Is PR dying?

General discussion of the Project Reality: BF2 modification.
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

fatcat3359 wrote:3 month ago it was 600-800 daily
Any evidence to support that opinion?


I've been playing PR since 0.5 and I've never seen more than 5 fully populated servers 3 months ago. Usually there was about 3-4 fully populated servers plus couple less populated.
Last edited by Ragni<RangersPL> on 2008-02-08 16:55, edited 1 time in total.
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:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
Heskey
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Joined: 2007-02-18 03:30

Post by Heskey »

Tactics & Teamwork :: "Like Minded Gaming" server is usually full from 4pm to 2pm GMT on any given night.

What's more, PR isn't dying, and even if it was it's not because of 0.7 - If anything, 0.7 has made the game so much better than it has been in the past.
Reddish Red
Posts: 545
Joined: 2007-08-02 10:56

Post by Reddish Red »

I would blame Timezones for the lack of Players, buttt.


I have yet to see the PR server list when there isen't at least 1 server wicth is over 30, I really doubt PR is dying its just that during every release a surge of Vannila players come on, some might stay, some might go that counts for a drop.
Rico11b: Better than that just take the body out of the game all together, and we'll have floating heads in game.
SethLive!
Posts: 1582
Joined: 2007-02-10 22:46

Post by SethLive! »

fatcat3359 wrote: Less players = less teamwork = less fun
you are so wrong. were you there in the days of .32 and gloryhoundz?
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Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
-[R-Mod] Masaq
MAINERROR
Retired PR Developer
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Post by MAINERROR »

God if I'd write what I'm thinking at the moment I'd earn a temp-ban in the forums ...

Im the owner of the 10th Mountains server and I can assure you that the server is even fuller since 0.7 ... so pls stop to whine just go and play.
Michael_Denmark
Posts: 2196
Joined: 2006-07-10 09:07

Post by Michael_Denmark »

*spacecadett* wrote:PR losing players means that the core players who enjoy PR stay!= the people who like temawok ect... atleast thats the way i see it.

i dont see what the problem is i see the way pr has grown as a positive! i started playing during .4 when there whas usulay 3 populated servers...

X2
Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.

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We who play these kinds of games are the first generation of war robot pilots.Today we pilot a camera in 3D heaven,Tomorrow... http://gametactic.org/pr
Michael_Denmark
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Joined: 2006-07-10 09:07

Post by Michael_Denmark »

Btw, if you’re looking for teamwork, sign up for the tournament. Plenty of teamwork minded people to play with there.
Define irony. A bunch of guys playing PR year after year. A game teaching initiative as the prime mover.
However, in regard to EA, these guys never took the initiative.

ImageImage
We who play these kinds of games are the first generation of war robot pilots.Today we pilot a camera in 3D heaven,Tomorrow... http://gametactic.org/pr
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Post by Rudd »

Some1 post server population data to validate this thread pl
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bait31
Posts: 16
Joined: 2007-10-01 11:10

Post by bait31 »

I blame full time jobs, mortgages, car payments, kids, and numerous other responsibilities that come with adulthood.

certainly not .07....
Brummy
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Joined: 2007-06-03 18:54

Post by Brummy »

Meh, PR isn't dying because of the player amount.

Though I do think there is a difference between players now and back at 0.32 - 0.4. That was pure teamwork and really fun. But now, .7 has brought us amazing features but also more players that don't want to work as a team. But that's just my opinion. PR is still fun as hell!
Masaq
Retired PR Developer
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Post by Masaq »

0.3... yes.
Teamwork... yes.

0.3 + Teamwork in the same sentence? Erm?!

All I remember is peeps using LBs for HALO insertions and endless support gunners supported by spammage from grenadiers.

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
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SethLive!
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Joined: 2007-02-10 22:46

Post by SethLive! »

[R-MOD]Masaq wrote:0.3... yes.
Teamwork... yes.

0.3 + Teamwork in the same sentence? Erm?!

All I remember is peeps using LBs for HALO insertions and endless support gunners supported by spammage from grenadiers.
lol. now i remember those support gunners :lol: . were they that much worse than the m4 whores in .4 though?

i still had some awesome rounds on gloryhoundz back then, before the mod was so popular. but things are better now than they have been.
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Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
-[R-Mod] Masaq
(HUN)Rud3bwoy
Posts: 678
Joined: 2007-01-22 16:17

Post by (HUN)Rud3bwoy »

I always find a server to play on. At nights i can choose from 4-5 usually full servers (10th mountain, IGI, T&T, Thors Brigade, RIP etc) and a lots of half populated. There are usually at least 2-3 half full servers at freakin 10 a.m.
I've been playing since 0.5 but i cant recall that there ever were 10+ full servers any time.
Note that the server browser dont show all servers for me, so i have to search for them by their names. Maybe thats your problem.
~KILL~Pirate
Retired PR Developer
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Post by ~KILL~Pirate »

I would rather play on a server with 35 teamwork minded mature players than a full server of TK'ing smacktard, why cant i get the Sniper rifle, thats my jet idiots.... PR is not dying, it is only sifting out the weak minded vbf2 spam festers.... What's left is a small community of hardcore, reality based gamers that will always be here and stick together to form a strong base of players that will never allow this awesome mod to die.
The Devs have put a hell of alot of work into this mod and deserve a shitload of beers and thanks for making PR what it is... Trample The Weak and Hurdle The Dead.....
Long Live Project Reality....
MrD
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Joined: 2006-05-13 16:21

Post by MrD »

At the weekend I normally see 10 full servers, maybe 4 during the week. 60% of those are EU ping friendly. The community grows in spurts. First new players come in, in their masses, then those who can't play the complicated game system drift off, leaving us new players who like the system (whether they are any good or not)

Admittedly over time people do drift away. They get all played out, or other games take their attention.

What we do need is for all players to remember to advertise the game in their previous circles to draw more players in, or for any ideas we've missed in getting the game out there to be suggested. It becomes very hard to reach those gamers only interested in stats and don't use forums.

PR shows no sign of falling apart at the moment unlike other mods which couldn't hold the attention of new players, usually I think because they were too close to vanilla but didn't offer the stats system of vanilla.
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Wolfe
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Post by Wolfe »

Never judge quality by the number of people who stand behind it.
The two are mutually exclusive.
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Post by Sabre_tooth_tigger »

Bit of data from:
BattleField 2 :: Game Server / Player Search :: Game - Monitor . COM

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The red is the server capactity and green actual players.
You can see how it peaked just after .7 was released but the numbers now still seem (roughly) healthier then they were in december..
Wells
Posts: 45
Joined: 2007-02-12 01:03

Post by Wells »

PR isn't dieing, never gonna happen. There's lots of people on even at 2 in the morning EST,

Just find a new server, or unslect limits in the BF2 Browser.
Project Reality Public Relations Officer

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darkNight
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Joined: 2007-10-25 20:53

Post by darkNight »

Project Reality and dying? Hell! Did I miss something?!? :o

Thought my eyes were ok while seeing all those full servers! :mrgreen:
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