Chat local

General discussion of the Project Reality: BF2 modification.
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-_Noshikaru_-
Posts: 1
Joined: 2025-01-30 11:07

Chat local

Post by -_Noshikaru_- »

Pt/Br


Chat por proximidade escutável por inimigos


Eu não tenho tanto tempo jogando Project Reality, mas pelo que eu soube antigamente tinha um sistema que permitia ouvir o chat local dos inimigos, oque seria muito interessante, principalmente em casos de combate aproximado ou rendições, seria extremamente imersivo poder interrogar prisioneiros de guerra ou algo do tipo :ugeek:
Wilsmpton
Posts: 1
Joined: 2025-02-07 15:07

Re: Chat local

Post by Wilsmpton »

-_Noshikaru_- wrote: 2025-01-30 11:19 Pt/Br


Chat por proximidade escutável por inimigos


Eu não tenho tanto tempo jogando Project Reality, mas pelo que eu soube antigamente tinha um sistema que permitia ouvir o chat local dos inimigos, oque seria muito interessante, principalmente em casos de combate aproximado ou rendições, seria extremamente imersivo poder interrogar prisioneiros de guerra ou algo do tipo :ugeek:
Seria realmente uma adição interessante ao jogo :D :D :D
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bad_nade
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Location: Finland

Re: Chat local

Post by bad_nade »

English only, please.
theDaarkness
Posts: 61
Joined: 2011-05-14 19:23

Re: Chat local

Post by theDaarkness »

Generally the hearing the local of enemies was when PR Mumble would drop everyone into the same channel as opposed to it automatically sorting people as it does now.
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bad_nade
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Re: Chat local

Post by bad_nade »

There are only a few maps/layers in PR where both factions share common language. So it would be unrealistic to allow both teams to hear and understand everything the other team is saying. Also, being able to talk freely regardless of the health of the player's character would be equally unrealistic. Some events may have global local voice chat enabled but on public servers it's not allowed, because real world testing has shown that game play deteriorates fast when it's on.
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