Mineral wrote:
We are excited to share with you our next update for Project Reality: Battlefield 2. In this version we introduce a brand new map, say goodbye to an old one and introduce some exciting new changes to the way our developers can interact with the BF2 game. To learn more about these changes and new content in v1.6.6 you can read our highlight ]
We are fast on our way to PR 2.0 .. Almost to 1.7 in less than a year since 1.6 release, hope the team keeps expanding with the same vision in mind. How about some insurgent martyr protests be allowed by making breacher shotgun only remove stamina to only catch them easier with cuffs? STRENGTH in numbers just like Omaha, but with insurgents outside cache area protesting.
You all make fun games, lets make it more fun with new capabilities, it would attract more players. I cant thank you enough for the epic "Among Us" map layout for Kafr Halab Insurgency ALT of 1.6. You are meme Gods and just like flat earth map i know you intended it to be like Among Us with imposters.
I started 1.39 in March 2016, I have learn much in your game. Thank you for making it, search for talent to do Project Reality: Virtual Reality with tracking crouch, prone, running, individual bullets, new controller gloves. This was the first game of its kind and for human kind it should have been the main game genre people played for teamwork. Not Call of Duty or fast paced, fast spawn with no teamwork or learning from mistakes. Thanks for the simulation.