Blood splash effect

General discussion of the Project Reality: BF2 modification.
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AguirreA.
Posts: 38
Joined: 2023-12-11 16:26

Blood splash effect

Post by AguirreA. »

What happened to the blood effect when you got hit ?

I remember that every shot was continued by a exaggerated amount of blood :lol: :lol: :lol:
Arab
PR:BF2 Developer
Posts: 2887
Joined: 2012-05-18 03:37

Re: Blood splash effect

Post by Arab »

AguirreA. wrote:What happened to the blood effect when you got hit ?

I remember that every shot was continued by a exaggerated amount of blood :lol: :lol: :lol:
It got removed because it wasn't realistic, plus gives false visual hit detection. Only 50 cal shots were left in.
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stakkbreesh
Posts: 3
Joined: 2024-08-16 05:44

Re: Blood splash effect

Post by stakkbreesh »

They should bring this back
carmikaze
Posts: 1038
Joined: 2013-01-25 15:36

Re: Blood splash effect

Post by carmikaze »

stakkbreesh wrote:They should bring this back
Yeah, I think it was satisfying to watch!
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bad_nade
Support Technician
Posts: 1373
Joined: 2008-04-06 18:26
Location: Finland

Re: Blood splash effect

Post by bad_nade »

Problem with this kind of effect is latency and hit detection. On your screen the effect must play immediately after shot even if both you and victim has 200+ ping. Otherwise the delay would look really weird. Actual hit detection, however, happens on server end. This means that you could see blood splash effect on your screen but server says nope you missed.
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