Ww2 French insurgency

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BaldeDeChoclo
Posts: 1
Joined: 2025-01-31 02:12

Ww2 French insurgency

Post by BaldeDeChoclo »

I suggest, although it sounds very complicated, maps of the second world war with the theme of insurgency, taking as an example the French resistance against the German occupation.

Proposing that the German forces look for the caches of the French resistance.

Taking into account that the Wehrmacht faction exists in the game, the addition of the Maquis or La Résistance (France). That in turn the equipment of this one should not vary too much, case that was given the re-use of stolen German armament.

French Faction, equipment:
* Rifles: StenMK2, M1 Carbine, MAS-38, United Defense Model 1942, MP40, K98, StG44, Gewehr 43, Springfield M1903, Enfield M1917.

* Pistols: Luger, P38, Ruby, Webley revolver.

* Light Machine guns: Bren, FM 24/29, MG34.

* Grenades: Mills bombs, Gammon bombs, Stielhandgranate.

* Rocket launcher: PIAT, LRAC-50 73 mm Bazooka

* Sniper Rifles: Lebel 86/93, Berthier 1916

* Vehicles: 1/48 Citroen, Ace 1/72 72525 French 3.5T Truck AHN
waldov
Posts: 749
Joined: 2012-06-26 04:01

Re: Ww2 French insurgency

Post by waldov »

I love the idea of WW2 INS, but I think Russian partisans vs Wehrmacht/SS is a more obvious setting, atleast for starters. The maps, factions and assets are already there essentially, a slightly stripped down and more rag tag version of the Red army faction fits the bill for Russia partisans pretty damn well.

No need to make a whole new faction and maps from scratch, the framework is there. I think it would make for a unique and fun setting for our beloved game mode.
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Strat1999
Posts: 1
Joined: 2025-02-13 07:47

Re: Ww2 French insurgency

Post by Strat1999 »

I really like the concept of WW2 INS, but I believe starting with Russian partisans versus the Wehrmacht/SS would be a more straightforward choice. The maps, factions, and assets are essentially already in place, and a more stripped-down, ragtag version of the Red Army would fit well for the Russian partisans. There's no need to create an entirely new faction and maps from scratch since the framework is already available. I think it would offer a unique and enjoyable setting for this game mode.
I love block blast 2
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