PRLauncher crasehs after trying to sign in with Steam

Help and support regarding PR:BF2 installation and in-game issues
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SchrodingersDog
Posts: 1
Joined: 2022-12-07 04:14

PRLauncher crasehs after trying to sign in with Steam

Post by SchrodingersDog »

I just downloaded PR, downloaded its updates and tried to create my new account. After clicking to "Sign in through Steam" and starting the session via browser, a new "header" tab opens along PRLauncher then both crashes. Here's the PRLauncher log info:

Code: Select all

Project Reality Log File
PRLauncher.exe started at: 2022-12-07T01:17:41

Critical Error: An unhandled exception has occured. Details are as follows:

Dispatcher processing has been suspended, but messages are still being processed.

Further details can be found in the following file:

[url]C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr\bin\PRLauncher.log[/url]

Please report this error to the Project Reality Team, and include the log file in your report.

[url=https://www.realitymod.com/forum/forumdisplay.php?f=27]Visit Support Forum[/url]

 > System.InvalidOperationException: Dispatcher processing has been suspended, but messages are still being processed.
   em System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   em MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   em MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   em System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   em System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
PRLauncher is being run as Admin.

P.S.: "em" means "in" on my system's language.
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