote:I think we should get notifications if you get quoted, would be more useful imho.
Yeah, that is a good idea too
Vista
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Re: Ask the [DEV]s a (?) - Part 2

Post by Vista »

Xenforo does all that ;)
Mineral
PR:BF2 Lead Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by Mineral »

Please pay us a xenforo license and provide us with custom server license tools that were build a decade ago and vbulletin to xenforo tranfer tools and do all the work for us :p Then we can talk about like buttons.

I think it's pretty known we as development team have accepted the ancient status of this website. We would lose too much transferring as obviously we as a game development team rather spend our time doing that then doing website stuff :p
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Jacksonez__
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Re: Ask the [DEV]s a (?) - Part 2

Post by Jacksonez__ »

[R-DEV]Mineral wrote:Please pay us a xenforo license and provide us with custom server license tools that were build a decade ago and vbulletin to xenforo tranfer tools and do all the work for us :p Then we can talk about like buttons.

I think it's pretty known we as development team have accepted the ancient status of this website. We would lose too much transferring as obviously we as a game development team rather spend our time doing that then doing website stuff :p
How much this forum license costs? Or is this free since isn't this pretty basic forum layout?
Mineral
PR:BF2 Lead Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by Mineral »

It originally costed money I think. Not sure about old vbulletin. It's a one time thing as far as I know. It might seem basic now, but for 10 years ago it was probably next-gen :D
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LiamNL
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Re: Ask the [DEV]s a (?) - Part 2

Post by LiamNL »

Another example of people somewhere else have something, why can't we have something similar post, and then the explanation why it will not happen. There are now 2 possible courses of action, dispute the explanation and suggest ways that would or would not actually work, or just leave it and continue with the thread like normal.
AnimalMother.
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Re: Ask the [DEV]s a (?) - Part 2

Post by AnimalMother. »

Is there likely to be an update to PR Spy for improvements? Mainly showing all the players in a server when there's more than 64.

Ideally something that links to your PR profile.
ex |TG-31st|
AnimalMotherUK - YouTube

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for example I thought AnimalMother was a girl :o ops:"

Arte et Marte
Mineral
PR:BF2 Lead Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by Mineral »

PR profile linking aint happening ever I believe :p not any useful benefits really from that neither apart from nicknames and passwords.

UTurista was working on 100p for prspy. I believe it worked on windows but not on linux server yet(most servers are linux).
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AnimalMother.
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Re: Ask the [DEV]s a (?) - Part 2

Post by AnimalMother. »

[R-DEV]Mineral wrote:PR profile linking aint happening ever I believe :p not any useful benefits really from that neither apart from nicknames and passwords.
Fair enough, I just thought that it'd make it a bit more persistent as you're friends list would be saved across all platforms (rather than the current system where you have to copy over the list between laptop, phone, PC etc)
UTurista was working on 100p for prspy. I believe it worked on windows but not on linux server yet(most servers are linux).
Good to know! I'm fairly certain that under the current model of only displaying the top 64 players it doesn't accurately tell you if a friend is playing if they are position 65-100.

Thanks for the answers.
ex |TG-31st|
AnimalMotherUK - YouTube

vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl :o ops:"

Arte et Marte
sgtsev3n
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Re: Ask the [DEV]s a (?) - Part 2

Post by sgtsev3n »

do you plan to add artillery vehicles like the M270 or the paladin?
Mineral
PR:BF2 Lead Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by Mineral »

We thought about adding them as main base flair as commander artillery. Might still happen? Other then that not really.

on 4K maps it would rather silly.
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NO FUN ALLOWED
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Re: Ask the [DEV]s a (?) - Part 2

Post by NO FUN ALLOWED »

How about re-adding the JDAM ;D

Also would/could barrel bombs be a thing for the mi-8 on sbeneh (and whatever other potential syrian map)?
LiamNL
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Joined: 2013-06-15 08:13

Re: Ask the [DEV]s a (?) - Part 2

Post by LiamNL »

I can remember a video by Afterdune showing off the Dutch version of mobile artillery for area attack, here's a link https://www.youtube.com/watch?v=GJZUq41W2jo. Would be cool to see vehicles at main go off as you are about to strike.
sgtsev3n
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Re: Ask the [DEV]s a (?) - Part 2

Post by sgtsev3n »

[R-DEV]Mineral wrote:We thought about adding them as main base flair as commander artillery. Might still happen? Other then that not really.

on 4K maps it would rather silly.
if you would add them as drivable vehicles (like the USI mod that has these artillery vehicles), would it affect gameplay in a bad way ?
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