[Map] Test Airfield (4km) [Released] - v1.6.5

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DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: [Map] Test Airfield (4km) [Released]

Post by DogACTUAL »

I know the origins, but still, many people use the map for training, it is perfect for that purpose.
Converse.
Posts: 11
Joined: 2016-09-20 05:03

Re: [Map] Test Airfield (4km) [Released]

Post by Converse. »

Is this the new updated test airfield? If so, what servers are running it because I tend to crash every time I load it on pelitutka.
Hayal_Israeli
Posts: 19
Joined: 2016-06-22 12:27

Re: [Map] Test Airfield (4km) [Released]

Post by Hayal_Israeli »

Good map, thanks to this map I learnt how to fly choppers
TAp04eK
Posts: 18
Joined: 2012-01-26 05:57

Re: [Map] Test Airfield (4km) [Released]

Post by TAp04eK »

Converse. wrote:Is this the new updated test airfield? If so, what servers are running it because I tend to crash every time I load it on pelitutka.
Same to me.
Pelitutka and local server crashes too.
Veliki-cro
Posts: 1
Joined: 2015-06-18 07:04

Re: [Map] Test Airfield (4km) [Released]

Post by Veliki-cro »

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Dorian
Posts: 34
Joined: 2017-01-11 12:38

Re: [Map] Test Airfield (4km) [Released]

Post by Dorian »

Crashed after loading when I joined Pelitutka

Edit - Tried it out on Local, cant Spawn in
Last edited by Dorian on 2017-06-06 08:35, edited 1 time in total.
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Mr.VdHeide
PR:BF2 Developer
Posts: 923
Joined: 2014-09-16 10:16

Re: [Map] Test Airfield (4km) [Released]

Post by Mr.VdHeide »

Is the server running the most recent version of test airfield? And do you have the most recent version? Not an expert on this but this might be the issue.



D.J.
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VIRK
Posts: 14
Joined: 2017-05-18 19:49

Re: [Map] Test Airfield (4km) [Released]

Post by VIRK »

hey there , could u plz help? the maps loads then once i click on squad selection button it gives a message to select spawn point, and then the game crashes
DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: [Map] Test Airfield (4km) [Released]

Post by DogACTUAL »

No matter which server runs this map, mumble never works when people are on it. For some reason the map blocks mumble or doesn't connect the clients (sry if my technobabble is incorrect).
Jabil_One
Posts: 135
Joined: 2017-03-11 18:01

Re: [Map] Test Airfield (4km) [Released]

Post by Jabil_One »

Question: Have the airfield map an Combatarea? I dont have it so i cannot check myself.

Someone mentioned once in TS3 (Xenalite?) that a missing combatarea can cause problems with Mumble.
Had the problem with my coop insurgency maps. Added it but not tested yet if that is the problem i have.
Why a missing combatarea can cause problems, dont ask me?!
RaNa-Rocxs
Posts: 533
Joined: 2016-06-12 09:51

Re: [Map] Test Airfield (4km) [Released]

Post by RaNa-Rocxs »

Hello Guys Need to know Test Airfield map is compatible with new version? or what if any one try to join Test Airfield server he crashed on desktop after loading the map, are we have any solution to fix this..
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Coalz101
Posts: 493
Joined: 2017-07-03 11:11

Re: [Map] Test Airfield (4km) [Released]

Post by Coalz101 »

RaNa-xXx1 wrote:Hello Guys Need to know Test Airfield map is compatible with new version? or what if any one try to join Test Airfield server he crashed on desktop after loading the map, are we have any solution to fix this..
No there's not a 1.5 version yet and if he crashes he needs to update. According to the Map Gallery the Test Airfield map is already updated to 1.5 there but not on the forums. I can't seem to find a link for it.
Karim Farouk
Posts: 2
Joined: 2017-10-02 17:02

Re: [Map] Test Airfield (4km) [Released]

Post by Karim Farouk »

working with bots?
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ALADE3N
PR:BF2 Developer
Posts: 574
Joined: 2016-02-13 17:34
Location: Philippines

Re: [Map] Test Airfield (4km) [Released]

Post by ALADE3N »

Karim Farouk wrote:working with bots?
no it's not
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Arab
PR:BF2 Developer
Posts: 2887
Joined: 2012-05-18 03:37

Re: [Map] Test Airfield (4km) [Released]

Post by Arab »

HeneraLuna wrote:no it's not
It should be. Bots have been fixed around 1.4.17 ish.

When you can, could you give me more details like when did it crash according to the timer?
Last edited by Arab on 2018-02-25 11:17, edited 5 times in total.
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ALADE3N
PR:BF2 Developer
Posts: 574
Joined: 2016-02-13 17:34
Location: Philippines

Re: [Map] Test Airfield (4km) [Released]

Post by ALADE3N »

[R-DEV]Arab wrote:It should be. Bots have been fixed around 1.4.17 ish, though 100p does have a CTD with no error after 5 minutes but 64p works fine.

When you can, could you give me more details like when did it crash according to the timer?
Went like 6+ minutes of playing then it just went CTD sir.
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DogACTUAL
Posts: 879
Joined: 2016-05-21 01:13

Re: [Map] Test Airfield (4km) [Released]

Post by DogACTUAL »

Seems like this is the only map left that still has CTDs. DEVs managed to get rid of CTDs on every other map, a feat that vastly improved gameplay. Wonder what the reason is that it persists here.
icourage
Posts: 1
Joined: 2018-02-24 19:31

Re: [Map] Test Airfield (4km) [Released]

Post by icourage »

[R-DEV]Arab wrote:It should be. Bots have been fixed around 1.4.17 ish, though 100p does have a CTD with no error after 5 minutes but 64p works fine.

When you can, could you give me more details like when did it crash according to the timer?
CTD as the map finished loaded.
Arab
PR:BF2 Developer
Posts: 2887
Joined: 2012-05-18 03:37

Re: [Map] Test Airfield (4km) [Released]

Post by Arab »

I'll have a look at it. Not sure if the version here is the latest one.

Edit: Hmm, it's not the latest one. Will update the main link on the front page.

Edit 2: Updated old version with newest one which contains fixes.
Last edited by Arab on 2018-02-25 11:18, edited 5 times in total.
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Arab
PR:BF2 Developer
Posts: 2887
Joined: 2012-05-18 03:37

Re: [Map] Test Airfield (4km) [Released]

Post by Arab »

Original Post is updated with MD5 Hash.
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