Ask the (WW2-DEVS) a question ?
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Re: Ask the (WW2-DEVS) a question ?
It won't be an standalone, it'll be part of core PR.
Nice sig too btw robert357
Nice sig too btw robert357
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Re: Ask the (WW2-DEVS) a question ?
then I would like to see 24/7 WW2 servers )
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Re: Ask the (WW2-DEVS) a question ?
I think PRTA will include PR:WWII maps in its Legacy server, but 24/7 server would be the best!CaptMiller wrote:then I would like to see 24/7 WW2 servers )
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Re: Ask the (WW2-DEVS) a question ?
I hope there will be WWII servers only, not mixed.CaptMiller wrote:then I would like to see 24/7 WW2 servers )
You notice it. If you want I can delete it (but I'm still excited as...).[R-DEV]camo wrote:Nice sig too btw robert357
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Re: Ask the (WW2-DEVS) a question ?
WW2 servers only will make it too overplayed very quickly, just like during the last beta. People played these three maps all the time and got bored.
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Re: Ask the (WW2-DEVS) a question ?
As far as I know, we will see 3 or even more new maps, 2 from Ason(1km and 4km) and one more 4km from Rusty, hope it is not all, and after update will be 6 or more WW2 mapsVTRaptor wrote:WW2 servers only will make it too overplayed very quickly, just like during the last beta. People played these three maps all the time and got bored.
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Re: Ask the (WW2-DEVS) a question ?
CaptMiller wrote:As far as I know, we will see 3 or even more new maps, 2 from Ason(1km and 4km) and one more 4km from Rusty, hope it is not all, and after update will be 6 or more WW2 maps
Don't forget AD!
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Re: Ask the (WW2-DEVS) a question ?
During beta there was a master server accident. That ws real reason for lack of players. Then because of not enough players game servers were closed.VTRaptor wrote:WW2 servers only will make it too overplayed very quickly, just like during the last beta. People played these three maps all the time and got bored.
For me problem with maps isn't there are only 3 of them, but every map have one layout to be honest. Omaha - one have all 3 sectors, second one only two. Carentan - route going first north then east from US base or route going east then north. Last map is too small for other layouts so I'll leave it how it is.
Why not make for Omaha layout where US start from beach already and Germans will have few tanks and AT guns? Same with Carentan.
Last edited by robert357 on 2017-07-01 12:09, edited 2 times in total.
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Re: Ask the (WW2-DEVS) a question ?
I'm hoping to run friday all day events of WW2 on PRTA LO server, and mix it in with the Retro Map Pack on weekends, just people have to download the RMP separate which is a stupid move by the devs
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Re: Ask the (WW2-DEVS) a question ?
As far as i remember, the master server was up, when WW2 servers were empty. I've played with many people and everyone was like "meh carentan again". I'm only saying, that playing 3 maps all the time(2 in the beginning, when merville wasn't included) caused this. It was fun for the first ten times playing the map xdrobert357 wrote:During beta there was a master server accident. That ws real reason for lack of players. Then because of not enough players game servers were closed.
Well. Carentan had those 2 routes, but in 3 different layouts - one where US was defending, one with Wehrmacht defending, and one with all flags uncapped. This way we got 6 different playstyles.robert357 wrote: For me problem with maps isn't there are only 3 of them, but every map have one layout to be honest. Omaha - one have all 3 sectors, second one only two. Carentan - route going first north then east from US base or route going east then north. Last map is too small for other layouts so I'll leave it how it is.
Why not make for Omaha layout where US start from beach already and Germans will have few tanks and AT guns? Same with Carentan.
Omaha could have INF layout with only one sector. And possibly layout with... Paradrops xD
I can't wait no longer for WW2. omg devs y u do dis to us. rls pls
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Re: Ask the (WW2-DEVS) a question ?
I hear Ason is making a crappy map for you, any other 4km maps in the works?
AfSoccer "I just don't see the natural talent."
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Re: Ask the (WW2-DEVS) a question ?
wtf crappy ? is it joke ?Rabbit wrote:I hear Ason is making a crappy map for you, any other 4km maps in the works?
- Ason
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Re: Ask the (WW2-DEVS) a question ?
Rabbit just being an ***, as usualCaptMiller wrote:wtf crappy ? is it joke ?
Afaik there will only be one 4km in the next release.
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Re: Ask the (WW2-DEVS) a question ?
I really liked the WW2 FOB. Can we possibly get more of these as deployable pillboxes ? Would be nice addition to fortifying fob with foxholes and MGs.
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Re: Ask the (WW2-DEVS) a question ?
guys, what are you waiting for? why not just those 3 maps? I don't think embedding those maps is a hard work for you.
is it related to post scriptum release? are they rival?
is it related to post scriptum release? are they rival?
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Re: Ask the (WW2-DEVS) a question ?
Nope nothing to do with them, we just dont have alot of man power like we have said 100000x times before this
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Re: Ask the (WW2-DEVS) a question ?
But if I dont get it soon I will die. Not even just saying this PR: WW2 was a 10x's better experience than 'vanilla' PR. And I love vanilla PR.[R-DEV]CTRifle wrote:Nope nothing to do with them, we just dont have alot of man power like we have said 100000x times before this
Not sign up, no credit card, no bullshit. No thermal tanks and APC's, or every man with a scope, no TOWs. Just pure Infantry tactics. Actually had amour working with the Infantry and advanced infantry tactics with F I R E T E A M S.
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Re: Ask the (WW2-DEVS) a question ?
Haha yea I definitely agree that it's way better than the vanillaAnglo_ wrote:But if I dont get it soon I will die. Not even just saying this PR: WW2 was a 10x's better experience than 'vanilla' PR. And I love vanilla PR.
Not sign up, no credit card, no bullshit. No thermal tanks and APC's, or every man with a scope, no TOWs. Just pure Infantry tactics. Actually had amour working with the Infantry and advanced infantry tactics with F I R E T E A M S.
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Re: Ask the (WW2-DEVS) a question ?
Was/is the time between the beta test and the upcoming actual release expected? Or did findings during and after the beta stalled the release?