Sequadon wrote:What do you think of Bluedrake42's project makeing a custom launcher to provide regular updates, new contents (map, faction, weapon) and host community events? Is this going to divide or unite the PR community?
https://youtu.be/Out1KZlctuQ
[R-DEV]CTRifle wrote:Honestly, I don't see how it could divide the PR community
The problem with it is that people running this launcher, won't be able to play on normal servers, unless they restart and launch the normal launcher, and visa verse. As such, it will divide the community, making it harder to get full servers, unless everyone runs the same launcher.
We even saw this when PR:WW2 was in beta, with the core PR servers taking a huge dip in pop, but that was done because PR:WW2 wasn't ready to be integrated into PR and there was no better option to test it.
So the worry is, this could make the death of PR faster, as once you get less than a full server every night, that is when things fall off rapidly and it's like stabbing a MP game in the heart.
[R-DEV]CTRifle wrote:I think some people see it as a competition but if you look at most of the DEVs, everyone had a project or something they started to add to it right. We all want the same thing.
Indeed, anything that is good and in the spirit of PR and there are no other outside issues, then we integrate any good content into PR. It is also how pretty much all PR DEVs got into PR, by making content while just a community member, including myself.
TBH a much better method of doing this, would just to have an updater, that only adds new maps, and updates these custom ones, being ran by these servers wanting to run them.
This way servers can choose to run extra maps for public play or even custom events, while also letting players still pick between different servers and if they don't have the map, they will see the server as red in the list, and then can look into getting these new maps.
Also something worth noting is that while new maps in the face of it sounds good, not all maps are that good when it comes to integrating them with PR's gameplay, the vBF2 ones for example, which yes can be fun on occasion as something different, but you wouldn't want to play them that often, and then there are many that are just low quality, buggy and have exploits etc.