diemaco's

Discussion pertaining to the PR Dutch Forces faction.
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janh95
Posts: 62
Joined: 2008-04-02 15:14

Post by janh95 »

yeah the diemaco is the standard rifle of the Dutch Army.
most of the time with acog
azn_chopsticks_boi
Posts: 898
Joined: 2005-08-22 13:14

Post by azn_chopsticks_boi »

I think its going to be the same as the CF.
https://www.realitymod.com/forum/f119-c ... -c7a2.html
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Yeah, Katarn said he'd send me the PR C7A1 when he got his hands on it. It's a while ago, though, so I'll probably have to nag him about it again...

So, yes, there will be the C7A1 with the Elcan sight. And it will be good! :D
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Post by Z-trooper »

:) I'm still modeling, just not for PR. I do want to, really, but I seriously have no time what so ever.

Besides I have actually asked the CF people if I could do the C7/C8s before, but the DEVs are making them so I didnt end up doing them (well I have come rough WIP models of all the C7/C8s)
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"Without geometry, life is pointless"
Clypp
Posts: 2148
Joined: 2006-07-17 18:36

Post by Clypp »

I thought all they needed yet was skinning. I don't know if that's started yet.
Celica`
Posts: 174
Joined: 2005-11-20 11:52

Post by Celica` »

janh95 wrote:yeah the diemaco is the standard rifle of the Dutch Army.
most of the time with acog
What in earth's name are you talking about?

Acog?

More like an Elcan.

And yes the C7 is the standard rifle,

C7A1, C8, or C8A1 is what you get depending on your unit, and function.
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Korps Commando Troepen
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Glimmerman
Retired PR Developer
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Joined: 2007-08-14 11:12

Post by Glimmerman »

As far as i know the Elcan is the default sight on the Diemaco.
Celica`
Posts: 174
Joined: 2005-11-20 11:52

Post by Celica` »

Soldiers in education get a C7 without Elcan.
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Korps Commando Troepen
Quote Morgan; Epic win proudly brought to you by EEF!
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

But the deployed units in PR would get one with an Elcan on it. So we need the Elcan'd version, which is what I asked Katarn for.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Glimmerman
Retired PR Developer
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Joined: 2007-08-14 11:12

Post by Glimmerman »

Dont we need some sort of iron sighted version for example for the engineer?
KP
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Joined: 2006-11-04 17:20

Post by KP »

Good point. I'll ask for that too when Katarn contacts me.
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
janh95
Posts: 62
Joined: 2008-04-02 15:14

Post by janh95 »

Glimmerman wrote:Dont we need some sort of iron sighted version for example for the engineer?
well i don't think they acctualy use them they use most "Elcan" :roll: sights and will my opinion keep it realistich
Celica`
Posts: 174
Joined: 2005-11-20 11:52

Post by Celica` »

Realisism isnt on top of the list is it?
Gameplay..?
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Korps Commando Troepen
Quote Morgan; Epic win proudly brought to you by EEF!
AfterDune
Retired PR Developer
Posts: 17093
Joined: 2007-02-08 07:19

Post by AfterDune »

We have to keep it the same as all the other factions. Certain kits use iron sights, others use a scoped rifle. That is gameplay wise.
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Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

Apart from my faction (we all get uber sights), there should be ironsight versions to compliment the DEV's decision on the topic.
Glimmerman
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Posts: 3237
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Post by Glimmerman »

We will stick with the DEV's plan and use ironsights version for some classes like the engineer.
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