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Project Reality Log File
PRLauncher.exe started at: 2021-04-02T01:36:40
Critical Error: An unhandled exception has occured. Details are as follows:
Could not load file or assembly 'SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1' or one of its dependencies. The system cannot find the file specified.
Further details can be found in the following file:
[url]C:\Program Files\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/forumdisplay.php?f=27]Visit Support Forum[/url]
> System.IO.FileNotFoundException: Could not load file or assembly 'SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1' or one of its dependencies. The system cannot find the file specified.
File name: 'SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1'
at Reality.BF2.Stats.SystemInfo.Video.GetSupportedMultisampling()
at Reality.BF2.Settings.Video.ListMultisampling()
at PRLauncher.WPF.ViewModel.OptionsWindowViewModel..ctor(String a, Nullable`1 b)
at PRLauncher.WPF.ViewModel.OptionsWindowViewModel..ctor(String a)
at PRLauncher.WPF.ViewModel.MainWindowViewModel.OnDisplayOptions(Object a)
at Reality.Utils.WPF.RelayCommand.Execute(Object )
at MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Assembly manager loaded from: C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr.dll
Running under executable C:\Program Files\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.exe
--- A detailed error log follows.
=== Pre-bind state information ===
LOG: DisplayName = SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
(Fully-specified)
LOG: Appbase = file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/
LOG: Initial PrivatePath = NULL
Calling assembly : Reality.BF2, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null.
===
LOG: This bind starts in default load context.
LOG: No application configuration file found.
LOG: Using host configuration file:
LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework\v4.0.30319\config\machine.config.
LOG: Post-policy reference: SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9.DLL.
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9/SharpDX.Direct3D9.DLL.
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9.EXE.
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9/SharpDX.Direct3D9.EXE.
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System Information
------------------
Operating System: Microsoft Windows 7 Ultimate (6.1.7601)
Architecture: 32-bit
Current Culture: Bulgarian (Bulgaria)
Motherboard: ASUSTeK Computer INC. M3A78 PRO
Processor: AMD Phenom(tm) 9650 Quad-Core Processor (Physical: 4, Logical: 4)
Memory: 2,00 GB
DIMM Modules: DIMM_A1: 1024,00 MB @ 800 MHz
DIMM_B1: 1024,00 MB @ 800 MHz
Page File: 1,75 GB
.NET Framework: 4.6+ Release Build: 461814, Runtime: 4.0.30319.42000
Display Information
-------------------
Display Device(s): Generic PnP Monitor on ATI Radeon HD 3200 Graphics
Display Mode(s): 1280 x 1024 (32 bit) @ 60 Hz
Driver Version: 8.970.100.1100
Display Memory: 256,00 MB
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Microsoft Sound Mapper
Primary Recording: Microphone (Realtek High Defini
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files\Project Reality\Project Reality BF2
Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False
Mod Path: C:\Program Files\Project Reality\Project Reality BF2\mods\pr
Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False
Profiles Path: C:\Users\Niki\Documents\ProjectReality\Profiles
Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False
Update DL Path: D:\Games\PRv1.4.1.0\Downloads
Free: 3,70 GB, Total: 368,10 GB, FS: NTFS, SSD: False
Update Log Path: C:\Users\Niki\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False
Game Information
----------------
Installed Mods: pr
Current Mod: pr
Version: 1.6.5.0
PR Version: 1.6.5.0
Language: english
Debug Available: False
Large Address: False
Supported Hardware: None
Profile Information
-------------------
Profile 0001: =BG=BladeNakamura
Type: Online
Last Used Profile: True
View Intro: False
Fullscreen: True
Display Mode: 1280x1024@60Hz
Display Mode Valid: True
Graphics Scheme: Custom