The game freezes and stops working
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- Posts: 8
- Joined: 2025-01-12 18:12
The game freezes and stops working
no errors in logs
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- Posts: 8
- Joined: 2025-01-12 18:12
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- Posts: 8
- Joined: 2025-01-12 18:12
Re: The game freezes and stops working
Code: Select all
System Information
------------------
Operating System: Ìàéêðîñîôò Windows 11 Äîìàøíÿÿ äëÿ îäíîãî ÿçûêà (10.0.26100)
Architecture: 64-ðàçðÿäíàÿ
Current Culture: Russian (Russia)
Motherboard: HUAWEI RLEF-XX-PCB
Processor: 12th Gen Intel(R) Core(TM) i7-12700H (Physical: 14, Logical: 20)
Memory: 16,00 GB
DIMM Modules: Controller0-ChannelA: 2,00 GB @ 4267 MHz
Controller0-ChannelB: 2,00 GB @ 4267 MHz
Controller0-ChannelC: 2,00 GB @ 4267 MHz
Controller0-ChannelD: 2,00 GB @ 4267 MHz
Controller1-ChannelA: 2,00 GB @ 4267 MHz
Controller1-ChannelB: 2,00 GB @ 4267 MHz
Controller1-ChannelC: 2,00 GB @ 4267 MHz
Controller1-ChannelD: 2,00 GB @ 4267 MHz
Page File: 11,50 GB
.NET Framework: 4.6+ Release Build: 533320, Runtime: 4.0.30319.42000
Display Information
-------------------
Display Device(s): BOE PnP Monitor on Intel(R) Iris(R) Xe Graphics
Display Mode(s): 1920 x 1200 (32 bit) @ 60 Hz
Driver Version: 32.0.101.6449
Display Memory: 2,00 GB
Multisampling: 2, 4, 8
DPI: 120 (125%)
Audio Information
-----------------
Primary Playback: Ïåðåíàçíà÷åíèå çâóêîâûõ óñòð.
Primary Recording: Onboard MIC (Òåõíîëîãèÿ Intel®
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: D:\Project Reality
Free: 58,34 GB, Total: 341,23 GB, FS: NTFS, SSD: True
Mod Path: D:\Project Reality\mods\pr
Free: 58,34 GB, Total: 341,23 GB, FS: NTFS, SSD: True
Profiles Path: C:\Users\maxim\OneDrive\Äîêóìåíòû\ProjectReality\Profiles
Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True
Update DL Path: C:\Users\maxim\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True
Update Log Path: C:\Users\maxim\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True
Game Information
----------------
Installed Mods: pr
Current Mod: pr
Version: Standalone - 1.0
PR Version: 1.8.0.5
Language: russian
Debug Available: False
Large Address: True
Supported Hardware: None
Missing dependencies: None
Ignored dependencies: None
Profile Information
-------------------
Profile 0001: Yourkamun
Type: Online
Last Used Profile: True
View Intro: True
Fullscreen: True
Display Mode: 1920x1200@60Hz
Display Mode Valid: True
Graphics Scheme: Âûñîêîå
Multisampling: Îòêë.
VSync: False
Terrain Quality: Âûñîêîå
Effects Quality: Âûñîêîå
Geometry Quality: Âûñîêîå
Texture Quality: Âûñîêîå
Lighting Quality: Âûñîêîå
Dynamic Shadows: Âûñîêîå
Dynamic Lights: Âûñîêîå
Texture Filtering: Âûñîêîå
Statics Lod-Scale: 1,0
Overgrowth Lod-Scale: 1,0
Use advanced shaders: True
Audio Provider: Àïïàðàòíîå
Provider Valid: True
Audio Quality: Âûñîêîå
EAX: True
PRLauncher.log
-------------------
Project Reality Log File
PRLauncher.exe started at: 2025-01-13T19:57:02
Error: Debug assertion failed!
Version: 1.8.0.5
Module: RendDX9
File: C:\dice\Projects\BF2Branches\Patch_1_50\Code\BF2\RendDX9\TextureManager.cpp
Line: 453
Text: Failed to create dx texture even after going managed: Ran out of memory
Current confile:
PlayerManager created
ObjectManager created
GameLogic created
Serversettings created
- bad_nade
- Support Technician
- Posts: 1373
- Joined: 2008-04-06 18:26
- Location: Finland
Re: The game freezes and stops working
Intel GPUs since 12th gen integrated don't have native DirectX9 support and their DX9 to DX12 translation layer is buggy.Yourkamun wrote: 2025-01-13 17:03Code: Select all
System Information ------------------ Operating System: Ìàéêðîñîôò Windows 11 Äîìàøíÿÿ äëÿ îäíîãî ÿçûêà (10.0.26100) Architecture: 64-ðàçðÿäíàÿ Current Culture: Russian (Russia) Motherboard: HUAWEI RLEF-XX-PCB Processor: 12th Gen Intel(R) Core(TM) i7-12700H (Physical: 14, Logical: 20) Memory: 16,00 GB DIMM Modules: Controller0-ChannelA: 2,00 GB @ 4267 MHz Controller0-ChannelB: 2,00 GB @ 4267 MHz Controller0-ChannelC: 2,00 GB @ 4267 MHz Controller0-ChannelD: 2,00 GB @ 4267 MHz Controller1-ChannelA: 2,00 GB @ 4267 MHz Controller1-ChannelB: 2,00 GB @ 4267 MHz Controller1-ChannelC: 2,00 GB @ 4267 MHz Controller1-ChannelD: 2,00 GB @ 4267 MHz Page File: 11,50 GB .NET Framework: 4.6+ Release Build: 533320, Runtime: 4.0.30319.42000 Display Information ------------------- Display Device(s): BOE PnP Monitor on Intel(R) Iris(R) Xe Graphics Display Mode(s): 1920 x 1200 (32 bit) @ 60 Hz Driver Version: 32.0.101.6449 Display Memory: 2,00 GB Multisampling: 2, 4, 8 DPI: 120 (125%) Audio Information ----------------- Primary Playback: Ïåðåíàçíà÷åíèå çâóêîâûõ óñòð. Primary Recording: Onboard MIC (Òåõíîëîãèÿ Intel® Open AL Renderer: Software EAX: True EAX 1.0: False EAX 2.0: True EAX 3.0: False EAX 4.0: False EAX 5.0: False X-RAM: False Disk Information ---------------- Install Path: D:\Project Reality Free: 58,34 GB, Total: 341,23 GB, FS: NTFS, SSD: True Mod Path: D:\Project Reality\mods\pr Free: 58,34 GB, Total: 341,23 GB, FS: NTFS, SSD: True Profiles Path: C:\Users\maxim\OneDrive\Äîêóìåíòû\ProjectReality\Profiles Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True Update DL Path: C:\Users\maxim\AppData\Local\Project Reality\Project Reality BF2\Downloads Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True Update Log Path: C:\Users\maxim\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs Free: 21,07 GB, Total: 120,00 GB, FS: NTFS, SSD: True Game Information ---------------- Installed Mods: pr Current Mod: pr Version: Standalone - 1.0 PR Version: 1.8.0.5 Language: russian Debug Available: False Large Address: True Supported Hardware: None Missing dependencies: None Ignored dependencies: None Profile Information ------------------- Profile 0001: Yourkamun Type: Online Last Used Profile: True View Intro: True Fullscreen: True Display Mode: 1920x1200@60Hz Display Mode Valid: True Graphics Scheme: Âûñîêîå Multisampling: Îòêë. VSync: False Terrain Quality: Âûñîêîå Effects Quality: Âûñîêîå Geometry Quality: Âûñîêîå Texture Quality: Âûñîêîå Lighting Quality: Âûñîêîå Dynamic Shadows: Âûñîêîå Dynamic Lights: Âûñîêîå Texture Filtering: Âûñîêîå Statics Lod-Scale: 1,0 Overgrowth Lod-Scale: 1,0 Use advanced shaders: True Audio Provider: Àïïàðàòíîå Provider Valid: True Audio Quality: Âûñîêîå EAX: True PRLauncher.log ------------------- Project Reality Log File PRLauncher.exe started at: 2025-01-13T19:57:02 Error: Debug assertion failed! Version: 1.8.0.5 Module: RendDX9 File: C:\dice\Projects\BF2Branches\Patch_1_50\Code\BF2\RendDX9\TextureManager.cpp Line: 453 Text: Failed to create dx texture even after going managed: Ran out of memory Current confile: PlayerManager created ObjectManager created GameLogic created Serversettings created
You could try to run PR on dxvk and see if it changes anything. It's easy to install. Just download latest release .tar.gz package from https://github.com/doitsujin/dxvk/releases/latest and keep extracting until you have 32-bit d3d9.dll on your hands. Copy the extracted d3d9.dll into your PR install folder (same folder where PRBF2.exe application is). Then create dxvk.conf file in the same directory using Notepad or any other text editor, and copy the following line into the file:
Code: Select all
d3d9.deviceLossOnFocusLoss = True
To uninstall dxvk, just delete those two files or move them somewhere outside PR folders.