remind on good times

Share your in-game experiences playing PR:BF2.
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-=TB=-Tobakfromcuba
Posts: 526
Joined: 2007-02-25 15:06

remind on good times

Post by -=TB=-Tobakfromcuba »

i was new to pr, it was on mao valley.
thereve been 4 squads. no commander. the names of the squads have been: attack 1/ attack 2 / defence 1 / defence 2.
all Sls communicated via teamchat and coordinated well.

i felt like the enemy team was doing the same, so the battle was fought around 2 flags the whole round. i cant remember players or the server, version was .3, it was the AAS1 mode.

there many really good improvements since this version, but today i always see guys running from flag to flag without defending. how can i have back these serious game as it brought that much fun?
Batalla35
Posts: 397
Joined: 2006-05-25 18:52

Post by Batalla35 »

yeahhh tobak nowadays nobody wants to defend...lately I only made "defence" squads...you know that someone have to made the dirty job of defending....
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R-DEV]fuzzhead "agreed it should have been removed long ago... hopefully for v0.7"
*spacecadett*
Posts: 337
Joined: 2006-11-23 16:50

Post by *spacecadett* »

i saw alot of tjis in the begining of .5 and then after a while the SL got more competant and realized that offens IS not you best defence! so lets hope people wise up fast.
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

2 months and they are still all dumb...

Gameplay has gone down, everyone is running and gunning, OGT with full auto L85 and QBZ feels like Rambo Arena...
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Phoenix.86
Posts: 424
Joined: 2007-07-23 20:22

Post by Phoenix.86 »

Yep I have the feeling that too many scoped assault rifles have damaged the gameplay a little...but it's still fun to play on TB. Yet too many newbies who don't care about reading manuals and smacktards have joined with 0.6
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ReadMenace: "...Could be wrong, the 6th soldier could be in the fetal position in the trunk. Or on the driver's lap. :D "Is that your radio poking me SL? Oh.. Ohgod.. It's not!"
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