Project Reality: BF2 v1.6 Released!

Project Reality announcements and development highlights.
NlaEid
Posts: 10
Joined: 2018-03-07 10:34

Re: Project Reality: BF2 v1.6 Released!

Post by NlaEid »

THIS IS A MIRACLE! PRAISE BE TO ARTILLERY!
rudlly_croo
Posts: 1
Joined: 2020-05-01 07:29

Re: Project Reality: BF2 v1.6 Released!

Post by rudlly_croo »

Just updated to v1.6.0.1., and I canot see any servers....? :!:
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ALADE3N
PR:BF2 Developer
Posts: 574
Joined: 2016-02-13 17:34
Location: Philippines

Re: Project Reality: BF2 v1.6 Released!

Post by ALADE3N »

rudlly_croo wrote:Just updated to v1.6.0.1., and I canot see any servers....? :!:
probably some of the servers have not updated to 1.6.0.1 yet
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Cisco
Posts: 56
Joined: 2015-06-09 15:14

Re: Project Reality: BF2 v1.6 Released!

Post by Cisco »

Moved seeding to a box with NVME disks, 10gbps uplink should make the download faster for EU West.

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WarGhost
Posts: 37
Joined: 2015-06-25 00:43

Re: Project Reality: BF2 v1.6 Released!

Post by WarGhost »

Awesome work thank you so much.
I have one request and one question:
Request: Please remove PR Level depending on steam, i do have months (few years) playing PR but nothing on steam, why should i being refused by some servers depending on steam, please remove it.
Question: Why steam, is it realy necessary, i always though this is a cumunity game made by comunity players, why put steam into it ?
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: Project Reality: BF2 v1.6 Released!

Post by Nate. »

WarGhost wrote:Awesome work thank you so much.
I have one request and one question:
Request: Please remove PR Level depending on steam, i do have months (few years) playing PR but nothing on steam, why should i being refused by some servers depending on steam, please remove it.
Question: Why steam, is it realy necessary, i always though this is a cumunity game made by comunity players, why put steam into it ?
Steam is used to uniquely identify players.

If you retrieve your old PR profile that you used, you will not have a low Account level. You can be whitelisted from Servers (go their website and request it), and many servers will have a "0" threshold anyway.
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WarGhost
Posts: 37
Joined: 2015-06-25 00:43

Re: Project Reality: BF2 v1.6 Released!

Post by WarGhost »

Does servers have levels check independently, i mean if i play a lot in one server i got more level only in it ?
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: Project Reality: BF2 v1.6 Released!

Post by Nate. »

WarGhost wrote:Does servers have levels check independently, i mean if i play a lot in one server i got more level only in it ?
No, the level is not influenced by what you do in PR (except using old PR profile).
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WarGhost
Posts: 37
Joined: 2015-06-25 00:43

Re: Project Reality: BF2 v1.6 Released!

Post by WarGhost »

Thanks a lot Nate.
I dont get how this mecanism work, i gess we will need a topic only for it, some kind of help topic. i'm prety sure servers owners knows better than me about this, but yeah, will wait and see how it goes with more servers coming online.
Once again, thank you.
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Mineral
Retired PR Developer
Posts: 8533
Joined: 2012-01-02 12:37
Location: Belgium

Re: Project Reality: BF2 v1.6 Released!

Post by Mineral »

WarGhost wrote:Thanks a lot Nate.
I dont get how this mecanism work, i gess we will need a topic only for it, some kind of help topic.
https://www.realitymod.com/forum/blog.php?b=474
https://www.realitymod.com/manual/en/se ... pr-account
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R.a.m.
Posts: 4
Joined: 2016-02-24 23:54

Re: Project Reality: BF2 v1.6 Released!

Post by R.a.m. »

Dear R-Dev team, Thank you for the hardwork. This added value to the app. :D
Flowright
Posts: 23
Joined: 2009-05-02 07:28

Re: Project Reality: BF2 v1.6 Released!

Post by Flowright »

WarGhost wrote:Awesome work thank you so much.
I have one request and one question:
Request: Please remove PR Level depending on steam, i do have months (few years) playing PR but nothing on steam, why should i being refused by some servers depending on steam, please remove it.
Question: Why steam, is it realy necessary, i always though this is a cumunity game made by comunity players, why put steam into it ?
Similar boat as you. But it is explained in Mineral's link above because it stops support from EA account server.
Nate. wrote:Steam is used to uniquely identify players.

If you retrieve your old PR profile that you used, you will not have a low Account level. You can be whitelisted from Servers (go their website and request it), and many servers will have a "0" threshold anyway.
It appears even after retrieving my old PR account, my level is 0. Probably as a returning playing for 2 weeks on 1.5 wasn't enough for me to get 1 point.
Last edited by Flowright on 2020-05-02 06:03, edited 2 times in total.
Cisco
Posts: 56
Joined: 2015-06-09 15:14

Re: Project Reality: BF2 v1.6 Released!

Post by Cisco »

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NO BRAKES ON THIS TRAIN!!!
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J.Jensen
Posts: 7
Joined: 2019-02-17 15:50

Re: Project Reality: BF2 v1.6 Released!

Post by J.Jensen »

As far as i can see from the map gallery there is only one WW2 map for co-op :( When will there be more maps availble for co-op? A real bummer for co-op players but still awesome that V1.6 is finally here!!!
yossi2000
Posts: 7
Joined: 2018-10-17 00:38

Re: Project Reality: BF2 v1.6 Released!

Post by yossi2000 »

guys plz help i have been getting failed to load mumble_app.dll since 1.6 update, even installing the game again didnt fix that.
bren
Posts: 735
Joined: 2013-08-01 05:46

Re: Project Reality: BF2 v1.6 Released!

Post by bren »

the amount of nostalgia i'm getting from this right now
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captainfuture
PR:BF2 QA Tester
Posts: 84
Joined: 2010-10-21 00:36
Location: Germany

Re: Project Reality: BF2 v1.6 Released!

Post by captainfuture »

yossi2000 wrote:guys plz help i have been getting failed to load mumble_app.dll since 1.6 update, even installing the game again didnt fix that.
1. Make sure that you do not have a standard mumble version also installed which collides with the PR mumble. If yes remove the other mumble and try again.

2. Make sure there is no antivirus software blocking mumble. If in doubt kill it in taskmanager or even uninstall antivirus software to find out.
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AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: Project Reality: BF2 v1.6 Released!

Post by AlonTavor »

captainfuture wrote:1. Make sure that you do not have a standard mumble version also installed which collides with the PR mumble. If yes remove the other mumble and try again.

.
That's no longer an issue in 1.6 mumble.
Sargey_Wargey
Posts: 1
Joined: 2020-05-05 17:00

Re: Project Reality: BF2 v1.6 Released!

Post by Sargey_Wargey »

I love the update's inclusion of WW2. So awesome. I did notice that Merville and one of the alternate Omaha maps have American infantry divisions instead of airborne divisions. Could you guys make it so that on the maps where it would have actually been the airborne the soldiers look like airborne troops? Especially on Merville since that attack was done by the 101st.

Thank you so much for the awesome game.
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