Ask the (WW2-DEVS) a question ?

General discussion of the Project Reality WWII modification.
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Rabbit
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Joined: 2006-12-17 15:14

Re: Ask the (WW2-DEVS) a question ?

Post by Rabbit »

Captain Burrito wrote:I hope they'll show us a progress bar at 99% of completion, with a countdown for the last task to be completed. Then the twist of that announcement, would be that they won't complete it until next year or month.
I would imagine when its at 99% max will hide it in his signature.
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AfSoccer "I just don't see the natural talent."
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Suchar
PR:BF2 Lead Developer
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Joined: 2016-10-12 13:25

Re: Ask the (WW2-DEVS) a question ?

Post by Suchar »

He hasn't updated it since mid 2018 I believe

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You can compare it with this (from the latest status update):

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selman
Posts: 50
Joined: 2019-01-07 11:57

Re: Ask the (WW2-DEVS) a question ?

Post by selman »

are there going to be realistic airplane sounds like in Forgotten hope 2

forexample the stuka siren sound

https://www.youtube.com/watch?v=CQ9pgOO3T74
Arab
PR:BF2 Developer
Posts: 2839
Joined: 2012-05-18 03:37

Re: Ask the (WW2-DEVS) a question ?

Post by Arab »

selman wrote:are there going to be realistic airplane sounds like in Forgotten hope 2

forexample the stuka siren sound

https://www.youtube.com/watch?v=CQ9pgOO3T74
It's already answered in the other thread, but yes I will implement it.
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selman
Posts: 50
Joined: 2019-01-07 11:57

Re: Ask the (WW2-DEVS) a question ?

Post by selman »

i know thanks, i just saw that i made that thread at the wrong place. after a few days before you answered

but did you impliment it before or was i the one there came with the idea
Captain Burrito
Posts: 10
Joined: 2016-12-28 15:12

Re: Ask the (WW2-DEVS) a question ?

Post by Captain Burrito »

Will the ww2 maps have their own unique theme songs?
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"When you have a rocket launcher and there's an apc In front of you"
Mineral
PR:BF2 Lead Developer
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Joined: 2012-01-02 12:37

Re: Ask the (WW2-DEVS) a question ?

Post by Mineral »

Yes! We have permission of some great artists to have every map have it's own loading music.
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Captain Burrito
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Joined: 2016-12-28 15:12

Re: Ask the (WW2-DEVS) a question ?

Post by Captain Burrito »

Thanks for the answer!

Will we expect any sneak peak on one of the level's music?

Either way, I am satisfied with that awnser.
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"When you have a rocket launcher and there's an apc In front of you"
gregjlanders
Posts: 29
Joined: 2011-03-23 13:46

Re: Ask the (WW2-DEVS) a question ?

Post by gregjlanders »

Will there be area attack and will (I presume they will be included) asset mortars have the same damage/splash radius etc as current mortars or will they be different?
VoidsX
Posts: 15
Joined: 2018-07-07 15:09

Re: Ask the (WW2-DEVS) a question ?

Post by VoidsX »

Hi, not sure if this is worth its own thread so asking here, I realize WW2 mod isnt finished but do servers ever go up running the mod? like fight nights for example or for beta testing, or is it down until launch?

Thanks in advance, and thanks for the hard work.
AfterDune
Retired PR Developer
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Joined: 2007-02-08 07:19

Re: Ask the (WW2-DEVS) a question ?

Post by AfterDune »

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I *hope* this layer will be ready for v1.6.
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CAS_ual_TY
PR:BF2 Contributor
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Joined: 2016-01-04 12:30

Re: Ask the (WW2-DEVS) a question ?

Post by CAS_ual_TY »

Do the planes also use the new flight physics?
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DogACTUAL
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Joined: 2016-05-21 01:13

Re: Ask the (WW2-DEVS) a question ?

Post by DogACTUAL »

No airplanes on launch means WW2 is already ruined.
Not only did the DEVs totally throw off the CAS/AA balance and make TOWs useless against tanks, no that was not enough. They also had to introduce their most controversial change yet, a 16 character limit on player names.
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''Mats literally does not give a single fuck what you, me or everybody else thinks the game should be like. He doesn't care if you, me or everybody else plays the game even.'' - Frontliner
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ALADE3N
PR:BF2 Developer
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Location: Philippines

Re: Ask the (WW2-DEVS) a question ?

Post by ALADE3N »

DogACTUAL wrote:No airplanes on launch means WW2 is already ruined.
like tanks are worthless in ww2 :-(
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robert357
Posts: 224
Joined: 2016-01-29 12:58

Re: Ask the (WW2-DEVS) a question ?

Post by robert357 »

And weapons are worthless. Give ACOGs!

But seriously, WWII is different from modern era. When I played in open beta that was amazing, because it feels completely different. Tanks role is more to support infantry than hunting it like in typical PR.
Last edited by robert357 on 2019-11-20 21:07, edited 1 time in total.
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=-=kittykiller2
Posts: 77
Joined: 2017-04-13 21:08

Re: Ask the (WW2-DEVS) a question ?

Post by =-=kittykiller2 »

ww2 is for those that love bush to bush
Arab
PR:BF2 Developer
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Joined: 2012-05-18 03:37

Re: Ask the (WW2-DEVS) a question ?

Post by Arab »

CAS_ual_TY wrote:Do the planes also use the new flight physics?
The planes work pretty much like a cannon projectile, without the arc and firing in a straight line ofc ;)
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DogACTUAL
Posts: 878
Joined: 2016-05-21 01:13

Re: Ask the (WW2-DEVS) a question ?

Post by DogACTUAL »

So wait... Are planes included with the release or not?
Not only did the DEVs totally throw off the CAS/AA balance and make TOWs useless against tanks, no that was not enough. They also had to introduce their most controversial change yet, a 16 character limit on player names.
------------------
''Mats literally does not give a single fuck what you, me or everybody else thinks the game should be like. He doesn't care if you, me or everybody else plays the game even.'' - Frontliner
Arab
PR:BF2 Developer
Posts: 2839
Joined: 2012-05-18 03:37

Re: Ask the (WW2-DEVS) a question ?

Post by Arab »

DogACTUAL wrote:So wait... Are planes included with the release or not?
No, but during a later release because they need more work.
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solidfire93
Posts: 483
Joined: 2015-06-26 14:21

Re: Ask the (WW2-DEVS) a question ?

Post by solidfire93 »

i would rather have ww2 now instead of planes...
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