Lack of single seater vehicles in Singleplayer.

Suggestions and feedback pertaining to Project Reality Single Player.
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anantdeathhawk
Posts: 641
Joined: 2015-11-12 21:11

Lack of single seater vehicles in Singleplayer.

Post by anantdeathhawk »

This is a deterrent to playing the game in single player mode. Please think about fixing it.
Thanks.
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AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: Lack of single seater vehicles in Singleplayer.

Post by AlonTavor »

Spawn them in manually. Anything with _bf2 suffix is singleplayer. They use same geometry and colmesh as the original so it should be safe to spawn them on a level that includes the original.


rcon debug
rcon spawner mec_apc_btr60_bf2
anantdeathhawk
Posts: 641
Joined: 2015-11-12 21:11

Re: Lack of single seater vehicles in Singleplayer.

Post by anantdeathhawk »

Ok, i'll try this, thanks for the prompt reply.
BTW where can i get these vehicle folder names? client objects?
I noticed they don't have _bf2 to them, do i have to attach "mil_tnk_t62" to _bf2 like so "mil_tnk_t62_bf2"?


EDIT:
I tried but it didn't work
then found this on google PR Forum Link for Local RCON Commands

I quit the game and then in settings>Global>deselected and then selected the RCON enabler.
Ran the game, it worked.
Last edited by anantdeathhawk on 2021-09-30 12:11, edited 3 times in total.
Reason: Things worked.
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AlonTavor
PR:BF2 Developer
Posts: 2991
Joined: 2009-08-10 18:58

Re: Lack of single seater vehicles in Singleplayer.

Post by AlonTavor »

BTW where can i get these vehicle folder names? client objects?
objects_vehicles_server/
do i have to attach "mil_tnk_t62" to _bf2 like so "mil_tnk_t62_bf2"?
Yes.
The collision mesh and geometry must be preloaded already or it will crash, you can only spawn vehicles that are already on the map (both singleplayer and 2-seater variants use the same colmesh and geometry)
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