[ATTACH]8526[/ATTACH]
Code:
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Project Reality Log File
PRLauncher.exe started at: 2018-02-26T11:51:30
Critical Error: An unhandled exception has occured. Details are as follows:
Diese Implementation ist nicht Teil der FIPS-überprüften kryptographischen Algorithmen für die Windows-Plattform. (Original Message)
This implementation is not part of the FIPS-approved cryptographic algorithms for the Windows platform. (Translation of the german text above)
Further details can be found in the following file:
[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.InvalidOperationException: Diese Implementation ist nicht Teil der FIPS-überprüften kryptographischen Algorithmen für die Windows-Plattform.
bei System.Security.Cryptography.MD5CryptoServiceProvider..ctor()
bei Reality.Utils.Extensions.ToMD5(String )
bei Reality.BF2.GameSpy.LoginServer.CreateLoginResponse(SocketState , Dictionary`2 )
bei Reality.BF2.GameSpy.LoginServer.(SocketState , String , Dictionary`2 )
bei Reality.BF2.GameSpy.LoginServer.(SocketState , String )
bei Reality.BF2.GameSpy.LoginServer.(IAsyncResult )
bei System.Net.LazyAsyncResult.Complete(IntPtr userToken)
bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bei System.Net.ContextAwareResult.Complete(IntPtr userToken)
bei System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
bei System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
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System Information
------------------
Operating System: Microsoft Windows 7 Professional (6.1.7601)
Architecture: 64-Bit
Current Culture: German (Germany)
Motherboard: ASRock M3A770DE
Processor: AMD Athlon(tm) II X4 640 Processor (Physical: 4, Logical: 4)
Memory: 24,00 GB
DIMM Modules: DIMM0: 4,00 GB @ 400 MHz
DIMM1: 4,00 GB @ 400 MHz
DIMM2: 8,00 GB @ 400 MHz
DIMM3: 8,00 GB @ 400 MHz
Page File: -1888256,00 B
.NET Framework: 4.5.2, Runtime: 4.0.30319.34209
Display Information
-------------------
Display Device(s): PnP-Monitor (Standard) on NVIDIA GeForce GTX 750
Display Mode(s): 1600 x 1200 (32 bit) @ 60 Hz
Driver Version: 23.21.13.9065 (390.65)
Display Memory: 2,00 GB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Lautsprecher (High Definition A
Primary Recording: Mikrofon (High Definition Audio
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2
Free: 174,90 GB, Total: 223,47 GB, FS: NTFS, SSD: True
Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
Free: 174,90 GB, Total: 223,47 GB, FS: NTFS, SSD: True
Profiles Path: C:\Users\'-'\Documents\ProjectReality\Profiles
Free: 174,90 GB, Total: 223,47 GB, FS: NTFS, SSD: True
Update DL Path: C:\Users\'-'\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 174,90 GB, Total: 223,47 GB, FS: NTFS, SSD: True
Update Log Path: C:\Users\'-'\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 174,90 GB, Total: 223,47 GB, FS: NTFS, SSD: True
Game Information
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Installed Mods: pr
Current Mod: pr
Version: Standalone - 1.0
PR Version: 1.5.3.1
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Profile Information
-------------------
Profile 0001: Rotblut
Type: Online
Last Used Profile: True
View Intro: True
Fullscreen: True
Display Mode: 1600x1200@60Hz
Display Mode Valid: True
Graphics Scheme: High
Multisampling: 8x
VSync: True
NoLods: False
Terrain Quality: High
Effects Quality: High
Geometry Quality: High
Texture Quality: High
Lighting Quality: High
Dynamic Shadows: High
Dynamic Lights: High
Texture Filtering: High
Audio Provider: Software
Provider Valid: True
Audio Quality: Medium
EAX: True
Profile 0002: [PR]RPX|Rotblut
Type: Online
View Intro: True
Fullscreen: True
Display Mode: 1600x1200@60Hz
Display Mode Valid: True
Graphics Scheme: High
Multisampling: 8x
VSync: True
NoLods: False
Terrain Quality: High
Effects Quality: High
Geometry Quality: High
Texture Quality: High
Lighting Quality: High
Dynamic Shadows: High
Dynamic Lights: High
Texture Filtering: High
Audio Provider: Software
Provider Valid: True
Audio Quality: Low
EAX: True
See the MD5 Issue, seems my hash is fucked somehow?
