Kashan 64 TG Server Sunday 1930 PST end - epic battle, epic bugs!

Share your in-game experiences playing PR:BF2.
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eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Kashan 64 TG Server Sunday 1930 PST end - epic battle, epic bugs!

Post by eggman »

One of my best battles in PR ever! Riddled with bugs hehe .. but wtf.. EPIC!

I dunno if we played all 5 hours, but the timer ran out with a heated battle over the bunkers.

Fuzzhead was #1 on Team 1, myself #1 on Team 2 (I think only by virtue of me being there for so long lol). USMC won by tickets count, battle had ranged from MEC main to US main and back to the bunkers.

Lots of bugs to sort out but that is definitely the direction we want to see the mod go (albeit without the bugs).

Hats off to all who played a great round!
[COLOR=#007700][COLOR=DarkGreen]C[COLOR=Olive]heers!
egg[/COLOR][/COLOR][/COLOR]

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Battlepudel
Posts: 235
Joined: 2007-05-24 21:40

Post by Battlepudel »

Yeah this was epic.

And it was really you this eggman dude? Thought is was another guy.


Btw. Fuzzhead only got first, because he made frickin' 60 points in the last 5 minutes and could beat me with that.


And it was bugged like hell.....also laggy wit my 230ms ;)
eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

@DF: lol .. moved :p

@Battle: imagine that round without the lag and the bugs .. I am confident we can get there .. gonna be epic!!
[COLOR=#007700][COLOR=DarkGreen]C[COLOR=Olive]heers!
egg[/COLOR][/COLOR][/COLOR]

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danthemanbuddy
Posts: 842
Joined: 2006-11-12 19:07

Post by danthemanbuddy »

Had fun as infantry squad, guys really followed orders.

Gave up though, server lag was killing our fps, and we were all warping.
Battlepudel
Posts: 235
Joined: 2007-05-24 21:40

Post by Battlepudel »

Only thing not so satisfying was all us MEC guys running into the bunkers an got shot either by a tank or APC hidden in the mountains.

I lol'd at the APC on top of one bunker.....and at 100ppl questioning where the uzis are (including me)

I always thought i would never like that map because of its size and focus on tanks but i must say that it is just great.
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Post by Jaymz »

'[R-DEV wrote: @Battle: imagine that round without the lag and the bugs .. I am confident we can get there .. gonna be epic!!
What's this "we" shit? :p :p :p :p
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

Its this sort of sht that, i hope and in this case does, strenghens all the DEVs devolping will power and mental health :wink: .... and generaly, if any are feeling alittle lost, shows them, with out a doubt how wonderfully all the little features come together, however slighyly botched, that can create such a fcking mind blowing experience.
eddie
Posts: 5495
Joined: 2005-05-09 20:42

Post by eddie »

'[R-DEV wrote:Jaymz']What's this "we" shit? :p :p :p :p
LMAO! Quoted.
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Katarn
Retired PR Developer
Posts: 3358
Joined: 2006-01-18 22:15

Post by Katarn »

I was in fuzzhead's squad along with beta, biggaayal, viktor(something), and bigguyrush.

We kicked ***. It's funny cause our squad kicked your entire team's *** in points, yet you won.
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