Anyways, I thought I'd share some of these renders here in case anyone's interested as well as a preview of the animation.
![Image](https://i.imgur.com/thJGcpw.jpg)
![Image](https://i.imgur.com/tcZwzz6.png)
https://vimeo.com/277373002
EDIT: Finished render:
![Image](https://i.imgur.com/XtSEi9b.jpg)
![Image](https://i.imgur.com/GA3KV6S.jpg)
![Image](https://i.imgur.com/fX8fCRJ.jpg)
![Image](https://i.imgur.com/MAmUrmH.jpg)
EDIT: Re-rendered with more realistic animations
sweet do you plan on adding it to PR or BF2?PatrickLA_CA wrote:Finally finished the model and the rigging. Now I just need to find someone with a decent computer to render the animation because my laptop takes 10 minutes per frame at only 64 samples.
Anyways, I thought I'd share some of these renders here in case anyone's interested as well as a preview of the animation.
https://vimeo.com/277373002
EDIT: Finished render:
EDIT: Re-rendered with more realistic animations
amazing model and 9k still very low, great work!PatrickLA_CA wrote:I'd love to but it's got 9 mil triangles and from what I understood, a vehicle in PR should have a maximum of around 10k. Maybe sometime in the future, right now I'm going to finish my Panther model for PR:WW2, and then I'd like to make some European statics for mappers to use.
I'm pretty sure he meant 9 million, not 9.000. Thou I see why you made this mistake.B4rr3l wrote:amazing model and 9k still very low, great work!