Ask the [DEV]s a (?) - Part 2

General discussion of the Project Reality: BF2 modification.
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rPoXoTauJIo
PR:BF2 Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by rPoXoTauJIo »

Skynet secretly making progress in PR! :p
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assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.

Time to give up and respawn.
Rabbit
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rabbit »

When will we get new maps.
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AfSoccer "I just don't see the natural talent."
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Mr.VdHeide
PR:BF2 Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by Mr.VdHeide »

Soon (TM)



D.J.
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Riadh98
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Re: Ask the [DEV]s a (?) - Part 2

Post by Riadh98 »

[R-DEV]Mr.VdHeide wrote:Soon (TM)



D.J.
i think its not time for new maps its time to FOCUSE on PR WW2 right ?
:wink: :wink:
Mineral
PR:BF2 Lead Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by Mineral »

We have 2 maps ready for BETA soon. One being a current map heavily reworked. Thanks to Outlawz and Heide :) And Route hopefully soon will leave BETA thanks to Spriggan and Outlawz.

Other then that I still have one I want to finish one day and I'm sure other mappers as well. And we got 6 maps planned for PR:WW2. Some still what unfinished. So some might release with a BETA tag ;) As they never got play tested neither.
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Riadh98
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Re: Ask the [DEV]s a (?) - Part 2

Post by Riadh98 »

OMG mineral thats a good news :D we hope that u can post the 6 maps pictures on the DEVS highlights so we can see the great work that DEVS did even its not finished :)
:wink: :wink:
Rabbit
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rabbit »

[R-DEV]Mineral wrote:We have 2 maps ready for BETA soon. One being a current map heavily reworked.
So musla will be in beta soon?
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AfSoccer "I just don't see the natural talent."
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Rabbit
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rabbit »

Will we be seeing anything come from the IDF mod to make its way into mec?
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AfSoccer "I just don't see the natural talent."
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HIROhd
Posts: 52
Joined: 2011-01-27 14:30

Re: Ask the [DEV]s a (?) - Part 2

Post by HIROhd »

Please, implement an Anti-Cheat.

Thank you.
sweedensniiperr
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Re: Ask the [DEV]s a (?) - Part 2

Post by sweedensniiperr »

HIROhd wrote:Please, implement an Anti-Cheat.

Thank you.
THats's not a question
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HIROhd
Posts: 52
Joined: 2011-01-27 14:30

Re: Ask the [DEV]s a (?) - Part 2

Post by HIROhd »

sweedensniiperr wrote:THats's not a question
Truth. So I ask: when will we have an anti-cheat tool? We really need it!
salutcestbooby
Posts: 29
Joined: 2015-04-22 17:43

Re: Ask the [DEV]s a (?) - Part 2

Post by salutcestbooby »

Any news on those maps ? :
-masirah
-musa qala
-operation bobcat
-road to perdition
-steel viper
-temelin
-white dragon

Please don't tell they are scrapped :(
Brotherscompany
Posts: 167
Joined: 2016-05-29 15:23

Re: Ask the [DEV]s a (?) - Part 2

Post by Brotherscompany »

What happened to Shikotai Island? Only heard of it in distant tales of the past…

Can you give any aproximate or month were you are aiming to realesse WW2?
Mineral
PR:BF2 Lead Developer
Posts: 8532
Joined: 2012-01-02 12:37

Re: Ask the [DEV]s a (?) - Part 2

Post by Mineral »

Shikotan Island was removed after it's creator(Rabbit) wanted it removed. You will have to ask him why :p

As for the others:
-Musa Qala, in development by Max. He is pretty busy in R/L so pretty slow but still, not scrapped!
-Operation Bobcat: It's mapper went MIA, but I think at some point we'll find somebody to pick it up and finish it. It was pretty far into development. It was nice as well but had some gameplay issues I remember from the testing of it.
-Road to perdition: Mapper left the team. Doesn't seem there is any interest in the team to finish it. So you can call it scrapped yeah.
-Steel viper: It's mapper never finished it. Doesn't seem there is any interest in the team to finish it. So you can call it scrapped yeah.
-Temelin: I have no clue.
-White dragon: Is this that map that Rabbit made after Shikotan Island? I think same story, he didn't like it anymore so stopped development and was never released.
-Masirah: Rabbit AFAIK donated it to our team if we ever wanted to implement it, but again, needs someone to finish it.
Last edited by Rhino on 2018-09-19 19:44, edited 2 times in total.
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Outlawz7
Retired PR Developer
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Re: Ask the [DEV]s a (?) - Part 2

Post by Outlawz7 »

What about Sahel?
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greg3000
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Re: Ask the [DEV]s a (?) - Part 2

Post by greg3000 »

Does anybody in the Dev team have military Experience ?
InfantryGamer42
Posts: 495
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Re: Ask the [DEV]s a (?) - Part 2

Post by InfantryGamer42 »

Mineral wrote:Shikotan Island was removed after it's creator(Rabbit) wanted it removed. You will have to ask him why :p

As for the others:
-Musa Qala, in development by Max. He is pretty busy in R/L so pretty slow but still, not scrapped!
-Operation Bobcat: It's mapper went MIA, but I think at some point we'll find somebody to pick it up and finish it. It was pretty far into development. It was nice as well but had some gameplay issues I remember from the testing of it.
-Road to perdition: Mapper left the team. Doesn't seem there is any interest in the team to finish it. So you can call it scrapped yeah.
-Steel viper: It's mapper never finished it. Doesn't seem there is any interest in the team to finish it. So you can call it scrapped yeah.
-Temelin: I have no clue.
-White dragon: Is this that map that Rabbit made after Shikotan Island? I think same story, he didn't like it anymore so stopped development and was never released.
-Masirah: Rabbit AFAIK donated it to our team if we ever wanted to implement it, but again, needs someone to finish it.
Can you maybe start puting this maps in BETA program where players can test it and someone from DEV team could work on it.
Rusty_42
PR:BF2 Developer
Posts: 293
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Re: Ask the [DEV]s a (?) - Part 2

Post by Rusty_42 »

-temelin
Scrapped, but later added in to coop map pack.
Can you maybe start puting this maps in BETA program where players can test it and someone from DEV team could work on it.
They are not suitable even for BETA. And mappers have other priorities.

Join tester team, if you actualy want to see new maps in game faster.
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