HUD/Rear Camera/Ejection Seat

Post Reply
friendly
Posts: 125
Joined: 2019-02-04 08:42

HUD/Rear Camera/Ejection Seat

Post by friendly »

Add a fire detection system to display "FIRE" or some visual warning in HUD when engines are in flames because that is the only reason to eject. Currently you have to push default 'C' to look behind and identify a fire which is not easily recognized otherwise.

The rear view camera might simulate mirrors in the cockpit but I think it should be removed or replaced with something more discrete because currently it seems too unrealistic. The players' visual and audio perspectives gets moved to the outside of the aircraft.

The ejection system should automatically deploy parachutes. Canopy jettison and booster rocket animations would be awesome!

Last edited by friendly on 2020-05-06 18:23, edited 2 times in total.
Coalz101
Posts: 493
Joined: 2017-07-03 11:11

Re: HUD/Rear Camera/Ejection Seat

Post by Coalz101 »

friendly wrote:Add a fire detection system to display "FIRE" or some visual warning in HUD when engines are in flames because that is the only reason to eject. Currently you have to push default 'C' to look behind and identify a fire which is not easily recognized otherwise.
There's literally a warning that goes off when your aircraft is critically damaged and it is loud AF, if you don't realize that, that means you've never been splashed by AA ever before.
friendly wrote: The rear view camera might simulate mirrors in the cockpit but I think it should be removed or replaced with something more discrete because currently it seems too unrealistic. The players' visual and audio perspectives gets moved to the outside of the aircraft.
I believe this is due to game restrictions. I mean if you figure out a way to make working mirrors, shoot go for it, I doubt there is any. The only suggestion I could give right now is to make the sounds seem as if you're still inside.
On another note, the look back feature in planes are pretty useless because most of the time you'll be busy using the 7-9 keys instead to look around your cockpit in turn not focusing on what is behind you, but to what is beside/above you.
friendly wrote: The ejection system should automatically deploy parachutes. Canopy jettison and booster rocket animations would be awesome!
I want to believe the R DEVs might be working on it and not telling us. But first I'll like them to change back the lock sounds for NATO forces before giving another update to aircrafts. ;-)
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: HUD/Rear Camera/Ejection Seat

Post by sweedensniiperr »

Coalz101 wrote: I believe this is due to game restrictions. I mean if you figure out a way to make working mirrors, shoot go for it, I doubt there is any. The only suggestion I could give right now is to make the sounds seem as if you're still inside.
I think he means that the "camera" should be inside the cockpit
Image
friendly
Posts: 125
Joined: 2019-02-04 08:42

Re: HUD/Rear Camera/Ejection Seat

Post by friendly »

The thread will be separated into individual topics. Stand by.
Post Reply

Return to “Vehicles”