Oops, I meant 30 tickets 5 minutes later.ReaperMAC wrote:Wait... so you won in 30 minutes but 5 minutes later?![]()
Speed Hack? Or Time Machine??![]()
Proudest Squad Leader Moments
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- Posts: 1174
- Joined: 2006-06-08 10:01
Apologize, long post
Map: EJOD
Side: MEC
Spawn in as: Medic
Version: 0.5
I can't remember the date, but it's a fight that still is quite fresh in my memory. As any good story, it starts out slow and a bit dull actually. Every squad is full, so I am forced to join in with a soldier I have never seen before. Quickly I establish that he does not have a mike, but on the good side he can hear me. Worse is the fact that there are no cars, tanks or APC's that can give me transport to the west hills where he is located. So I run the entire length to get there.
When I finally got there, well wouldn't you know it, an APC was giving heavy covering fire at anything that moved up on that hill. I got killed. Luckily for me, the SL was a medic and I was back on my feet. Well, it didn't exactly take me long to piece together that we needed to get of that rock and into the city where it's harder for the APC to have hunting season on our butts.
After a hasty retreat north and trying to slide down the hill behind the shed we got killed about 2-3 more times, but always managed to revive each other by clever use of smokegrenades and keeping cool and head'n butt down to the ground. Now this unknown hero decides it is time for me to get a promotion. Congratulations, you are SL!
Ok, first priority: Stay alive
Second priority: Get to Gardens
The americans have successfully taken east city flag and are putting extreme pressure on west city flag. It is only minutes if not seconds before the defence at west city is crushed and defeated, or they route and run away.
Luck would have it, the APC is now paying more attention to what is going on at West city and not the two desperate soldiers trying to stay alive behind the shed. We deploy a smokegrenade and run behind the rock formation. By now the APC have moved forward from the desert and is at the city walls. Americans are spawning in everywhere.
We deploy our very last smokegrenade just as we hear a heavy mechanized vehicle coming closer and closer. It's a tank. Scratch that. We have 2 tanks coming straight towards our position. I throw myself in the ditch outside Gardens and start to say my hail Mary's. Right at that time, from out of nowhere people start to join my squad and spawn in. The first wave of arty comes down. My squad is whiped out. I survive. Both tanks and the APC move in to Gardens.
Up until now I have not fired a single shot. Right now, there are squads after squads rushing straight at me, while I try to hide under the wooden planks in that ditch. Conserving my ammo and desperatly trying not to expose where I am hiding, I fire only when necessary. Luckily one of my SM throws down some ammo so I can rearm and replenish my zappers. Second wave of artillery. Squad is wiped out. I'm still alive. The tank is now right above me, and one american squad has figured out where I am hiding and I can actually see little comic bubbles over their heads going: "Thats got to be the SL!" - "Lets whipe him out!" - "YEAH!".
Well, I can't stay here anymore, thats for sure. I deploy smokegrenades in front of me, and drop one far behind me. When they finally make a smokescreen (that is 5 hairy seconds I tell you) I jump out of the ditch, crouch by the hostile tank, do a quick check of my surroundings. I run to the back of the tank and fire of some shots. I rush next to it and sprint like hell towards my own smoke ahead of it. As luck would have it, I get the response I wanted. The tanks reverses and turns his turrent away from my new direction.
I run around the corner NW of Gardens just to slam into a couple of GI Joes. Luckily, some have spawned in on me when I got to safety (I should say "safety"). They are quickly taken out.
After hiding out in the tanktraps for a short while and a heated discussion of why I don't have an officers kit (if you remember, I haven't died once yet. Been ressurected every time) I make a mad dash for it. Now I am inside the northen wall of Gardens. Situation is as follows: 1 Tank right at the flagzone Gardens. 1 Tank west of Gardens. 1 APC unaccounted for, but last time it was spotted, it was close. The rest of our entire army is behind us.
Standing orders are: 1 cover my six. 1 or 2 of you go engineers/RPG and blow that tank up. Rest deploy smoke. NOW.
Oh well, it was a good idea. Squad whiped out. I'm alive.
Do-over! Squad whiped out. Still alive.
Next time around ... That sweet sweet sound of a tank that goes KA-BOOM!
Now we get an interresting switch in our squad roster. Since 80% of my squad is now of IGI soldiers, they want me to make room for another of their mates. Helix is now nagging me to go SL for their squad. My last order was that everybody drop their ammobags. Refill, rearm, heal up. When all 5 are standing around me, combat ready, I leave the squad.
New squad is formed. My Hx. buddies join in. Another heated discussion of "Why aren't you an SL?" And at the same time, I see Mr.D go as commander. Thank sweet jezabell.
My former squad, now the IGI squad is making such a ruckuss, that I manage to slip out of Gardens, run East and all the way to the now completely undefended East City.
IGI manages to take back Gardens after destroying that tank. My squad manages to take East City. Now my friends, the momentum has changed. No longer are the GI Joes holding all the cards, we are back in the game!
After successfull capture of West city, squad Hx is already in position at ruins. In that area I survive yet another 2 artillery strikes and kill about 15 americans.
The entire team manages to push the US all the way back to their main base. Still stationed at the Gasstation. Surviving yet 3 new artillery strikes, 7-8 new hostiles. I am still up and kicking, and then I got cockey.
The split second I decided not to play it safe anymore and go just a little GUNG-HO without planning or calculating the risk? I get shot right in the head. Oh well, I guess I shouldn't be to miffed. I have survived with 1 life for about 1 hour, 7 arty strikes, 2 tanks and 1 apc. Pluss an entire US force surrounding me. Without an officers kit. At least I can get one now.
The last 5 minutes of the game before we conclude the biggest turnaround in PR history, I get sloppy. End result is 27K:4D. And the americans are still trying to figure out where the hell it all went wrong.
Side: MEC
Spawn in as: Medic
Version: 0.5
I can't remember the date, but it's a fight that still is quite fresh in my memory. As any good story, it starts out slow and a bit dull actually. Every squad is full, so I am forced to join in with a soldier I have never seen before. Quickly I establish that he does not have a mike, but on the good side he can hear me. Worse is the fact that there are no cars, tanks or APC's that can give me transport to the west hills where he is located. So I run the entire length to get there.
When I finally got there, well wouldn't you know it, an APC was giving heavy covering fire at anything that moved up on that hill. I got killed. Luckily for me, the SL was a medic and I was back on my feet. Well, it didn't exactly take me long to piece together that we needed to get of that rock and into the city where it's harder for the APC to have hunting season on our butts.
After a hasty retreat north and trying to slide down the hill behind the shed we got killed about 2-3 more times, but always managed to revive each other by clever use of smokegrenades and keeping cool and head'n butt down to the ground. Now this unknown hero decides it is time for me to get a promotion. Congratulations, you are SL!
Ok, first priority: Stay alive
Second priority: Get to Gardens
The americans have successfully taken east city flag and are putting extreme pressure on west city flag. It is only minutes if not seconds before the defence at west city is crushed and defeated, or they route and run away.
Luck would have it, the APC is now paying more attention to what is going on at West city and not the two desperate soldiers trying to stay alive behind the shed. We deploy a smokegrenade and run behind the rock formation. By now the APC have moved forward from the desert and is at the city walls. Americans are spawning in everywhere.
We deploy our very last smokegrenade just as we hear a heavy mechanized vehicle coming closer and closer. It's a tank. Scratch that. We have 2 tanks coming straight towards our position. I throw myself in the ditch outside Gardens and start to say my hail Mary's. Right at that time, from out of nowhere people start to join my squad and spawn in. The first wave of arty comes down. My squad is whiped out. I survive. Both tanks and the APC move in to Gardens.
Up until now I have not fired a single shot. Right now, there are squads after squads rushing straight at me, while I try to hide under the wooden planks in that ditch. Conserving my ammo and desperatly trying not to expose where I am hiding, I fire only when necessary. Luckily one of my SM throws down some ammo so I can rearm and replenish my zappers. Second wave of artillery. Squad is wiped out. I'm still alive. The tank is now right above me, and one american squad has figured out where I am hiding and I can actually see little comic bubbles over their heads going: "Thats got to be the SL!" - "Lets whipe him out!" - "YEAH!".
Well, I can't stay here anymore, thats for sure. I deploy smokegrenades in front of me, and drop one far behind me. When they finally make a smokescreen (that is 5 hairy seconds I tell you) I jump out of the ditch, crouch by the hostile tank, do a quick check of my surroundings. I run to the back of the tank and fire of some shots. I rush next to it and sprint like hell towards my own smoke ahead of it. As luck would have it, I get the response I wanted. The tanks reverses and turns his turrent away from my new direction.
I run around the corner NW of Gardens just to slam into a couple of GI Joes. Luckily, some have spawned in on me when I got to safety (I should say "safety"). They are quickly taken out.
After hiding out in the tanktraps for a short while and a heated discussion of why I don't have an officers kit (if you remember, I haven't died once yet. Been ressurected every time) I make a mad dash for it. Now I am inside the northen wall of Gardens. Situation is as follows: 1 Tank right at the flagzone Gardens. 1 Tank west of Gardens. 1 APC unaccounted for, but last time it was spotted, it was close. The rest of our entire army is behind us.
Standing orders are: 1 cover my six. 1 or 2 of you go engineers/RPG and blow that tank up. Rest deploy smoke. NOW.
Oh well, it was a good idea. Squad whiped out. I'm alive.
Do-over! Squad whiped out. Still alive.
Next time around ... That sweet sweet sound of a tank that goes KA-BOOM!
Now we get an interresting switch in our squad roster. Since 80% of my squad is now of IGI soldiers, they want me to make room for another of their mates. Helix is now nagging me to go SL for their squad. My last order was that everybody drop their ammobags. Refill, rearm, heal up. When all 5 are standing around me, combat ready, I leave the squad.
New squad is formed. My Hx. buddies join in. Another heated discussion of "Why aren't you an SL?" And at the same time, I see Mr.D go as commander. Thank sweet jezabell.
My former squad, now the IGI squad is making such a ruckuss, that I manage to slip out of Gardens, run East and all the way to the now completely undefended East City.
IGI manages to take back Gardens after destroying that tank. My squad manages to take East City. Now my friends, the momentum has changed. No longer are the GI Joes holding all the cards, we are back in the game!
After successfull capture of West city, squad Hx is already in position at ruins. In that area I survive yet another 2 artillery strikes and kill about 15 americans.
The entire team manages to push the US all the way back to their main base. Still stationed at the Gasstation. Surviving yet 3 new artillery strikes, 7-8 new hostiles. I am still up and kicking, and then I got cockey.
The split second I decided not to play it safe anymore and go just a little GUNG-HO without planning or calculating the risk? I get shot right in the head. Oh well, I guess I shouldn't be to miffed. I have survived with 1 life for about 1 hour, 7 arty strikes, 2 tanks and 1 apc. Pluss an entire US force surrounding me. Without an officers kit. At least I can get one now.
The last 5 minutes of the game before we conclude the biggest turnaround in PR history, I get sloppy. End result is 27K:4D. And the americans are still trying to figure out where the hell it all went wrong.
Last edited by Hx.Clavdivs on 2007-07-27 15:11, edited 1 time in total.
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101 bassdrive wrote:..game experience may change during weekends..
Outlawz wrote:LOL, Helix clan disclaimer![]()
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- Joined: 2006-06-08 10:01
it is still my proudest moment!
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101 bassdrive wrote:..game experience may change during weekends..
Outlawz wrote:LOL, Helix clan disclaimer![]()
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- Posts: 33
- Joined: 2007-02-03 14:34
Drove USMC completely off EJOD Desert 331-0.
Won Desert Storm 42-0 as USMC, without taking Canyon. (Civilians were getting knifed more then killed)
Beat Insurgents completely off Raid on Moskiye 62-0.
Winning Desert Storm as USMC without even passing Canyon is a feat i've never seen on any server.
I'm (SPC-4)Warne. If you see me ingame, please join up. I usually either play defense, or setup ninja spawn points for assaults from unconventional directions.
Won Desert Storm 42-0 as USMC, without taking Canyon. (Civilians were getting knifed more then killed)
Beat Insurgents completely off Raid on Moskiye 62-0.
Winning Desert Storm as USMC without even passing Canyon is a feat i've never seen on any server.
I'm (SPC-4)Warne. If you see me ingame, please join up. I usually either play defense, or setup ninja spawn points for assaults from unconventional directions.
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- Posts: 1174
- Joined: 2006-06-08 10:01
Yeah, but did you survive as a grounpounder 7 arty's, tanks, 1 APC and a whole entire US team hitting you at once?
Oh, and top this! Without being called a cheat once!
Oh, and top this! Without being called a cheat once!
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101 bassdrive wrote:..game experience may change during weekends..
Outlawz wrote:LOL, Helix clan disclaimer![]()
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- Joined: 2007-02-03 14:34
Naw, not my kind of fight. Took USMC's main by driving a squad wayyyy down the western edge of the map, skirting the out of bounds area, and set up a Rally Point on the southwest corner of their base, on the other side of a small hill. Just came up from their southeast corner, chunked smoke and frags, and had every respawning MEC with a rally on their squad joining in the party. Something like a good fifteen MEC vs three or four USMC for their Main.Hx.Clavdivs wrote:Yeah, but did you survive as a grounpounder 7 arty's, tanks, 1 APC and a whole entire US team hitting you at once?
Oh, and top this! Without being called a cheat once!
Shot 'em from behind, took their base, then tracked down their one APC at Ruins that slipped through the forces that were ramming through in a frontal assault from Gas Station. Went 4-3 or so. I let other squads do the cannon fodder work. If I make any kind of 'frontal' assault, it's the sneakiest attack I can come up with.
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- Posts: 1174
- Joined: 2006-06-08 10:01
Drunk as a skunk.
Just let me repeat: Without SL kit. 7 arty. 2 tanks. 1 APC, The ENTIRE us team on you *** ... and still kicking.
Just let me repeat: Without SL kit. 7 arty. 2 tanks. 1 APC, The ENTIRE us team on you *** ... and still kicking.
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101 bassdrive wrote:..game experience may change during weekends..
Outlawz wrote:LOL, Helix clan disclaimer![]()
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- Posts: 230
- Joined: 2007-02-26 16:48
My proudest moment as squad leader was on the map operation ghost train, i was British team btw...so here i am..in my squad and we decide to try and hold the north end of the bridge, none of my buddies failed me, but the waves were getting heavier and heavier so we decided to fall back and regroup, and attack another position which was the "Temple" so i set up our rally point at the top of the hill where hardly anyone can see it...my squad mates tell me to make sure the Flag is safe etc, so i get out my binoculars and scan the area for enemies, so i can the area and report "All Clear, Your Good To Go" so my mates move in while i stay up top because usually when i go in myself i get shot and totally pwned....anyway i finally go to the temple flag to help my team mates and the temple was being swamped by loads of chinese....one of my squad mates didnt even know where there rally point was...but we held the temple flag..for the rest of the game! and won the round too!...then the next round my squad crossed the river and picked off apcs and infantry at south bridge by sniping them ontop of a mountain which has a girder tower thing...i was "Sniper" btw and started spotting targets for Commander and other squads...and also picking off Infantry who are trying to cross the bridge....
also one map where u have ruins,west city, etc....me and my squad managed to hold the enemies armour at bay..because one of my squad mates was in a abrams tank, so we helped him destroy enemy armour...by spotting them out for him, while some of my squad mates took out the infantry, i was soooo proud of that guy in the tank, he was doing an excellent job, we got best squad for that map too...and our team won the battle too!.
I mostly use Voip in my squads etc....and team work too...
also one map where u have ruins,west city, etc....me and my squad managed to hold the enemies armour at bay..because one of my squad mates was in a abrams tank, so we helped him destroy enemy armour...by spotting them out for him, while some of my squad mates took out the infantry, i was soooo proud of that guy in the tank, he was doing an excellent job, we got best squad for that map too...and our team won the battle too!.
I mostly use Voip in my squads etc....and team work too...
Ex-British Squaddie
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- Posts: 47
- Joined: 2007-07-27 20:39
I had a pretty proud moment today.
I joined a server running EJOD Desert at the very beginning of a round. I was in a squad where nobody was talking (which bugs me in PR), and the squad leader wasn't placing move markers or anything, so I left.
I joined every squad which wasn't locked or full, and not one of them had set up rally points or move/attack/defend markers, and each squad member was always miles apart from everyone else, people were all over the place. Eventually I settled in one squad, just because I'd tried them all. After a minute or so, the squad leader left and rejoined (which happens all the time in this mod - I guess they don't like the responsibility) just as I took the first flag with a random group, and I became the leader.
"Right, everyone move here and meet up with me" and everyone did it. It's SO easy, I've no idea why nobody else just talks to people. So we moved up and I set a rally point, and told someone to grab a support kit in case we needed it.
Anyway, our squad took the next flag by ourselves, and then defended it while our team took the next flag. We kept doing this until the USMC only had their main flag left.
At this point things got messy, with tanks and APCs shredding all the infantry running across the open desert.
I could see things weren't going well like this so I told everyone to load up into the APC, and got the driver to drive us around the side of the flag, and circle in the back way. We'd only just got out of the APC, when it was hit by a tank and we all died. ****.
We spawn back in the city, and a guy in my squad notes (I'd noticed too) that our squad was the only one in our entire team which had set up a rally point. Everyone else in the entire team was spawning way back out our base. Luckily, there was an empty Vodnik right next to the rally point, so we all got in it, and I drove around the other side of the US flag to the little house at the very back. I set up another rally point, and our squad attacked the flag from the rear. We basically took that flag by ourselves, since the rest of our team was busy getting slaughtered attacking from the front.
It's amazing what a little bit of communication and teamwork can accomplish.
I joined a server running EJOD Desert at the very beginning of a round. I was in a squad where nobody was talking (which bugs me in PR), and the squad leader wasn't placing move markers or anything, so I left.
I joined every squad which wasn't locked or full, and not one of them had set up rally points or move/attack/defend markers, and each squad member was always miles apart from everyone else, people were all over the place. Eventually I settled in one squad, just because I'd tried them all. After a minute or so, the squad leader left and rejoined (which happens all the time in this mod - I guess they don't like the responsibility) just as I took the first flag with a random group, and I became the leader.
"Right, everyone move here and meet up with me" and everyone did it. It's SO easy, I've no idea why nobody else just talks to people. So we moved up and I set a rally point, and told someone to grab a support kit in case we needed it.
Anyway, our squad took the next flag by ourselves, and then defended it while our team took the next flag. We kept doing this until the USMC only had their main flag left.
At this point things got messy, with tanks and APCs shredding all the infantry running across the open desert.
I could see things weren't going well like this so I told everyone to load up into the APC, and got the driver to drive us around the side of the flag, and circle in the back way. We'd only just got out of the APC, when it was hit by a tank and we all died. ****.
We spawn back in the city, and a guy in my squad notes (I'd noticed too) that our squad was the only one in our entire team which had set up a rally point. Everyone else in the entire team was spawning way back out our base. Luckily, there was an empty Vodnik right next to the rally point, so we all got in it, and I drove around the other side of the US flag to the little house at the very back. I set up another rally point, and our squad attacked the flag from the rear. We basically took that flag by ourselves, since the rest of our team was busy getting slaughtered attacking from the front.
It's amazing what a little bit of communication and teamwork can accomplish.
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- Posts: 230
- Joined: 2007-02-26 16:48
Yeah, i totally agree with you on that one!. teamwork can always work depending on whos in your squad and whos on your team, i remember one map where your at an oil field and basically me and my squad managed to hold the erm...Oil storage flag from enemy armour, we also asked the commander to send armour to our flag and help us secure it....
Ex-British Squaddie
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- Posts: 2202
- Joined: 2007-07-29 19:22
Map: EJOD
Side: USMC
Spawn in as: Officer/DM/Medic
Version: 0.6
I always seem to be lucky enough to enter games at the right time where there are 3 full squads and locked squad. This time I sort of got lucky. There was a 4th squad with only one guy in it. I hopped in only to find out that the SL was AFK. I sighed and hopped in the back of an APC as it rolled to the city. By the time I disembarked I had a few more squad members each responding to radio checks. Thank god! We moved east of the city and set a perimeter around the area where the Commander was building a bunker while the rest of the squads moved though the town. I still had my medic kit and provided aid to soldiers in the area till the bunker was up. Once it was up I got my officer kit and asked for orders. The commander didn't respond, so I moved my 4 man squad north to a little elevated area of dunes due east of the gardens. We set up a Rally right as an enemy mechanized unit tried to flank past our dunes and hit the command bunkers. We gathered support weapons, AT gear, and marksman kits and laid withering fire on the advancing MEC infantry. We managed to flank and knock out the APC along with two tanks over a period of time. I gave my squad holding orders and provided significant fire down on the gardens (where they where advancing from) and waited for the squads to lock down their flags. Once the flags were locked down we made our way though town where I was surprised to see that these guys actually knew tactics, cover arcs, and bounding over watch. We made our way to the east side of town and captured the final flag before moving to Gardens. In the end we had knocked out an assortment of enemy vehicles and mangled any attempt by the enemy to reinforce defenses in the town. One of my squad members invited me to play on his server, which I have no problem finding a decent squad or commander on.
I don't lead squads that much, but I learned that like in reality, a good squad is made up of good squad members, not just a leader. Thanks for transforming BF2 into such a good game.
~DeePsix
Side: USMC
Spawn in as: Officer/DM/Medic
Version: 0.6
I always seem to be lucky enough to enter games at the right time where there are 3 full squads and locked squad. This time I sort of got lucky. There was a 4th squad with only one guy in it. I hopped in only to find out that the SL was AFK. I sighed and hopped in the back of an APC as it rolled to the city. By the time I disembarked I had a few more squad members each responding to radio checks. Thank god! We moved east of the city and set a perimeter around the area where the Commander was building a bunker while the rest of the squads moved though the town. I still had my medic kit and provided aid to soldiers in the area till the bunker was up. Once it was up I got my officer kit and asked for orders. The commander didn't respond, so I moved my 4 man squad north to a little elevated area of dunes due east of the gardens. We set up a Rally right as an enemy mechanized unit tried to flank past our dunes and hit the command bunkers. We gathered support weapons, AT gear, and marksman kits and laid withering fire on the advancing MEC infantry. We managed to flank and knock out the APC along with two tanks over a period of time. I gave my squad holding orders and provided significant fire down on the gardens (where they where advancing from) and waited for the squads to lock down their flags. Once the flags were locked down we made our way though town where I was surprised to see that these guys actually knew tactics, cover arcs, and bounding over watch. We made our way to the east side of town and captured the final flag before moving to Gardens. In the end we had knocked out an assortment of enemy vehicles and mangled any attempt by the enemy to reinforce defenses in the town. One of my squad members invited me to play on his server, which I have no problem finding a decent squad or commander on.
I don't lead squads that much, but I learned that like in reality, a good squad is made up of good squad members, not just a leader. Thanks for transforming BF2 into such a good game.
~DeePsix
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PR Testing Team: Serious Business.
[R-DEV]LeadMagnet: I guess that's what you get when an Irishman drinks light beer.....bad advice.
[R-DEV]dbzao: I'm Oscar Mike, OSCAR MIKE!!!!
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- Joined: 2007-03-28 08:56
Welcome to PR, where modern assault rifles actually serve a purpose!Axel wrote:Okay, sounds good. In vBF2 (as you call it) i couldn't kill people even with 2 bursts.
"...The Dev team has done an absolutely increadible job of taking a somewhat amusing FPS game and creating 'CRACK FOR MY BRAIN'..." - Sun Tzu
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(read it in old pirate voice thing)
yarr listen here for a tale of bravery and heroism the like ye have never seen.
Yarr it was 7pm in the south west of daqing oil fields (PR version not vBF2)
China Bravo squad was approching the US base. Twas all going to plan until the devil him self crossed our position in his Cobra. The cobra then turned and fired at Bravo squad, Bravo squad responded by emptying their rifles into the chopper, yarr but twas no avial, Bravo squad had to hold out for 5 minutes for a supply drop, but then it came.
Chin (cant remeber actual name) grapped a SA-7 from the supply drop, he fired it into the chopper and down it went, bravo squad clebrated with a rice whine but their ordeal was far from over.
It was then that Bravo SL ordered Sargent-timo to plant C$ on the helipad to prevent further attacks, under the cover of his squad sargent timo advanced onto the main base, all was well the C4 was planted but then a us marine ran past down the stairs from the temple, sargent timo made a desision the marine must be scilenced, unfortunetly he was about to get into a tan so a quick burst fom hius rifle sliced the rouge crewman.
Sargent-timo called to his squad to say mission complete, and he began to return to the rest of his squad. Suddenly his radio crackld into life filled with cries for help from the rest of his squad.
An enemy APC was taking out the squad, sargent timo knew what he had to do, running onto the runway he saw an enemy marine he was dea as a 3 round burts slamed into him, yarr, sargent timo than ran up to the APC and chucked a mine underneth, then he ran like hell rounds whipping up the... concrete of the runway. BOOOM up went the APC. Bravo squad left for home.
Sargent timo was rewarded the chinese equivilent of the victoria cross.
The END
yarr listen here for a tale of bravery and heroism the like ye have never seen.
Yarr it was 7pm in the south west of daqing oil fields (PR version not vBF2)
China Bravo squad was approching the US base. Twas all going to plan until the devil him self crossed our position in his Cobra. The cobra then turned and fired at Bravo squad, Bravo squad responded by emptying their rifles into the chopper, yarr but twas no avial, Bravo squad had to hold out for 5 minutes for a supply drop, but then it came.
Chin (cant remeber actual name) grapped a SA-7 from the supply drop, he fired it into the chopper and down it went, bravo squad clebrated with a rice whine but their ordeal was far from over.
It was then that Bravo SL ordered Sargent-timo to plant C$ on the helipad to prevent further attacks, under the cover of his squad sargent timo advanced onto the main base, all was well the C4 was planted but then a us marine ran past down the stairs from the temple, sargent timo made a desision the marine must be scilenced, unfortunetly he was about to get into a tan so a quick burst fom hius rifle sliced the rouge crewman.
Sargent-timo called to his squad to say mission complete, and he began to return to the rest of his squad. Suddenly his radio crackld into life filled with cries for help from the rest of his squad.
An enemy APC was taking out the squad, sargent timo knew what he had to do, running onto the runway he saw an enemy marine he was dea as a 3 round burts slamed into him, yarr, sargent timo than ran up to the APC and chucked a mine underneth, then he ran like hell rounds whipping up the... concrete of the runway. BOOOM up went the APC. Bravo squad left for home.
Sargent timo was rewarded the chinese equivilent of the victoria cross.
The END
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- Posts: 294
- Joined: 2007-02-18 23:30
had the best time today, went out in the morning for eye test (yay dont need glasses) then went and brought earphone + mic headset for PR, got home, set it up (after some deliberation) and joined in TB server (not the city maps one) the map was kashan desert and eager to join my first VOIP Teamwork squad i looked but there were no voip squads
not even a teamwork squad
so i took a risk and made my own VOIP TW squad (ive never been SL before properly) had a bunch o' guys join straight away and we set off to south bunker and set down our rally point without hassle, they all listened to me and followed my orders, moved up to south bunker and got a support on the roof opposite it to fire down inside, flashbang down the stairs and piled in killing at least 7 or 8 reds.took it, defended it whilst everyone else dissepeared (is it just me or does everyone on your team dissapear when you take one bunker, and they dont go to north either)
ok im rambling, was a particularly amazing round, but i think why i was so pleased was because i finaly got a mic working for PR, guys listened to me and said theyd be happy to have me as squad leader again.
and we were the best squad on the team at the end.
yay for mics!
ps if youre reading this and dont have a mic and dont think it can make much of a difference,
it does.
alot.
buy one.
not even a teamwork squad
so i took a risk and made my own VOIP TW squad (ive never been SL before properly) had a bunch o' guys join straight away and we set off to south bunker and set down our rally point without hassle, they all listened to me and followed my orders, moved up to south bunker and got a support on the roof opposite it to fire down inside, flashbang down the stairs and piled in killing at least 7 or 8 reds.took it, defended it whilst everyone else dissepeared (is it just me or does everyone on your team dissapear when you take one bunker, and they dont go to north either)
ok im rambling, was a particularly amazing round, but i think why i was so pleased was because i finaly got a mic working for PR, guys listened to me and said theyd be happy to have me as squad leader again.
and we were the best squad on the team at the end.
yay for mics!
ps if youre reading this and dont have a mic and dont think it can make much of a difference,
it does.
alot.
buy one.
QOTY - "Oh sh*t, Plane! Left o'clock!" - [R-DEV]Rhino
Quote ~Long Bow~ 'if you would like to "touch me up" please e-mail your personal pics and we will talk'
some guy off totalbf2-
"OMFG
The Devs have been working on this mod for over a year and they STILL havent added crosshairs! Wtf!!!!!!!!"
Quote ~Long Bow~ 'if you would like to "touch me up" please e-mail your personal pics and we will talk'
some guy off totalbf2-
"OMFG
The Devs have been working on this mod for over a year and they STILL havent added crosshairs! Wtf!!!!!!!!"
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- Posts: 1294
- Joined: 2006-05-14 02:39
Today, my squad breeched 2000 points(we were 21-- something). I probably have done it before, but this is the first time in a while. The second place squad(after mine on the same team) had 1080. Best opposing squad had 17-- something. Hell, and we even lost a good player and had him replaced with a semi-newbie, but did his job.
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- Posts: 52
- Joined: 2007-02-11 15:41