What happened to all the fun people who use to play this game?
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- Posts: 9
- Joined: 2024-12-03 04:58
What happened to all the fun people who use to play this game?
Where is everybody? Where have all the fun people gone? When I check prspy, nobody I know is on. I cant find anyone on steam either.
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- Posts: 72
- Joined: 2008-03-09 15:39
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- Posts: 9
- Joined: 2024-12-03 04:58
Re: What happened to all the fun people who use to play this game?
I have no idea who you are
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- Posts: 493
- Joined: 2018-12-15 21:35
Re: What happened to all the fun people who use to play this game?
You have to make people be fun by teaching. Fun in this game is defined by tactical creativeness and skill level. Otherwise its just 2 teams throwing themselves pretty aimlessly at each other with slight lone wolfing or full on lone wolfing. Falling back into old habits I tried to break over the years.
Intensity, it comes from survival and prolonged fire fights.. A bullet storm.
If you want players to play in a way that is more fun, its the 1 man per piece of cover with bullet storm encouragement instructions. You must put in the work and drill the instructions, even just 5 aspects of it. Be the booby trap as a unit, scan aggressively.
Turn the bullet storm on and off, max out super FOB assets. What does PR have that makes it fun? What can you do in the game?
You are given objectives in the game, too much "Squad leader, what are we going to do?" questions going on and not "Squad leader, how will we get the objective?"... We will survive to minimize friendly casualties and maximize control of enemy by...
"1 man per piece of cover/concealmeant, move cover to cover, in view of each other to save each other, 1 man hit per tank shell (RPG, mortar, etc) spread formation. Scan aggressively, be eye level with your cover, your weapon sights and target zone, show no more than your head."
For suppression "Sweep and double sweep deep aimed at the height of a man, sending bullets trajectory as deep as you can, 1 bullet per square inch. Preventative fire, suppression, fire superiority, pre-fire." (1 bullet per square inch with double tap on the sweep back)
"Divide the enemy fire and attention between each other, distract by being seen, firing, using friendly as bait and being bait yourself. Take cover, dodge incoming fire, waste the enemy time, attention and ammo, bring enemy attention away from other friendly"
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"1 hombre por pieza de cobertura/ocultamiento, muévase de cobertura en cobertura, a la vista unos de otros para salvarse mutuamente, 1 hombre golpeado por cada proyectil de tanque (RPG, mortero, etc.) en formación extendida. Escanee agresivamente, esté al nivel de los ojos con su cobertura. , las miras de tus armas y la zona objetivo no muestran más que tu cabeza."
Para supresión "Barrido y doble barrido profundo dirigido a la altura de un hombre, enviando la trayectoria de las balas lo más profundo posible, 1 bala por pulgada cuadrada. Fuego preventivo, supresión, superioridad del fuego, pre-fuego". (1 bala por pulgada cuadrada con doble toque en el barrido hacia atrás)
"Dividir el fuego y la atención del enemigo entre sí, distraerse siendo visto, disparando, usando amigos como cebo y siendo cebo usted mismo. Cúbrase, esquive el fuego entrante, haga perder el tiempo, la atención y la munición del enemigo, desvíe la atención del enemigo de otros amigos. "
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«один человек на укрытие/маскировку означает, перемещайтесь от укрытия к укрытию, на виду друг у друга, чтобы спасти друг друга, 1 попадание на каждый танковый снаряд (РПГ, миномет и т. д.) разбрасывает строй. Сканируйте агрессивно, будьте на уровне глаз с укрытием». , прицелы вашего оружия и зона прицеливания не показывают ничего, кроме вашей головы».
Для подавления «Размах и двойной проход по глубине, направленный на рост человека, посылая пули по траектории как можно глубже, 1 пуля на квадратный дюйм. Превентивный огонь, подавление, огневое превосходство, предварительный огонь». (1 пуля на квадратный дюйм при двойном постукивании по стреловидности назад)
«Разделяйте огонь и внимание противника между собой, отвлекайте внимание, будучи замеченными, стреляйте, используйте дружественных в качестве приманки и сами будьте приманкой. Укрывайтесь, уклоняйтесь от входящего огня, тратьте время, внимание и боеприпасы врага, отвлекайте внимание врага от других дружественных "
Intensity, it comes from survival and prolonged fire fights.. A bullet storm.
If you want players to play in a way that is more fun, its the 1 man per piece of cover with bullet storm encouragement instructions. You must put in the work and drill the instructions, even just 5 aspects of it. Be the booby trap as a unit, scan aggressively.
Turn the bullet storm on and off, max out super FOB assets. What does PR have that makes it fun? What can you do in the game?
You are given objectives in the game, too much "Squad leader, what are we going to do?" questions going on and not "Squad leader, how will we get the objective?"... We will survive to minimize friendly casualties and maximize control of enemy by...
"1 man per piece of cover/concealmeant, move cover to cover, in view of each other to save each other, 1 man hit per tank shell (RPG, mortar, etc) spread formation. Scan aggressively, be eye level with your cover, your weapon sights and target zone, show no more than your head."
For suppression "Sweep and double sweep deep aimed at the height of a man, sending bullets trajectory as deep as you can, 1 bullet per square inch. Preventative fire, suppression, fire superiority, pre-fire." (1 bullet per square inch with double tap on the sweep back)
"Divide the enemy fire and attention between each other, distract by being seen, firing, using friendly as bait and being bait yourself. Take cover, dodge incoming fire, waste the enemy time, attention and ammo, bring enemy attention away from other friendly"
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"1 hombre por pieza de cobertura/ocultamiento, muévase de cobertura en cobertura, a la vista unos de otros para salvarse mutuamente, 1 hombre golpeado por cada proyectil de tanque (RPG, mortero, etc.) en formación extendida. Escanee agresivamente, esté al nivel de los ojos con su cobertura. , las miras de tus armas y la zona objetivo no muestran más que tu cabeza."
Para supresión "Barrido y doble barrido profundo dirigido a la altura de un hombre, enviando la trayectoria de las balas lo más profundo posible, 1 bala por pulgada cuadrada. Fuego preventivo, supresión, superioridad del fuego, pre-fuego". (1 bala por pulgada cuadrada con doble toque en el barrido hacia atrás)
"Dividir el fuego y la atención del enemigo entre sí, distraerse siendo visto, disparando, usando amigos como cebo y siendo cebo usted mismo. Cúbrase, esquive el fuego entrante, haga perder el tiempo, la atención y la munición del enemigo, desvíe la atención del enemigo de otros amigos. "
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«один человек на укрытие/маскировку означает, перемещайтесь от укрытия к укрытию, на виду друг у друга, чтобы спасти друг друга, 1 попадание на каждый танковый снаряд (РПГ, миномет и т. д.) разбрасывает строй. Сканируйте агрессивно, будьте на уровне глаз с укрытием». , прицелы вашего оружия и зона прицеливания не показывают ничего, кроме вашей головы».
Для подавления «Размах и двойной проход по глубине, направленный на рост человека, посылая пули по траектории как можно глубже, 1 пуля на квадратный дюйм. Превентивный огонь, подавление, огневое превосходство, предварительный огонь». (1 пуля на квадратный дюйм при двойном постукивании по стреловидности назад)
«Разделяйте огонь и внимание противника между собой, отвлекайте внимание, будучи замеченными, стреляйте, используйте дружественных в качестве приманки и сами будьте приманкой. Укрывайтесь, уклоняйтесь от входящего огня, тратьте время, внимание и боеприпасы врага, отвлекайте внимание врага от других дружественных "
1 Man per piece of cover, Move cover to cover. In view of each other to save each other by shooting, distraction, division of enemy attention and ammo. 1 man hit per RPG/tank shell/mortar spread formation full time. Edge of cap zone. Use camouflage, police up each others exposure, no man seen sticking out. Scan aggressively with eyes and ears for anything suspect, even for birds disturbed to fly out of trees
- Catmouse
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Re: What happened to all the fun people who use to play this game?
Doom and gloom, like the character of many of your other posts.dcm2 wrote: 2025-01-02 02:39 Where is everybody? Where have all the fun people gone? When I check prspy, nobody I know is on. I cant find anyone on steam either.
Not worth much commenting on other than say this:
Quite the contrary, Project Reality is at a local high of quality games and players, with old names coming back and solid server moderation back on track for the EU zone with the new Alliance server. Great games to be had!
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- Posts: 9
- Joined: 2024-12-03 04:58
Re: What happened to all the fun people who use to play this game?
Not my fault you make me depressed.
Even on my alt accounts I dont get good games.Catmouse wrote: 2025-01-03 22:53
Not worth much commenting on other than say this:
Quite the contrary, Project Reality is at a local high of quality games and players, with old names coming back and solid server moderation back on track for the EU zone with the new Alliance server. Great games to be had!