[Map] new map [scrapped]
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Looking good
and nicely done bushes there, i guess those are just some cleverly used undergrowt?
As a detail suggestion (which i would like to get always for my maps) Maybe a cement wall to the border of grass/bush and the concrete ground on other side of the park would be good idea, (the concrete ground where the tower is on other side of park in last screenshot) with some plants. Small detailed stuff is always big work to do but makes it much more realistic and better looking
(Just minor idea without big point
)
Also there is better techniques to make a streets for city map, take a look on other city maps, textures can make it look better instead of using roads. And if you want those white lines middle of street, i think there was road which only put those on the ground, no asphalt at all. Using textures instead of roads for streets makes possible to make different types of streets when it comes to model of street but still all streets looks like same, and also easier to paint texture than putting roads everywhere.
![Smile :)](./images/smilies/icon_e_smile.gif)
As a detail suggestion (which i would like to get always for my maps) Maybe a cement wall to the border of grass/bush and the concrete ground on other side of the park would be good idea, (the concrete ground where the tower is on other side of park in last screenshot) with some plants. Small detailed stuff is always big work to do but makes it much more realistic and better looking
![Smile :)](./images/smilies/icon_e_smile.gif)
![Razz :P](./images/smilies/icon_razz.gif)
Also there is better techniques to make a streets for city map, take a look on other city maps, textures can make it look better instead of using roads. And if you want those white lines middle of street, i think there was road which only put those on the ground, no asphalt at all. Using textures instead of roads for streets makes possible to make different types of streets when it comes to model of street but still all streets looks like same, and also easier to paint texture than putting roads everywhere.
Last edited by Deer on 2007-07-17 01:48, edited 1 time in total.
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I completely understand. I just gotta say though, those EOD statics are nasty... much too cartoony to even be used in this mod.'[R-DEV wrote:IronTaxi']hehe...but you didnt actually make a point...cheers...
(funny thing is i haven used them in a similar position in a recent map..hehe)
TBH honest to all you mappers out there we are considering not releasing alot fo our statics until after they are used in an official PR map...nothing secret but people tend to use stuff before we even get to use them....we spend upwards of 6months developing some of these maps.. so despite the fact the new statics are available...we havent "officially" released them yet..
nothing against community mappers...we just have to be a little more careful with our resources...you guys should go nuts with whatever you find in the release..
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DOWNLOAD NOW READY http://files-upload.com/files/432955/baghdad.rar
14 August 2007 update
14 August 2007 update
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Will anyone actually play this map? If so what servers will they be on because i dont feel like downloading it if no one plays.
BTW nice map!!! I loved it when you first released an early beta and i love it now!
BTW nice map!!! I loved it when you first released an early beta and i love it now!
[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
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