Can we increase the number of frag rounds in SPG techie to 6? They are even harder to aim than HEAT rounds (more bullet drop) which means you often waste all 3 rounds on a single guy, it's basically nothing.
In its current state SPG techie is not very useful for anything other than hunting armor, it should be able to fill a secondary purpose of acting as some kind of mobile direct-fire artillery that can be used to harass enemy infantry by lobbing frag rounds at them. This way SPG players could still be somewhat useful even after enemy armor is destroyed.
Give SPG techie more frag rounds
-
- Posts: 65
- Joined: 2021-07-21 15:08
Re: Give SPG techie more frag rounds
you can kill infantry with the HEAT rounds after all armour is dead , and it takes a maximum of a minute to go back to main and rearm
-
- Posts: 71
- Joined: 2019-03-02 20:32
Re: Give SPG techie more frag rounds
and the mg on the passgr side can be use to kill infantry tooCrylink wrote:you can kill infantry with the HEAT rounds after all armour is dead , and it takes a maximum of a minute to go back to main and rearm
-
- Posts: 32
- Joined: 2016-11-28 07:21
Re: Give SPG techie more frag rounds
frag is literally just double the drop of heat
if you know the range you can lob frags from out of view distance without trouble
if you know the range you can lob frags from out of view distance without trouble