v.1.7.1 - Update Highlights

Project Reality announcements and development highlights.
Woxbel
Posts: 33
Joined: 2016-04-24 08:57

Re: v.1.7.1 - Update Highlights

Post by Woxbel »

AlonTavor wrote:Previously you could not join squads while dead. So nothing changed.

This doesnt happen if you did not spawn yet.
Oh that is such a great quality of life change. Thanks :mrgreen:
Out of curiosity can you spawn in with kits other than rifleman.
Like for example medic if there aren't 2 medics yet?
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Suchar
PR:BF2 Lead Developer
Posts: 2176
Joined: 2016-10-12 13:25
Location: Poland

Re: v.1.7.1 - Update Highlights

Post by Suchar »

Woxbel wrote:Oh that is such a great quality of life change. Thanks :mrgreen:
Out of curiosity can you spawn in with kits other than rifleman.
Like for example medic if there aren't 2 medics yet?
Just to be clear: this feature is in game since 1.6.7.0, that is july 2021 and has nothing to do with this update.

Spawning on rally points is disabled if you had just changed squads regardless of the kit. It would be a very obvious exploit.
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Morrislee
Posts: 16
Joined: 2018-07-23 16:13

Re: v.1.7.1 - Update Highlights

Post by Morrislee »

I like the mag check and bleeding change, tho the old compass is better at lining up with the marker
Woxbel
Posts: 33
Joined: 2016-04-24 08:57

Re: v.1.7.1 - Update Highlights

Post by Woxbel »

Suchar wrote:Just to be clear: this feature is in game since 1.6.7.0, that is july 2021 and has nothing to do with this update.

Spawning on rally points is disabled if you had just changed squads regardless of the kit. It would be a very obvious exploit.
Oh I didn't notice :o ops: I guess because I am so used to not being able to join the squads. Nevermind me then don't want to make this an off topic thing.
Operator_Max1993
Posts: 114
Joined: 2021-03-25 20:40

Re: v.1.7.1 - Update Highlights

Post by Operator_Max1993 »

that mortar part sort of made me concerned

but i do love the mag checking, now i don't have to overthink on how much ammo i got, thanks! :D
KianaKaslana
Posts: 74
Joined: 2022-02-15 07:38

Re: v.1.7.1 - Update Highlights

Post by KianaKaslana »

OK, one dumb question: Where is the PLA's QJY88?
As of now, we are issued with the Russian PKP...(Type 80 GPMG in China)
axytho
Posts: 154
Joined: 2019-03-25 22:32

Re: v.1.7.1 - Update Highlights

Post by axytho »

KianaKaslana wrote:OK, one dumb question: Where is the PLA's QJY88?
As of now, we are issued with the Russian PKP...(Type 80 GPMG in China)
It was removed a few updates ago because the maker requested it.
KianaKaslana
Posts: 74
Joined: 2022-02-15 07:38

Re: v.1.7.1 - Update Highlights

Post by KianaKaslana »

Ok... now the PLANMC has TWO different colors on their loadouts, which is quite strange!
E.g. I have my blue navy uniform on in the map Operation Bobcat, but my helmet is fxxking GREEN...
XSHADOWGX
Posts: 25
Joined: 2007-05-06 23:18

Re: v.1.7.1 - Update Highlights

Post by XSHADOWGX »

good stuff!!
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