Error occure when press Options at in-game Launcher

Help and support regarding PR:BF2 installation and in-game issues
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=BG=BladeNakamura
Posts: 38
Joined: 2015-01-05 01:15

Error occure when press Options at in-game Launcher

Post by =BG=BladeNakamura »

Hi, dev team! After I updated and installed the newest update 1.6.5 I started the launcher and when I press the Options it give me this error (see picture). So basically I can't open the options menu from the launcher. Please help!

Code: Select all

Project Reality Log File
PRLauncher.exe started at: 2021-04-02T01:36:40

Critical Error: An unhandled exception has occured. Details are as follows:

Could not load file or assembly 'SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1' or one of its dependencies. The system cannot find the file specified.

Further details can be found in the following file:

[url]C:\Program Files\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]

Please report this error to the Project Reality Team, and include the log file in your report.

[url=https://www.realitymod.com/forum/forumdisplay.php?f=27]Visit Support Forum[/url]

 > System.IO.FileNotFoundException: Could not load file or assembly 'SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1' or one of its dependencies. The system cannot find the file specified.
File name: 'SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1'
   at Reality.BF2.Stats.SystemInfo.Video.GetSupportedMultisampling()
   at Reality.BF2.Settings.Video.ListMultisampling()
   at PRLauncher.WPF.ViewModel.OptionsWindowViewModel..ctor(String a, Nullable`1 b)
   at PRLauncher.WPF.ViewModel.OptionsWindowViewModel..ctor(String a)
   at PRLauncher.WPF.ViewModel.MainWindowViewModel.OnDisplayOptions(Object a)
   at Reality.Utils.WPF.RelayCommand.Execute(Object )
   at MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)
   at System.Windows.Controls.Primitives.ButtonBase.OnClick()
   at System.Windows.Controls.Button.OnClick()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

Assembly manager loaded from:  C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr.dll
Running under executable  C:\Program Files\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.exe
--- A detailed error log follows. 

=== Pre-bind state information ===
LOG: DisplayName = SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
 (Fully-specified)
LOG: Appbase = file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/
LOG: Initial PrivatePath = NULL
Calling assembly : Reality.BF2, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null.
===
LOG: This bind starts in default load context.
LOG: No application configuration file found.
LOG: Using host configuration file: 
LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework\v4.0.30319\config\machine.config.
LOG: Post-policy reference: SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9.DLL.
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9/SharpDX.Direct3D9.DLL.
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9.EXE.
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9/SharpDX.Direct3D9.EXE.

Code: Select all

System Information
------------------
  Operating System: Microsoft Windows 7 Ultimate  (6.1.7601)
      Architecture: 32-bit
   Current Culture: Bulgarian (Bulgaria)
       Motherboard: ASUSTeK Computer INC. M3A78 PRO
         Processor: AMD Phenom(tm) 9650 Quad-Core Processor (Physical: 4, Logical: 4)
            Memory: 2,00 GB
      DIMM Modules: DIMM_A1: 1024,00 MB @ 800 MHz
                    DIMM_B1: 1024,00 MB @ 800 MHz
         Page File: 1,75 GB
    .NET Framework: 4.6+ Release Build: 461814, Runtime: 4.0.30319.42000

Display Information
-------------------
 Display Device(s): Generic PnP Monitor on ATI Radeon HD 3200 Graphics
   Display Mode(s): 1280 x 1024 (32 bit) @ 60 Hz
    Driver Version: 8.970.100.1100
    Display Memory: 256,00 MB
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Microsoft Sound Mapper
 Primary Recording: Microphone (Realtek High Defini
  Open AL Renderer: Software
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files\Project Reality\Project Reality BF2
                    Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False
          Mod Path: C:\Program Files\Project Reality\Project Reality BF2\mods\pr
                    Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False
     Profiles Path: C:\Users\Niki\Documents\ProjectReality\Profiles
                    Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False
    Update DL Path: D:\Games\PRv1.4.1.0\Downloads
                    Free: 3,70 GB, Total: 368,10 GB, FS: NTFS, SSD: False
   Update Log Path: C:\Users\Niki\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False

Game Information
----------------
    Installed Mods: pr
       Current Mod: pr
           Version: 1.6.5.0
        PR Version: 1.6.5.0
          Language: english
   Debug Available: False
     Large Address: False
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: =BG=BladeNakamura
              Type: Online
 Last Used Profile: True
        View Intro: False
        Fullscreen: True
      Display Mode: 1280x1024@60Hz
Display Mode Valid: True
   Graphics Scheme: Custom
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[url=http://prstats.tk/player/7514/bgbladenakamura]Image[/url]
=BG=BladeNakamura
Posts: 38
Joined: 2015-01-05 01:15

Re: Error occure when press Options at in-game Launcher

Post by =BG=BladeNakamura »

=BG=BladeNakamura wrote:Hi, dev team! After I updated and installed the newest update 1.6.5 I started the launcher and when I press the Options it give me this error (see picture). So basically I can't open the options menu from the launcher. Please help!

Code: Select all

Project Reality Log File
PRLauncher.exe started at: 2021-04-02T01:36:40

Critical Error: An unhandled exception has occured. Details are as follows:

Could not load file or assembly 'SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1' or one of its dependencies. The system cannot find the file specified.

Further details can be found in the following file:

[url]C:\Program Files\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]

Please report this error to the Project Reality Team, and include the log file in your report.

[url=https://www.realitymod.com/forum/forumdisplay.php?f=27]Visit Support Forum[/url]

 > System.IO.FileNotFoundException: Could not load file or assembly 'SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1' or one of its dependencies. The system cannot find the file specified.
File name: 'SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1'
   at Reality.BF2.Stats.SystemInfo.Video.GetSupportedMultisampling()
   at Reality.BF2.Settings.Video.ListMultisampling()
   at PRLauncher.WPF.ViewModel.OptionsWindowViewModel..ctor(String a, Nullable`1 b)
   at PRLauncher.WPF.ViewModel.OptionsWindowViewModel..ctor(String a)
   at PRLauncher.WPF.ViewModel.MainWindowViewModel.OnDisplayOptions(Object a)
   at Reality.Utils.WPF.RelayCommand.Execute(Object )
   at MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)
   at System.Windows.Controls.Primitives.ButtonBase.OnClick()
   at System.Windows.Controls.Button.OnClick()
   at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
   at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
   at System.Windows.Input.InputManager.ProcessStagingArea()
   at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

Assembly manager loaded from:  C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr.dll
Running under executable  C:\Program Files\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.exe
--- A detailed error log follows. 

=== Pre-bind state information ===
LOG: DisplayName = SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
 (Fully-specified)
LOG: Appbase = file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/
LOG: Initial PrivatePath = NULL
Calling assembly : Reality.BF2, Version=1.6.4.0, Culture=neutral, PublicKeyToken=null.
===
LOG: This bind starts in default load context.
LOG: No application configuration file found.
LOG: Using host configuration file: 
LOG: Using machine configuration file from C:\Windows\Microsoft.NET\Framework\v4.0.30319\config\machine.config.
LOG: Post-policy reference: SharpDX.Direct3D9, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9.DLL.
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9/SharpDX.Direct3D9.DLL.
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9.EXE.
LOG: Attempting download of new URL file:///C:/Program Files/Project Reality/Project Reality BF2/mods/pr/bin/SharpDX.Direct3D9/SharpDX.Direct3D9.EXE.

Code: Select all

System Information
------------------
  Operating System: Microsoft Windows 7 Ultimate  (6.1.7601)
      Architecture: 32-bit
   Current Culture: Bulgarian (Bulgaria)
       Motherboard: ASUSTeK Computer INC. M3A78 PRO
         Processor: AMD Phenom(tm) 9650 Quad-Core Processor (Physical: 4, Logical: 4)
            Memory: 2,00 GB
      DIMM Modules: DIMM_A1: 1024,00 MB @ 800 MHz
                    DIMM_B1: 1024,00 MB @ 800 MHz
         Page File: 1,75 GB
    .NET Framework: 4.6+ Release Build: 461814, Runtime: 4.0.30319.42000

Display Information
-------------------
 Display Device(s): Generic PnP Monitor on ATI Radeon HD 3200 Graphics
   Display Mode(s): 1280 x 1024 (32 bit) @ 60 Hz
    Driver Version: 8.970.100.1100
    Display Memory: 256,00 MB
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Microsoft Sound Mapper
 Primary Recording: Microphone (Realtek High Defini
  Open AL Renderer: Software
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files\Project Reality\Project Reality BF2
                    Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False
          Mod Path: C:\Program Files\Project Reality\Project Reality BF2\mods\pr
                    Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False
     Profiles Path: C:\Users\Niki\Documents\ProjectReality\Profiles
                    Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False
    Update DL Path: D:\Games\PRv1.4.1.0\Downloads
                    Free: 3,70 GB, Total: 368,10 GB, FS: NTFS, SSD: False
   Update Log Path: C:\Users\Niki\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 7,33 GB, Total: 97,66 GB, FS: NTFS, SSD: False

Game Information
----------------
    Installed Mods: pr
       Current Mod: pr
           Version: 1.6.5.0
        PR Version: 1.6.5.0
          Language: english
   Debug Available: False
     Large Address: False
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: =BG=BladeNakamura
              Type: Online
 Last Used Profile: True
        View Intro: False
        Fullscreen: True
      Display Mode: 1280x1024@60Hz
Display Mode Valid: True
   Graphics Scheme: Custom

<<<<<<<<<<<>>>>>>>>>>>>>>>>>
It's working now! Thank you for the quick fix! :)
[url=http://prstats.tk/player/7514/bgbladenakamura]Image[/url]
AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: Error occure when press Options at in-game Launcher

Post by AlonTavor »

We didnt change anything.
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