AAS3 sounds amazing. Will give a whole new strategy to commanders now that a map wont be exactly the same everytime.
Glad to see the return of the scenario mode. I loved playing LB pilot on basrah.
The only thing I'm worried about is Insurgency mode might now rely too much on the players (which... can be horrific if there is no teamwork). It might just be lack of information but if theres not going to be the random rally points, I can see an insurgent team going down hill real quick. Whereas that might be realistic, this is hopefully still a game about fun and enjoyment.
Very very, nice, I like the new Cache, looks sexy. I'd hate to notice a minor detail like this, but from the camera angle on the cache it looks like the RPG in the crate is missing the funnel on the back, is the Camera playing tricks on my eyes or what?
ReadMenace: "...Could be wrong, the 6th soldier could be in the fetal position in the trunk. Or on the driver's lap. "Is that your radio poking me SL? Oh.. Ohgod.. It's not!"
If half of any of this stuff that your posting on the DEV journal gets in then Im pretty sure that this will outclass the 0.5 release for sure. Keep up the outstanding work