[Screenshots] PR v0.7 / v0.75

Share your in-game experiences playing PR:BF2.
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Reddish Red
Posts: 545
Joined: 2007-08-02 10:56

Post by Reddish Red »

Just thought it was cool

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Rico11b: Better than that just take the body out of the game all together, and we'll have floating heads in game.
General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Post by General_J0k3r »

hehe. that formation SCREAMS for explosives :D

it's still a cool pic though :)
laikiunreal
Posts: 232
Joined: 2007-04-27 17:51

Post by laikiunreal »

Do you want a hug?

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New Land Rover Flying Edition xD

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"If I were Stallone... I'd make Hugo Chavez the main bad guy rather than picking a fictional character. Just to piss his red *** off."
Panzerfire.
zeidmaan
Posts: 228
Joined: 2007-02-11 18:05

Post by zeidmaan »

Convoy attack on USMC main on Ejod.

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Great round that was. We had some problems with taking west city, but after that we took rest of the flags including main in about 15 minutes.
That convoy had about 20 people in it and with a firebase next to their main it was a piece of cake to take it :15_cheers :15_cheers
proud member of *=LP=* :)
Reddish Red
Posts: 545
Joined: 2007-08-02 10:56

Post by Reddish Red »

zeidmaan wrote:Convoy attack on USMC main on Ejod.

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Great round that was. We had some problems with taking west city, but after that we took rest of the flags including main in about 15 minutes.
That convoy had about 20 people in it and with a firebase next to their main it was a piece of cake to take it :15_cheers :15_cheers
Fasted round of Ejod i've ever played.
Rico11b: Better than that just take the body out of the game all together, and we'll have floating heads in game.
General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Post by General_J0k3r »

yeah zeidman. you were a great commander.

i was already rushing west with my squad when zeidmaan told me to wait. so we did while destroying an enemy firebase in B-4 (at the attack marker) and i was looking around, seeing 2 more vodniks + 1 apc + 1 comm truck approaching. we joined the convoy and ended the round swiftly after putting 3 (?) rallies behind the building in the south.

it was awesome. our H-AT had 3 ammo caches from the vodniks there to reload.

thank you zeidman for this awesome round :)

and yeah, the round was quick. sth like 400+ tickets left for MEC in the end?
Dempsey
Posts: 118
Joined: 2008-01-25 23:28

Post by Dempsey »

Im obsessed with taking screenshots lol, im glad im not the only one. I have a load of interesting ones on xfire, i will prob put some up shortly.
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Post by Ironcomatose »

Just a normal day on Qwai...
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But then...
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:)


Oh and BOOM!!
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[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
Deadfast
Retired PR Developer
Posts: 4611
Joined: 2007-07-16 16:25

Post by Deadfast »

Something missing?
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Post by Maxfragg »

you mean sharp textures ?, looks like you need a new pc (or play in 800x600 but set textures to midd, will look better and run with almost the same speed)
CareBear
Posts: 4036
Joined: 2007-04-19 17:41

Post by CareBear »

he means the bunker... they disappear sometimes
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KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Firefight with the infidel:

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Good pose while watching over the main road through Basrah:

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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Deadfast
Retired PR Developer
Posts: 4611
Joined: 2007-07-16 16:25

Post by Deadfast »

Maxfragg wrote:you mean sharp textures ?, looks like you need a new pc (or play in 800x600 but set textures to midd, will look better and run with almost the same speed)
Take a look again ;) .

A little hint: focus on that ladder :lol:
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

ewww, why are you playing at such a high rez thou such low gfx KP?
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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Post by Maxfragg »

Deadfast wrote:Take a look again ;) .

A little hint: focus on that ladder :lol:
i did see that, but your textures were just as sad, trust me, lower res with higher textures will run just as fast and look ways better
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Post by Scot »

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I think something is wrong....
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Swe_Olsson
Posts: 1030
Joined: 2007-04-30 17:45

Post by Swe_Olsson »

B/c hes cheap rhino =P
Deadfast
Retired PR Developer
Posts: 4611
Joined: 2007-07-16 16:25

Post by Deadfast »

Maxfragg wrote:i did see that, but your textures were just as sad, trust me, lower res with higher textures will run just as fast and look ways better
That was back a few weeks when I still only 1 Gig of RAM so no, I couldn't use higher textures.
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

[R-DEV]Rhino wrote:ewww, why are you playing at such a high rez thou such low gfx KP?
42" LCD TV but can't afford to upgrade my system at the moment. :razz:
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More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Post by Brummy »

KP wrote:42" LCD TV but can't afford to upgrade my system at the moment. :razz:
ewwwwww... you play pr on a tv?
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