=HOG= (North American) - Feedback Thread.

Player feedback for all Project Reality: Battlefield 2 servers.
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__Super_6__5__
Posts: 697
Joined: 2008-08-15 14:09

Re: =HOG= (North American) - Feedback Thread.

Post by __Super_6__5__ »

no, its there

says the user name or password is wrong, wondering if someone deleted them?
Filamu
Posts: 318
Joined: 2006-12-15 14:20

Re: =HOG= (North American) - Feedback Thread.

Post by Filamu »

Filamu wrote:No admins on :/
Thats the last time I posted about it.
I also played on your server a week or so where we played at least 3 or 4 rounds without admins on. Luckily the maplist was okay. Few other servers have this, but I guess you need more EU admins if you want to keep it running during EU times.
Clund
Posts: 364
Joined: 2014-05-16 15:07

Re: =HOG= (North American) - Feedback Thread.

Post by Clund »

__Super_6__5__ wrote:no, its there

says the user name or password is wrong, wondering if someone deleted them?
delete the credentials con file and a new superuser will be created

(sorry for the spam)
__Super_6__5__
Posts: 697
Joined: 2008-08-15 14:09

Re: =HOG= (North American) - Feedback Thread.

Post by __Super_6__5__ »

hey Clund, check your pm's.
Bullseye2550
Posts: 123
Joined: 2008-08-28 15:07

Re: =HOG= (North American) - Feedback Thread.

Post by Bullseye2550 »

PR is losing players to squad and other games and do you know why?
This is one reason:
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PR playerbase is pretty low and if you treat players like that you are also responsible if PR dies cause your server is the first stop for new and experienced players and they will leave playing PR quickly with that attitude.
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__Super_6__5__
Posts: 697
Joined: 2008-08-15 14:09

Re: =HOG= (North American) - Feedback Thread.

Post by __Super_6__5__ »

Bullseye2550 wrote:PR is losing players to squad and other games and do you know why?
This is one reason:
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PR playerbase is pretty low and if you treat players like that you are also responsible if PR dies cause your server is the first stop for new and experienced players and they will leave playing PR quickly with that attitude.
And we got that information from the Devs, we do not and are not required to pay money, spend time managing a server for you to be an *******. You could consider yourself lucky it was only a kick.

If you are unaware why the player base is dropping in PR, its obvious that you do not know as much as you BOAST about your personal knowledge.
RaNa-Rocxs
Posts: 533
Joined: 2016-06-12 09:51

Re: =HOG= (North American) - Feedback Thread.

Post by RaNa-Rocxs »

Bullseye2550 wrote:PR is losing players to squad and other games and do you know why?
This is one reason:
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PR playerbase is pretty low and if you treat players like that you are also responsible if PR dies cause your server is the first stop for new and experienced players and they will leave playing PR quickly with that attitude.
This is not only reason to die big reason is all kind of Dramas and fucking dirty politics on PR Forums against any community just read all the old threads multiple time you just see all the same People/players making dramas and shit with any communities + servers.

requesting to developers turn off the server feedback forum if we can.


Sorry for my bad English.
Old PR lover
Rana
Last edited by RaNa-Rocxs on 2017-12-18 16:41, edited 1 time in total.
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BubblyNinja
Posts: 80
Joined: 2017-08-07 02:32

Re: =HOG= (North American) - Feedback Thread.

Post by BubblyNinja »

RaNa-xXx1 wrote:
requesting to developers turn off the server feedback forum if we can.

Rana
This is inviting more drama as "troublesome" players will always find a way to take a stab at a community.

Keep the server feedback forum up and actually moderate the threads. Only allow positive(or negative :) ) feedback as well as constructive criticism (e.g. needed more admins it was chaotic, maybe play some different maps?). Any comments determined to be an attack/insult towards the server and its admins should just be removed. Simple as that.
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Mineral
Retired PR Developer
Posts: 8533
Joined: 2012-01-02 12:37
Location: Belgium

Re: =HOG= (North American) - Feedback Thread.

Post by Mineral »

stick on topic of HOG. If you have issues with the working of this forum PM me or another dev if you don't like me :p
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__Super_6__5__
Posts: 697
Joined: 2008-08-15 14:09

Re: =HOG= (North American) - Feedback Thread.

Post by __Super_6__5__ »

technically this isnt our feedback thread anyway, we closed ours due to the bias on this forum. This is FFG's feedback thread, not ours, just sayin.
inb4banned
Posts: 234
Joined: 2015-02-20 10:48

Re: =HOG= (North American) - Feedback Thread.

Post by inb4banned »

If HOG admins adhere to your rules so well why do you wipe your banlist every couple of months. I got perma banned and unbanned like 8 times lol.
__Super_6__5__
Posts: 697
Joined: 2008-08-15 14:09

Re: =HOG= (North American) - Feedback Thread.

Post by __Super_6__5__ »

inb4banned wrote:If HOG admins adhere to your rules so well why do you wipe your banlist every couple of months. I got perma banned and unbanned like 8 times lol.
it was one time, nice lie though cnn. are you saying you want to be back on it? I can sure do that if you want.
inb4banned
Posts: 234
Joined: 2015-02-20 10:48

Re: =HOG= (North American) - Feedback Thread.

Post by inb4banned »

__Super_6__5__ wrote:it was one time, nice lie though cnn. are you saying you want to be back on it? I can sure do that if you want.
It was 8x for me, I guess you just really like me. The point still stands, if you hand out just bans, why would you ever decide to reverse them? Are you perhaps admitting to some of them being too harsh of a punishment?
__Super_6__5__
Posts: 697
Joined: 2008-08-15 14:09

Re: =HOG= (North American) - Feedback Thread.

Post by __Super_6__5__ »

no, the ones that come to the forums to appeal can get unbanned. We once, a few months back wiped the banlist except for known hackers. Maybe your "bans" were temp bans which only last 3 hours. I would need to know your ingame name in order to see why.
LiamNL
Posts: 585
Joined: 2013-06-15 08:13

Re: =HOG= (North American) - Feedback Thread.

Post by LiamNL »

Half the time I've played on HOG in the last week there has been no admin. Even when the server is completely populated
viirusiiseli
Posts: 1171
Joined: 2012-02-29 23:53

Re: =HOG= (North American) - Feedback Thread.

Post by viirusiiseli »

__Super_6__5__ wrote:no, the ones that come to the forums to appeal can get unbanned. We once, a few months back wiped the banlist except for known hackers. Maybe your "bans" were temp bans which only last 3 hours. I would need to know your ingame name in order to see why.
Your server has wiped its banlist many times in the past and advertised it on the server name, e.g. "NEW WIPED BANLIST" etc, so you can still get seeded because your server admins normally hand out bans like candy for minor offenses.

I can see even without joining your server, from mumble that there are several known hackers playing on your server. If me, without server logs or even being on your server can see that you have hackers playing, your admin team is quite worthless.

Either you actually don't give a **** about hackers, or you are completely unable to keep the hackers from playing on the server. And what's sad is, I really think its the latter option.

I have had to hand-feed the videos or proof of ban evasion to admins for anything to happen in the past few years. Kinda like with AntoineDeMaximy, I got him banned 5-15 times and still I was suspected of actually being him :-D

Don't feel too bad though, that seems to be the case for every server in PR now. I still remember a time in PR when SAs weren't entirely useless.
Last edited by viirusiiseli on 2017-12-25 01:16, edited 6 times in total.
mectus11
PR:BF2 Developer
Posts: 805
Joined: 2015-09-05 19:44

Re: =HOG= (North American) - Feedback Thread.

Post by mectus11 »

viirusiiseli wrote:Your server has wiped its banlist many times in the past and advertised it on the server name, e.g. "NEW WIPED BANLIST" etc, so you can still get seeded because your server admins normally hand out bans like candy for minor offenses.

I can see even without joining your server, from mumble that there are several known hackers playing on your server. If me, without server logs or even being on your server can see that you have hackers playing, your admin team is quite worthless.

Either you actually don't give a **** about hackers, or you are completely unable to keep the hackers from playing on the server. And what's sad is, I really think its the latter option.

I have had to hand-feed the videos or proof of ban evasion to admins for anything to happen in the past few years. Kinda like with AntoineDeMaximy, I got him banned 5-15 times and still I was suspected of actually being him :-D

Don't feel too bad though, that seems to be the case for every server in PR now. I still remember a time in PR when SAs weren't entirely useless.
lmao

Had a mortar fob in dod today on sbeneh and a guy crashed osprey in main on khami and nothing was done, disappointed.

Still had good rounds today, teams were close and not too unbalanced, had some fun rounds. Good shit.
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Haley
Posts: 183
Joined: 2009-11-29 08:09

Re: =HOG= (North American) - Feedback Thread.

Post by Haley »

We dont kick for crashing assets, unless its intentional or theft......mistakes happen....as far as I know u can no longer build in DOD....maybe there is an exploit...

U never seem pleased with any server maybe its time to get one up and running...
Bullseye2550
Posts: 123
Joined: 2008-08-28 15:07

Re: =HOG= (North American) - Feedback Thread.

Post by Bullseye2550 »

mectus11 wrote:lmaoHad a mortar fob in dod today on sbeneh
This was my fob and mortars and it was NOT in DOD. It was on same spot as it was at the PRT battle we had.
red circle:
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or look at the battlerecorder
Last edited by Bullseye2550 on 2017-12-25 16:27, edited 2 times in total.
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Mats391
PR:BF2 Lead Developer
Posts: 7636
Joined: 2010-08-06 18:06

Re: =HOG= (North American) - Feedback Thread.

Post by Mats391 »

If there was a FOB or mortars in DOD, please report that in the bug forums. It should not be possible to build anything within DOD.
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Mineral: TIL that Wire-guided missiles actually use wire
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