=HOG= (North American) - Feedback Thread.

Player feedback for all Project Reality: Battlefield 2 servers.
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mectus11
PR:BF2 Developer
Posts: 805
Joined: 2015-09-05 19:44

Re: =HOG= (North American) - Feedback Thread.

Post by mectus11 »

Does HOG use Alon's replay viewer?
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Filamu
Posts: 318
Joined: 2006-12-15 14:20

Re: =HOG= (North American) - Feedback Thread.

Post by Filamu »

No admins on :/
maloy
Posts: 1
Joined: 2017-10-10 04:00

Re: =HOG= (North American) - Feedback Thread.

Post by maloy »

Such a lovely server - weepy kids that snitch on you for every 'wrong' action which's not even prohibited by server's rules and an army of their hand buttlickers, that banned me instantly for nothing wihout any sorting things out. This is the first time in a week when I see this server full of people, keep up with that, drowning it even deeper in a sea shit. Have a nice day.
DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: =HOG= (North American) - Feedback Thread.

Post by DogACTUAL »

Why the complete refusal to even include Falklands into the mvote? When was the last time anyone played Falklands? Weeks? I see the same tendency on other servers too, but it is the most extreme on your server.
Contrary to what the haters claim the map is much liked by the majority of the playerbase, but the few haters are always very vocal in allchat so one might get the impression that this wasn't the case.
Bastiannn
Posts: 127
Joined: 2016-09-09 07:00

Re: =HOG= (North American) - Feedback Thread.

Post by Bastiannn »

DogACTUAL wrote:Why the complete refusal to even include Falklands into the mvote? When was the last time anyone played Falklands? Weeks? I
Weeks? This morning when I checked PRSpy pretty sure it was HOG the seeded server with around 89 players playing Falklands.
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DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: =HOG= (North American) - Feedback Thread.

Post by DogACTUAL »

Well i didn't. I talked to a few other guys and they all said the same, didn't play it for weeks. I check PRSPY too, never saw it being played in the last weeks. Anyway argument still stands, the map is really being avoided by admins.
mectus11
PR:BF2 Developer
Posts: 805
Joined: 2015-09-05 19:44

Re: =HOG= (North American) - Feedback Thread.

Post by mectus11 »

Wouldn't mind to see Falklands again as long as it's not played everyday.
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Bluedrake42
Posts: 1933
Joined: 2009-07-23 17:52

Re: =HOG= (North American) - Feedback Thread.

Post by Bluedrake42 »

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Hey guys, just want to inform you that you'll need to unban this guy. Since this appears to be my responsibility to handle.

K?

Thanks.
DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: =HOG= (North American) - Feedback Thread.

Post by DogACTUAL »

No. Your responsibility is to promote PR and bring in new annoying players, which then will be slowly molded into proper PR players over the course of months. You have abandonded this responsibility lately it seems.
Lugi
Posts: 590
Joined: 2010-10-15 21:36

Re: =HOG= (North American) - Feedback Thread.

Post by Lugi »

DogACTUAL wrote:Why the complete refusal to even include Falklands into the mvote? When was the last time anyone played Falklands? Weeks? I see the same tendency on other servers too, but it is the most extreme on your server.
Contrary to what the haters claim the map is much liked by the majority of the playerbase, but the few haters are always very vocal in allchat so one might get the impression that this wasn't the case.
Falklands is just too big for PR, how do you expect 4 8-man infantry squads to have fun fighting each other on an 8x8 km island.
DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: =HOG= (North American) - Feedback Thread.

Post by DogACTUAL »

Combat area (flags) is just as big as on a regular assetmap. Measure it.
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Suchar
PR:BF2 Lead Developer
Posts: 2177
Joined: 2016-10-12 13:25
Location: Poland

Re: =HOG= (North American) - Feedback Thread.

Post by Suchar »

DogACTUAL wrote:Combat area (flags) is just as big as on a regular assetmap. Measure it.
In fact, it is even smaller

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sunshine2241991
Posts: 220
Joined: 2013-05-12 16:04

Re: =HOG= (North American) - Feedback Thread.

Post by sunshine2241991 »

Bluedrake42 wrote:Image

Hey guys, just want to inform you that you'll need to unban this guy. Since this appears to be my responsibility to handle.

K?

Thanks.
hello hog admin . can you make me admin please .
btw i dont like your videos
but i big fan
-----------Ghost-------------

My sh1t Channel : https://www.youtube.com/channel/UCJyLk5Ybj_a12QV_qaarCcQ
My Sh1tty Mixtapes : https://soundcloud.com/ghostidd
salutcestbooby
Posts: 29
Joined: 2015-04-22 17:43

Re: =HOG= (North American) - Feedback Thread.

Post by salutcestbooby »

SucharMistrz wrote:In fact, it is even smaller

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old kashan :cry:
happygoogleboy
Posts: 56
Joined: 2016-03-12 14:40

Re: =HOG= (North American) - Feedback Thread.

Post by happygoogleboy »

Falklands requires a certain kind of pop on the server (patient, not nubs and balanced) to not kill the server. No one wants to sit on a hill with no cover being bombed for 35 minutes because one team has 8 cas jets and the other has 0.
Bluedrake42
Posts: 1933
Joined: 2009-07-23 17:52

Re: =HOG= (North American) - Feedback Thread.

Post by Bluedrake42 »

DogACTUAL wrote:No. Your responsibility is to promote PR and bring in new annoying players, which then will be slowly molded into proper PR players over the course of months. You have abandonded this responsibility lately it seems.
My responsibility ain't to do shit fam
mectus11
PR:BF2 Developer
Posts: 805
Joined: 2015-09-05 19:44

Re: =HOG= (North American) - Feedback Thread.

Post by mectus11 »

Don't know what's going on with your server tonight but hit detection was really dreadful.
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Bullseye2550
Posts: 123
Joined: 2008-08-28 15:07

Re: =HOG= (North American) - Feedback Thread.

Post by Bullseye2550 »

I dont often rage or whine but what is happening right now is why the population of the PR players is going down. If a team gets steamrolled 4 times in a row with more than 300-400 tickets and the admins switch back the good players to the winning team they marked to switch before just sucks. Also having nearly all admins on the wining team doesnt help much. Also the map choice to pick tank maps when you know that the tanks steamrolled the other team with more than 90 kills every map is just stupid. Please get this sorted out.
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happygoogleboy
Posts: 56
Joined: 2016-03-12 14:40

Re: =HOG= (North American) - Feedback Thread.

Post by happygoogleboy »

When did this happen? Who was adminning, I try to balance whenever I'm actively admining, sometimes I'm afk and doing map votes or admin stuff when I get poked on ts.
BETALPyDuW
Posts: 25
Joined: 2015-06-06 16:28

Re: =HOG= (North American) - Feedback Thread.

Post by BETALPyDuW »

ADMINISTICS WHY ME BAN?! WHO CAN EXPLAIN?! HARDCORE Server!?
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