Project Reality BF2 Update Error "The data area passed to a system call is too small"

Help and support regarding PR:BF2 installation and in-game issues
Post Reply
Kavan
Posts: 2
Joined: 2018-01-25 06:28

Project Reality BF2 Update Error "The data area passed to a system call is too small"

Post by Kavan »

Hi everyone, I have this error when PR Launcher is trying to update the game..I've posted my log file below so that hopefully anyone who knows the workaround for this could help me solving the issue. Kindly thank you and best regards :)
***

Code: Select all

Project Reality Log File
PRLauncher.exe started at: 2018-01-25T13:26:59

Critical Error: An unhandled exception has occured. Details are as follows:

The data area passed to a system call is too small

Further details can be found in the following file:

[url]G:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]

Please report this error to the Project Reality Team, and include the log file in your report.

[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]

 > System.ComponentModel.Win32Exception (0x80004005): The data area passed to a system call is too small
   at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
   at PRLauncher.WPF.ViewModel.UpdateDownloadWindowViewModel.ApplyDownloads(List`1 a, Dispatcher b)
   at PRLauncher.WPF.ViewModel.UpdateDownloadWindowViewModel.c.b()
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()
AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: Project Reality BF2 Update Error "The data area passed to a system call is too sm

Post by AlonTavor »

I would blame anti virus or windows permissions.
Kavan
Posts: 2
Joined: 2018-01-25 06:28

Re: Project Reality BF2 Update Error "The data area passed to a system call is too sm

Post by Kavan »

[R-DEV]AlonTavor wrote:I would blame anti virus or windows permissions.
I see. Well..the only antivirus that I have is Windows Defender, the default one that comes with my OS: Win Vista SP2 64- bit. Which technically means no antivirus(?) :mrgreen:

As for the Windows permission, could you help me with how to edit or tinker with it?
Only thing I knew about editing program permission is allowing the PR exe files in Firewall or DEP (Data Execution Prevention).

Thanks for the quick response btw, cheers :-)
AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: Project Reality BF2 Update Error "The data area passed to a system call is too sm

Post by AlonTavor »

Running as admin might help? This isn't a common error.
Since this is a mod the launcher works in very unusual ways, which anti virus usually don't like.
Post Reply

Return to “PR:BF2 Support”