[Weapon] F88 Aus Styer

Discussion pertaining to the PR Australian Forces.
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DeltaFart
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Post by DeltaFart »

nice, very nice, especially since finding that you can up the polies. IM curious are those open sights on top of the scope? Maybe have a mode where you can use those and than switch to scope?hint hint coder
azn_chopsticks_boi
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Post by azn_chopsticks_boi »

Should the GLA have a Elcan or Acog?

Besides that, very nice job :)
Tonnie
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Post by Tonnie »

[R-CON]azn_chopsticks_boi wrote:Should the GLA have a Elcan or Acog?

Besides that, very nice job :)
The only reason why i have not done that is because of tri/poly counts

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
nedlands1
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Post by nedlands1 »

DeltaFart wrote:nice, very nice, especially since finding that you can up the polies. IM curious are those open sights on top of the scope? Maybe have a mode where you can use those and than switch to scope?hint hint coder
Not much point with those scopes as you still have a pretty good field of view (from memory) but only 1.5x magnification. The reason you would use the upper iron sights would be if you broke the lenses or could otherwise not see through the scope.
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DeltaFart
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Post by DeltaFart »

How about in room clearing? Would make sense because you want wouldn't want to have zoom in a room
nedlands1
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Post by nedlands1 »

DeltaFart wrote:How about in room clearing? Would make sense because you want wouldn't want to have zoom in a room
1.5x zoom is hardly a lot of zoom. Targets look only 50% larger. At such close ranges I hardy think you would need to use the sights. Perhaps in a long corridor you would use the sights but in that case the sightly smaller F.O.V (due to the magnification and long housing) wouldn't be too much of a problem. I myself had little trouble sighting in with 25m targets using the F88 version which has the 1.5x carry handle sight we are talking about.
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Slavak
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Joined: 2008-02-04 05:56

Post by Slavak »

Here you go you lazy ******* :P

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MAINERROR
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Post by MAINERROR »

I'm pretty sure that the A2 version is not right. I mean the tactical mount is not right.

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nedlands1
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Post by nedlands1 »

That is an airsoft model of an Steyr AUG A2 not a AuSteyr A2 (if I am not mistaken). The Steyr AUG is licence build in Australia (with some modifications) and is called the "AuSteyr".

A picture of the AuSteyr "A2": http://www.defence.gov.au/opslipper/ima ... 14_170.jpg
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MAINERROR
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Post by MAINERROR »

Yep it is a AS rifle but it is like the original.

Here is a pic of the original.

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Chuc
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Post by Chuc »

The thing is, that tonnie the modeller, is active army, so I'd be trusting his work more than the average man.
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Sabre-Oz
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Post by Sabre-Oz »

heres one on op astute;
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MAINERROR
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Post by MAINERROR »

[R-DEV]Chuc wrote:The thing is, that tonnie the modeller, is active army, so I'd be trusting his work more than the average man.
Haha I trust him but I didn't know that the australian version is modified. :wink:
Tonnie
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Re: [Weapon] F88 Aus Styer

Post by Tonnie »

Update
ELCAN Sight is a placeholder till i get hold of the dutch ELCAN Model...

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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
crazy11
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Re: [Weapon] F88 Aus Styer

Post by crazy11 »

Wow those look really good.
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You miss 100% of the shots you don't take.- Wayne Gretzky
Maxfragg
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Re: [Weapon] F88 Aus Styer

Post by Maxfragg »

okay, you've convinced my, did't look pervect at the beginning, but what i now see is really great. my favorite is the 3. one, looks pretty cool
Tonnie
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Re: [Weapon] F88 Aus Styer

Post by Tonnie »

Maxfragg wrote:okay, you've convinced my, did't look pervect at the beginning, but what i now see is really great. my favorite is the 3. one, looks pretty cool
Thanks mate... Looking back on it now my models were really shocking lol...

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: [Weapon] F88 Aus Styer

Post by Maxfragg »

lets say it that way, it was not PR quality, but now it is.
do you skin it by your self ?
Z-trooper
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Re: [Weapon] F88 Aus Styer

Post by Z-trooper »

I dont know the tri count, but if it is getting really high I would recommend removing the detail on the magazine as it can be textured too (a lot of mags in video games are mostly just a simple shape + texture...)
If it were me (which its not - so chose for yourself) I would perhaps use those triangles elsewhere to soften the model up a bit. chamfering edges and such (where it is needed of course)

Otherwise, good job, looks very good imo.
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"Without geometry, life is pointless"
nedlands1
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Re: [Weapon] F88 Aus Styer

Post by nedlands1 »

Maxfragg wrote:lets say it that way, it was not PR quality, but now it is.
do you skin it by your self ?
One step at a time. It first needs to be UV wrapped. Both tasks will allocated to others since Tonnie is a busy man (he has all these other models to do after all).

Z-trooper: That detail will probably be removed, replaced by a flat surface and textured as tape.
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