Project Reality v0.75 Client Patch and Server Update Released!

Project Reality announcements and development highlights.
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Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Post by Spaz »

You got the second coolest helicopter in pr! :D

Now you just need the hind and ill be happy ;)
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AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Post by AfterDune »

^^ some people are never satisfied :p

Looks amazing, guys! Looking forward to pwning with you all :) .
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AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Post by AfterDune »

Don't think so. Just try :) .
But maybe secure your training maps, so if anything goes wrong (shouldn't really), you still have your precious maps :) .
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bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

Here we go!
_Henke_
Posts: 72
Joined: 2006-12-18 17:28

Post by _Henke_ »

m68 aimpoint is HAWT !!

lucky me I'm sick today
Gunwitch
Posts: 38
Joined: 2007-08-06 22:05

Post by Gunwitch »

Game loads, join server, CTD.

Game loads CTD

Happening everytime. New install of PR and BF2.
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Rico
Retired PR Developer
Posts: 1345
Joined: 2004-08-06 16:28

Post by Rico »

If you are crashing when you join a server, that server probably has not been updated yet!
Prv.Jon
Posts: 14
Joined: 2008-01-25 21:30

Post by Prv.Jon »

Woo, i'm downloading the patch now, i can't wait looking forward to seeing the suppression up close and personal

Good job you guys keep it up
LekyIRL
Posts: 1345
Joined: 2007-06-23 16:34

Post by LekyIRL »

Hurray! Downloading now! It's a pity it's Paddy's Day otherwise I spend the day playing it! :)

Looks like there have been lots of improvements and two new maps!! :O
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[R-MOD]Dunehunter-Freedom? This...is...The PR Forum! *kicks LekyIRL down the well on Basrah*
Doc_Frank
Posts: 246
Joined: 2007-03-12 21:13

Post by Doc_Frank »

FINALLY!!! \o/
"The torture never stops."
Gunwitch
Posts: 38
Joined: 2007-08-06 22:05

Post by Gunwitch »

[R-DEV]Rico wrote:If you are crashing when you join a server, that server probably has not been updated yet!
Shush. i've not woken up properly yet so don't let on i'd also forgotten to manually update PB aswell *whistles*
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CheRiTTo
Posts: 25
Joined: 2007-07-30 19:40

Post by CheRiTTo »

thx for the sûrprise effect
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Post by Ragni<RangersPL> »

Dear Project Reality DEV Team

Please, oh please, change the map loading music for Bi Ming :|

...and find something for Op. Archer :mrgreen:

Overall, all the changes are great :thumbsup:
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Post by Spec »

Damn, i'm so late again! Love you guys, thanks!
Onil
Posts: 1232
Joined: 2007-08-19 09:50

Post by Onil »

yay! everyone was getting impatient eheh
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Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Post by Outlawz7 »

# Grenade throwing range, as well as grenade explosive force and radius have been reduced.
# Grenades, smoke, and other items that are thrown have deviation when running and/or jumping.
\o/

http://www.youtube.com/watch?v=S4OtU0WH4G8[/youtube]
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Cyrax-Sektor
Posts: 1030
Joined: 2007-10-15 21:12

Post by Cyrax-Sektor »

Perfect spring break present. PR team <3

So many improvements the community have been begging for, and many I never expected, should bring some more people in. Hopefully, not smacktards. ;)

Good to see the team has a sense of humor. Tip from the game:

"Shoot the enemy in the soldier, they spin around, and shoot them in the ganglia." I'll be sure to do this on Insurgents for the lulz. :mrgreen:
Last edited by Cyrax-Sektor on 2008-03-17 15:50, edited 1 time in total.
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