Value was either too large or too small for a UInt32.

Help and support regarding PR:BF2 installation and in-game issues
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Mac.PR
Posts: 35
Joined: 2016-01-27 17:27

Value was either too large or too small for a UInt32.

Post by Mac.PR »

Keep crashing everytime i try to edit graphics/audio settings on launcher

Code: Select all

Project Reality Log File
PRLauncher.exe started at: 2017-07-15T19:58:22

Critical Error: An unhandled exception has occured. Details are as follows:

Value was either too large or too small for a UInt32.

Further details can be found in the following file:

[url]G:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]

Please report this error to the Project Reality Team, and include the log file in your report.

[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]

 > System.OverflowException: Value was either too large or too small for a UInt32.
   at System.Convert.ToUInt32(Int32 value)
   at Reality.BF2.Settings.PRMumble.b.a(String a)
   at System.Linq.Enumerable.WhereArrayIterator`1.MoveNext()
   at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
   at Reality.BF2.Settings.PRMumble.ModifyKey(Actions a, ButtonList b)
   at PRLauncher.WPF.ViewModel.OptionsWindowViewModel.SavePRMumbleKeybinds()
   at PRLauncher.WPF.ViewModel.OptionsWindowViewModel.OnApply(Object a)
   at Reality.Utils.WPF.RelayCommand.Execute(Object a)
   at MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)
   at System.Windows.Controls.Primitives.ButtonBase.OnClick()
   at System.Windows.Controls.Button.OnClick()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
i tried to do the latest PR update, it failed. so i did a complete reinstall of the game and this happens..
i can play the game as normal but i have no commo rose when i press Q or T. so cant request kits or use SL radios etc
[url=merkpr.co.uk]=MeRk= Clan Website[/url]
AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: Value was either too large or too small for a UInt32.

Post by AlonTavor »

Reset mumble settings
Mac.PR
Posts: 35
Joined: 2016-01-27 17:27

Re: Value was either too large or too small for a UInt32.

Post by Mac.PR »

has not fixed.. =(
[url=merkpr.co.uk]=MeRk= Clan Website[/url]
AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: Value was either too large or too small for a UInt32.

Post by AlonTavor »

Try to backup and delete the registry folder at

Code: Select all

HKEY_CURRENT_USER\Software\Project Reality\PR Mumble
If it doesn't work, find everything related to mumble in %appdata% and remove.

If it still doesn't work, go annoy mats to fix gaem
Mac.PR
Posts: 35
Joined: 2016-01-27 17:27

Re: Value was either too large or too small for a UInt32.

Post by Mac.PR »

Okay thanks Tavor, i uninstalled - deleted everything you said. reinstalled and then reset mumble settings.. its fixed.


appreciate the fast support.

now my game is fixed i no longer want to play lmao
[url=merkpr.co.uk]=MeRk= Clan Website[/url]
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