Image Colormaps

Information and tutorials related to modding BF2.
LekyIRL
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Post by LekyIRL »

Well,I'm completly stuck.
I get this far,now what?
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Rhino
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Post by Rhino »

C: may help.
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LekyIRL
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Post by LekyIRL »

[R-DEV]Rhino wrote:C: may help.
What do you mean?
BF2 is not installed to the C drive,it's installed on my B: drive
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BloodBane611
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Post by BloodBane611 »

bf2_tsplit.exe null colorbig.tga
Step 9 now.
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LekyIRL
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Post by LekyIRL »

Now it tells me it can't find the path specified
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BloodBane611
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Post by BloodBane611 »

I went through level by level, as in:
CD C:
CD Program Files
CD etc.

That way you make sure you get each part of the path right. Anyhow, just make sure your path is right and it will work.
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LekyIRL
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Post by LekyIRL »

Do I hit enter after each step or press something else?
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LekyIRL
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Post by LekyIRL »

Anyone? :(
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BloodBane611
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Post by BloodBane611 »

Whoops, thought I posted about this. Guess not.


Anyhow, yes, you need to hit enter after each step. But as long as your path is correct, you don't need to make steps. Just type in as below after running cmd:
CD C:\Program Files\EA GAMES\Battlefield 2\mods\My_Mod\My_Level\bf2_tpaint
bf2_tsplit.exe null filename.tga
As long as your path is correct, it will work. But as far as desertfox's post goes, the .exe needs to be added to "bf2_tsplit" in step 9.
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LekyIRL
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Post by LekyIRL »

After I enter the first step and hit enter it brings me right back again:
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LekyIRL
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Post by LekyIRL »

Okay I fixed that problem(thanks Pride) but now it only creates the file tx00x00.dds
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Chanvlan
Posts: 262
Joined: 2008-02-02 03:36

OMG!

Post by Chanvlan »

i am really annoyed i have spent sooo long trying to get his to work but it wont, i keep getting this problem its an error message and states that bf2_split.exe has suffered an error do you want to send an error message yes/no. now this is really anoying me i have tried EVERYTHING and it will not work for me. is it possible for someone else to convert my file for me? if so i'd really appreciate it cuase i am really looking forward to making my map thnx guys THIS IS URGENT!
Last edited by Chanvlan on 2008-04-24 13:35, edited 1 time in total.

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space
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Post by space »

I Presume you would use this as a template to make a map rather than the actual colourmap or maybe Im wrong? Anyway I was just posting to point out some great software I "got" which could be usefull for this.
Its called stichmaps and what is does is take over google earth. You define a large area for it, and it then zooms into them all, saves the pictures and them stiches them together for you minus all the scrolbars etc. so basically you get a very large high definition picture of your chosen area - very useful ;)
Ragni<RangersPL>
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Re: [Tutorial] Image Colormaps

Post by Ragni<RangersPL> »

I've done everything according to this tutorial but when I load up my edytor there's no change...
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...but there are proper looking files in colormaps directory.

Does this method works with scale 4 maps?

Couple details:
- my map size: 1024x4
- colorbig.tga texture resolution: 4096x4096
- colormaps texture resolution: 512x512 (files from tx00x00 to tx07x07)

Thanks for any help ;)
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turnpipe
Posts: 274
Joined: 2008-01-27 19:25

Re: [Tutorial] Image Colormaps

Post by turnpipe »

If your using gimp to paint with it may not make the right .dds file.
Use the program Paint.net to convert it into the proper .tga file.
If Tpaint is running properly you might have some files in the wrong folder.
Ragni<RangersPL>
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Re: [Tutorial] Image Colormaps

Post by Ragni<RangersPL> »

OK. I've figured it out :D
Last edited by Ragni<RangersPL> on 2008-08-17 10:33, edited 1 time in total.
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space
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Re: [Tutorial] Image Colormaps

Post by space »

As I mentioned stichmaps is a great program for making large high res images of an area.
Heres the link :

StitchMaps

Just to explain how it works - If you have a say a 4km on google earth, then the pic res will be quite low.

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Stitchmaps automatically zooms in on each smaller square, to get a higher resolution, and then stiches them together into one high res, big picture - minus all the icons etc.

Ive got the program so if you cant afford it I could produce one if you PM me.
badmojo420
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Re: [Tutorial] Image Colormaps

Post by badmojo420 »

I'm having problems getting this working. I am running vista, so maybe that is causing the problem. I follow the steps and when i go back to the editor there is no change in the terrain textures. I can get it to apply the colormap in the menus with import colormap and select colormap, but then i get runtime errors after that.

Any help would be appriciated. If you can't tell i'm new to mapping. Done a few tutorials, made a basic first map, but beyond that i know very little.
Outlawz7
Retired PR Developer
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Re: [Tutorial] Image Colormaps

Post by Outlawz7 »

Just as a reminder, if you're following the resize chart for a 1024x4 map, don't make a 8192x8912 resolution .tga picture, you probably won't be able to open it ever ever again because your PC most likely doesn't have enough RAM to do that.
I did and now I have a useless 200 Mb .tga file :( :d uh:
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alexandrei07
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Re: [Tutorial] Image Colormaps

Post by alexandrei07 »

badmojo420 wrote:I'm having problems getting this working. I am running vista, so maybe that is causing the problem. I follow the steps and when i go back to the editor there is no change in the terrain textures. I can get it to apply the colormap in the menus with import colormap and select colormap, but then i get runtime errors after that.

Any help would be appriciated. If you can't tell i'm new to mapping. Done a few tutorials, made a basic first map, but beyond that i know very little.
I've the same problem, I followed the tutorials and my level crash, but I don't know if a low RAM problem or texture treatment (tga , GIMP).

Level link: The map is loaded but it leaves to the desk when the squadron is selected, any help!!

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