[CONCEPT] Northern Al Barka(2KM)

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ALADE3N
PR:BF2 Developer
Posts: 574
Joined: 2016-02-13 17:34
Location: Philippines

Re: [CONCEPT] Northern Al Barka(2KM)

Post by ALADE3N »

mectus11 wrote:Would love to see more ingame screenshots :)
on my way to take screenshots sir , as the map is about to take a step in online servers :) (i'll be on windowed mode tho because screenshot is blackscreen when in fullscreen)
PS: you can also download the map and join me in our server :)
Last edited by ALADE3N on 2018-01-24 03:34, edited 1 time in total.
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ALADE3N
PR:BF2 Developer
Posts: 574
Joined: 2016-02-13 17:34
Location: Philippines

Re: [CONCEPT] Northern Al Barka(2KM)

Post by ALADE3N »

Screenshots for All! :)

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ALADE3N
PR:BF2 Developer
Posts: 574
Joined: 2016-02-13 17:34
Location: Philippines

Re: [CONCEPT] Northern Al Barka(2KM)

Post by ALADE3N »

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ALADE3N
PR:BF2 Developer
Posts: 574
Joined: 2016-02-13 17:34
Location: Philippines

Re: [CONCEPT] Northern Al Barka(2KM)

Post by ALADE3N »

Map Download Link Updated(Building Lightmaps Fixed)

Edit: We are having the map to a test run in our server |ROG| Gaming Clan Server. You will know that we are testing it when we put password on the server. Password is "albarka"
Last edited by ALADE3N on 2018-01-24 17:26, edited 2 times in total.
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waldov
Posts: 749
Joined: 2012-06-26 04:01

Re: [CONCEPT] Northern Al Barka(2KM)

Post by waldov »

Map looks great, is the INS faction Asian or Arab?
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ALADE3N
PR:BF2 Developer
Posts: 574
Joined: 2016-02-13 17:34
Location: Philippines

Re: [CONCEPT] Northern Al Barka(2KM)

Post by ALADE3N »

waldov wrote:Map looks great, is the INS faction Asian or Arab?
Really?, wow thanks :)

INS Faction is Arab , as insurgents here speak arabic.
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: [CONCEPT] Northern Al Barka(2KM)

Post by arjan »

May i suggest some more ditches/canals in the terrain next to roads to give insurgents more ways to move unseen trough the terrain and thicker foliage groups here and their with nice POV versus blufor? :)
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ALADE3N
PR:BF2 Developer
Posts: 574
Joined: 2016-02-13 17:34
Location: Philippines

Re: [CONCEPT] Northern Al Barka(2KM)

Post by ALADE3N »

arjan wrote:May i suggest some more ditches/canals in the terrain next to roads to give insurgents more ways to move unseen trough the terrain and thicker foliage groups here and their with nice POV versus blufor? :)
Unfortunately, I halted my works on this map for some reasons. But I will take note of this suggestion as I was also thinking of reworking the map maybe raising the hills a bit and make mountains as the real life counterpart of this map is mountainous with many trees. Or maybe scrap this map and make a V2.
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