Project Reality 0.7 Pre-release Teaser

Project Reality announcements and development highlights.
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

[R-PUB]bosco wrote:Retreat to base for repairs or let the engineer bring up a repair vehicle :O
going back to main base would be the most realistic option unless you cant move. I hate the tacitc of having enginners sit in the .50 just to hop and our and repair the tank when it gets into combat... :roll:
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marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Post by marcoelnk »

SEEEEEEEEEEEEEEEEEXY
Reddish Red
Posts: 545
Joined: 2007-08-02 10:56

Post by Reddish Red »

I love this :-D
Rico11b: Better than that just take the body out of the game all together, and we'll have floating heads in game.
Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Post by Spaz »

I can't wait for 0.7, listining to rhino and rank saying how good it is, is killing me!

BTW I'm a noob
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Post by Maxfragg »

well, did the x-mas message form the devs mean, that the army will be in 0.7 ?
Fabryz
Posts: 177
Joined: 2007-05-04 18:30

Post by Fabryz »

This will be awesome, i'm looking forward to play it :D
Omega_17_The_True
Posts: 43
Joined: 2006-11-11 10:41

Post by Omega_17_The_True »

As always the mod became more and more perfectly realist, the only games thats are close to PR is OFP and Arma !

Keep up the excellent work ;)
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

Are there any specific changes to Insurgency besides Basrah getting a C2, VCP being uncap and zerg spawns removed?

Will there be way to win this game mode as Insurgent??
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Lieutenant-FPS-Bob
Posts: 93
Joined: 2007-10-05 02:50

Post by Lieutenant-FPS-Bob »

Actually protecting caches, I've done it before plenty of times, the whole insurgent team will stay in the city and ambush like they are supposed to.
Heskey
Posts: 1509
Joined: 2007-02-18 03:30

Post by Heskey »

Could someone tell me the name of a program/(Or THE) program to make my microphone sound more radio authentic like the plane promo vid?
RHYS4190
Posts: 959
Joined: 2007-08-30 10:27

Post by RHYS4190 »

Ooooh there's going to be some team killing in this mod with out the mini map. but big waka who cares im sure we will adapt, and i like the nuke strike that looks cool. All though i don't like the idea of getting nuked my self.
Renegade Warrior
Posts: 153
Joined: 2006-02-26 10:46

Post by Renegade Warrior »

Getting so excited now! Can't wait for the release
.:iGi:. clan website
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ImageSmoke going down!
Omega_17_The_True
Posts: 43
Joined: 2006-11-11 10:41

Post by Omega_17_The_True »

RHYS4190 wrote:i like the nuke strike that looks cool. All though i don't like the idea of getting nuked my self.
This is not a nuke bomb its just a "common" bomb of 2000 pounds, if it was a nuke everybody on the map should be dead and the game over :)
para_hjs
Posts: 263
Joined: 2005-01-19 11:46

Post by para_hjs »

Adapt and overcome. Thx DEVS, much appreciated. A new PR release coming to town, heads down!

See you at the front!
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Jarhead[NL]
Posts: 106
Joined: 2007-03-11 19:20

Post by Jarhead[NL] »

Great job! I cant wait. ;)
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"There is no hunting, like the hunting of man."
SuperArmy
Posts: 578
Joined: 2007-10-12 18:16

Post by SuperArmy »

i wish u could put C4 onto ppl on AL Bas :p would be so cool...
Kislorod
Posts: 13
Joined: 2007-12-19 21:23

Post by Kislorod »

SuperArmy wrote:i wish u could put C4 onto ppl on AL Bas :p would be so cool...
yeah, shahids its a serious weapon, they must have a strong bomb on their body))
TristanYockell
Posts: 340
Joined: 2007-01-21 05:03

Post by TristanYockell »

Awesome, Cant wait to drive that T62 into battle again.
Everything looks GREAT!!!, thanks devs.
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