--------------------------BOUNDARY LIMITS AREN'T SHOWN-----------------------------
![Image](https://i.imgur.com/PrqybCo.jpg)
--------------------------G_WAGON-------------------------------
![Image](https://i.imgur.com/uSTq2T4.jpg)
![Image](https://i.imgur.com/142dI2Z.jpg)
-------------------------------STATIC BUGS----------------------------------------
![Image](https://i.imgur.com/UZldH1f.png)
![Image](https://i.imgur.com/TNFCwzD.jpg)
![Image](https://i.imgur.com/ykBp239.jpg)
![Image](https://i.imgur.com/JSunwQy.jpg)
![Image](https://i.imgur.com/eSXArMr.png)
![Image](https://i.imgur.com/Tf7E1aF.png)
![Image](https://i.imgur.com/FvPwCXm.jpg)
![Image](https://i.imgur.com/Tf7E1aF.png)
Thanks!
what does it means?Canadian assets had already been changed to US ones.
Fixed for the next release.anantdeathhawk wrote:
These red lines, aren't shown and people go in and a warning is given late and they die while trying to get back to the playable area.
Code: Select all
rem *** me_smallhut01 ***
Object.create me_smallhut01
Object.absolutePosition 469.841/6.455/658.077
Object.rotation 28.3/0.0/0.0
Object.layer 1
rem *** me_sheed01 ***
Object.create me_sheed01
Object.absolutePosition 499.609/6.588/598.989
Object.rotation -4.2/0.0/0.0
Object.layer 1
Code: Select all
run /objects/staticobjects/xx/xxx/me_smallhut01/me_smallhut01.con
I guess it's about lack of lightmaps for the tents. I added them.Fastjack wrote:What is the Problem of the pic with the tents and pallet? A bit more info please.
Someone probably destroyed it ingame. Its sub geom is nothing.Suchar wrote:
I couldn't replicate this.
![]()
No Suchar … you will laugh when you see it. Check minimap Icon of TOWSuchar wrote:
I guess it's about lack of lightmaps for the tents. I added them.
You got it.No Suchar … you will laugh when you see it. Check minimap Icon of TOW