No, its one of my weird maps, and as mineral once said "I'm going to punch Rabbit someday, what it with these crazy ideas".mectus11 wrote:but shikotan is best map, devs pls bring back
Ask the [DEV]s a (?) - Part 2
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Re: Ask the [DEV]s a (?) - Part 2
AfSoccer "I just don't see the natural talent."
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Re: Ask the [DEV]s a (?) - Part 2
Yeah was just being sarcastic but that doesn't translate well over the internet I guess, I'd love to see more of your new maps make it in the game. Sbeneh v2 looks dope.Rabbit wrote:No, its one of my weird maps, and as mineral once said "I'm going to punch Rabbit someday, what it with these crazy ideas".
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Re: Ask the [DEV]s a (?) - Part 2
Just teamkilled because nuijamaa is a map. Can we just go ahead a push out v2 knowing its issues? IE trees in buildings and bushes LOD not being what they should be.
Last edited by Rabbit on 2019-10-25 21:38, edited 1 time in total.
AfSoccer "I just don't see the natural talent."
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Re: Ask the [DEV]s a (?) - Part 2
Developers? Could you please release 1.6 today, I am sad, because the girl that I liked got engaged to someone else.
- TheMerchantOfMenace
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Re: Ask the [DEV]s a (?) - Part 2
I liked Shikotan, but there was one faction that used to spawn at the S or SE of the island and they only had one way out of their main which was a N-bound road which was then camped by enemy Hats, so was really not working, but this surely could have got fixed by re-drawing/re-configuring the island so that this faction would have a wide range of DOD exit options.Rabbit wrote:No, its one of my weird maps, and as mineral once said "I'm going to punch Rabbit someday, what it with these crazy ideas".
What other problems were there with this map? All in all, it seemed like a good map to me.
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Re: Ask the [DEV]s a (?) - Part 2
So, used to be you could pull kits from crates with very little depletion, but this has now been changed, so that the crate depletes much faster with kit requests.
Is it possible to have numbers?
Specifically, I'm wondering how many points are used up for requesting a kit, vs. how many points are exhausted from the crate when a rifleman re-supplies his ammo bag (assuming he had not used any ammo, patches, grenades... only re-supplying the ammo bag).
Would different kits use up differing amounts of points?
Thanks.
Is it possible to have numbers?
Specifically, I'm wondering how many points are used up for requesting a kit, vs. how many points are exhausted from the crate when a rifleman re-supplies his ammo bag (assuming he had not used any ammo, patches, grenades... only re-supplying the ammo bag).
Would different kits use up differing amounts of points?
Thanks.
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Re: Ask the [DEV]s a (?) - Part 2
When is 1.6 with all new stuff coming out?!
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Re: Ask the [DEV]s a (?) - Part 2
Can you please stop spamming the same question in different threads worded differently. I understand your eager to get it out, its not like "ohh damn, well niki-tret has finally asked us when to release it for the third time, hes figured out the secret code to getting the release date." It will be done when its done.Niki-Tret wrote:When is 1.6 with all new stuff coming out?!
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Re: Ask the [DEV]s a (?) - Part 2
Can you guys just remove asad Khal, Assault on Mestia, hill 488, ghost train, tad sae and qwai river and just add more maps to beta or SP only maps.
AfSoccer "I just don't see the natural talent."
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Re: Ask the [DEV]s a (?) - Part 2
When is 1.6 coming out???????
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Re: Ask the [DEV]s a (?) - Part 2
I second the Ghost Train and Qwai River vote for removal!Rabbit wrote:Can you guys just remove asad Khal, Assault on Mestia, hill 488, ghost train, tad sae and qwai river and just add more maps to beta or SP only maps.
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Re: Ask the [DEV]s a (?) - Part 2
what are the issues with asad and mestia?Rabbit wrote:Can you guys just remove asad Khal, Assault on Mestia, hill 488, ghost train, tad sae and qwai river and just add more maps to beta or SP only maps.
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Re: Ask the [DEV]s a (?) - Part 2
They are meh and lower played/liked. Id rather see them gone and that space used to add more coop maps or even beta pvp maps. PR devs got scared about removing maps post .9- 1.0 era.agus92 wrote:what are the issues with asad and mestia?
AfSoccer "I just don't see the natural talent."
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Re: Ask the [DEV]s a (?) - Part 2
Because everyone always plays with a hundred people. Small maps are fine for small games.
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Re: Ask the [DEV]s a (?) - Part 2
Small maps are fine, poorly done maps aren't. Imagine someone made Assault on Mestia now in community modding and wanted it in game. They would be laughed at.....Outlawz7 wrote:Because everyone always plays with a hundred people. Small maps are fine for small games.
AfSoccer "I just don't see the natural talent."
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Re: Ask the [DEV]s a (?) - Part 2
Where have you been?Airsoft wrote:Oh, hey guys
Can you make some videos to promote the game to force new players to download and install PR? pleeeaaassee?
Xact Wicca is The Joker. That is all.
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Re: Ask the [DEV]s a (?) - Part 2
and insert subliminal messages to really force them lolWicca wrote:Where have you been?
Can you make some videos to promote the game to force new players to download and install PR? pleeeaaassee?
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Re: Ask the [DEV]s a (?) - Part 2
watKilla_bee wrote:and insert subliminal messages to really force them lol
I miss not being able to shitpost. this min characters is shit
AfSoccer "I just don't see the natural talent."
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Re: Ask the [DEV]s a (?) - Part 2
Infraction given!Rabbit wrote:wat
I miss not being able to shitpost. this min characters is shit
=D
Oshit, I'm still showing as Mod
--- currently reduced activity ---
Thanks to [R-MOD]IINoddyII for the signature!
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