For those of you who never played the first Muttrah City in the early versions of PR, the map focuses on an Amphibious Air Assault via the USMC on the Capital of Oman, Muttrah City. With the MEC Forces well dug into the city, it takes lots of street to street, hard urban combat to push them out and fully gain control, while the MEC on the other hand needs to try and hold their ground and push the USMC back into the sea!
Now I will say there was more I wanted to do with this map, and although yes this is finished for v0.8, I do plan on working on this map more for v0.85 and later to add the detail and things I wanted to but due to deadlines I could not do everything I wanted here. Never the less, the map is still VERY playable as seen in stress testing, loads of fun and dose not feel "unfinished" for the most part.
Enjoy, question and feedback are also welcome!
![Smile :)](./images/smilies/icon_e_smile.gif)
Credits:
Overall Design & Development: [R-DEV]Rhino
Muttrah Mosque static: matt.b (x-dev) & [R-DEV]Stigger
Muttrah Fort and Watchtower statics: [R-CON]Z-Trooper
New Middle Eastern City Static Buildings: matt.b (x-dev)
Dhow ME Boat static: [R-DEV]Cheeseman & [R-DEV]Rhino
Small Boat statics: [R-DEV]Cheeseman & [R-DEV]Rhino
White Car1 static: [R-DEV]Cheeseman & [R-DEV]Rhino
Octagon Paving Slab Detail Textures: [R-DEV]Chuc
Road Textures: matt.b (x-dev) & [R-DEV]Chuc
Sea Wall Static: matt.b (x-dev)
Cargo Ship static: matt.b (x-dev) & USI, BSS mod
Dock Shipping Crane Static: OPK, BSS Mod
Containers & Container block statics: matt.b (x-dev) & [R-DEV]Rhino
Container Handling Crane Static: [R-DEV]Rhino
Souk Entrance Static: [R-DEV]Rhino
Muttrah Lamp Post Static: [R-DEV]Rhino
Rock Armour / Wave Breaker statics: [R-DEV]Rhino
Map Overviews: [R-DEV]AncientMan
Oh Rhino Billboard texture: rangedReCon (winner of the public billboard compertion)
The fool who convinced me to start this insane project over a year ago: [R-DEV] JS.Fortnight.A
![Razz :p](./images/smilies/imported_icon_razz.gif)
AAS 64 Layout:
![Image](https://media.realitymod.com/highlights/muttrah/AAS_64.jpg)
USMC
3 x Transport Littlebirds
2 x Transport Hueys
1 x Attack Huey (no respawn)
1 x Cobra (20min spawn delay)
2 x LAV-25 APCs
2 x RHIB (With a max of 10 spawning)
MEC
3 x Supply Truck
1 x Supply Truck (with no respawn)
2 x Vodnics (with 10min spawn delay)
1 x BTR-90 APC (with 20min spawn delay)
AAS 16 Layout:
![Image](https://media.realitymod.com/highlights/muttrah/AAS_16.jpg)
USMC
3 x Transport Littlebirds
3 x Transport Hueys
2 x RHIB (With a max of 10 spawning)
MEC
4 x Supply Truck
1 x Supply Truck (with no respawn)
Skirmish 16 Layout:
![Image](https://media.realitymod.com/highlights/muttrah/skirmish_16.jpg)
MiniMap:
Screenshots:
Real Life Ref Images: