[Map] Militia Series [WIP]

IronTaxi
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Post by IronTaxi »

[R-MOD]Masaq wrote: It's only because there's an overlay of the maps like that that you can see anything. On the ground, on three different maps in three different rounds, well, it makes no difference to gameplay lol.
exactly...bing bong...get life you ubber geeks...so what if it 90degrees out....
HughJass
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Post by HughJass »

easy guys, just saying that the north will be the east (or so)

ok its hard to explain what i am saying but it is a good question on the end.

ok the NORTH in mestia is how it is now.

then you have the middle map having the north as the top.

Then you look at this and see how it makes no sense, becasue there is 2 different norths.

think about it is hard for me to explain, and what my actaul question is will mestia look how it is looking on the gegraphical pic or will it stay the same?
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IronTaxi
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Post by IronTaxi »

it will stay the same...cant see why i would go through all the work to change it and satisfy the compass geeks...

haha...no worries...
Masaq
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Post by Masaq »

[R-DEV]Rhino wrote:well you can walk onto the corner of AoM from dragonfly, and visa versa :p
Oooh, Project Reality MMORPG! Three different lands, and you can walk from one to the other?! :p

Seriously Hugh - you won't even notice once you're in-game because the compass with point N in the same way it always does, and you'll run N or E or W and the fact that another map is based on the bit of land that lies to the E or W or S or N won't make any different to you :p

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
joselucca
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Post by joselucca »

awesome awesome awesome. can this mod get any better?
IronTaxi
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Post by IronTaxi »

Thanks to rhinos leetness we now have really nice minimaps to use..

thought id post up fools road one as you will all be getting a hold of it sometime very soon anyway...

cheers...enjoy

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Doom721
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Post by Doom721 »

God I hope the militants get some less CQB oriented guns ...

I'm afraid of using them in those maps... with that equipment... HUG ME IM SCARED!

Otherwise maps look like a nice treat for british players *SLAUGHTERING MILITANTS IMO* hah
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"FAIL" - Right after you drive on the grass in Gran Turismo 4
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smuggly517
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Post by smuggly517 »

more maps, more british maps, more british forest maps. im happy now
Last edited by smuggly517 on 2007-12-15 19:58, edited 1 time in total.
IronTaxi
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Post by IronTaxi »

fools road will be like Assualt on mestia x4 in space and alot more open valleys and roadways for APCs and "other things" ;) to roam on...

when i say like AoM thats just in the forests... the CPs themsleves are much more like qwai river....

so like Assualt on Qwai or The river mestia...
bosco_
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Post by bosco_ »

Doom721 wrote: I'm afraid of using them in those maps... with that equipment... HUG ME IM SCARED!
*hug*
Here, take that!
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Jantje|NL^
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Post by Jantje|NL^ »

[R-DEV]IronTaxi wrote:fools road will be like Assualt on mestia x4 in space and alot more open valleys and roadways for APCs and "other things" ;) to roam on...

when i say like AoM thats just in the forests... the CPs themsleves are much more like qwai river....

so like Assualt on Qwai or The river mestia...

I [Heart] you guys!
Viper5
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Post by Viper5 »

Iron how are you pumping these things out so fast?

FIrst Qwai, then 7 Gate, Mestia, Fools Road, Sangin and now *Deleted Since Viper Can't Keep His Mouth Shut*
Rhino
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Post by Rhino »

[R-PUB]Viper5 wrote:Iron how are you pumping these things out so fast?
with my help ive been able to cut the time it takes to do the map by around 2 months, but still dont exsplain how he dose the other stuff so fast :lol:
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IronTaxi
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Post by IronTaxi »

ill scan one of my map plans some time...you guys would like it...i plan the whole map out on paper, even the contour lines and then just get to work... basically the map is 30-40percent done before i touch the editor...
IronTaxi
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Post by IronTaxi »

ill scan one of my map plans some time...you guys would like it...i plan the whole map out on paper, even the contour lines and then just get to work... basically the map is 30-40percent done before i touch the editor...


i did sangin...damn even i didnt know that...thanks!
Outlawz7
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Post by Outlawz7 »

'[R-DEV wrote:Rhino;554485']with my help ive been able to cut the time it takes to do the map:
You helped yourself? :lol:
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Outlawz7
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Post by Outlawz7 »

'[R-PUB wrote:bosco;553887']*hug*
Here, take that!
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Thinner sights for that thing, kthxbie.
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Rhino
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Post by Rhino »

Outlawz wrote:You helped yourself? :lol:
nooo, ive been able to help taxi do a bunch of the colourmaps, detailmaps, over and under growth in 24hrs which would take normally around 2months to do by hand.
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Outlawz7
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Post by Outlawz7 »

*sits down and sips tea*

Do tell, how you managed that :D
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